Fixes the silicon known languages window.

Now uses the current mob's primary language key, instead of displaying the old one.
This commit is contained in:
PsiOmegaDelta
2016-01-19 13:23:00 +01:00
parent 03ae29fb95
commit 1ff8cd39f1
+1 -1
View File
@@ -227,7 +227,7 @@
default_str = " - <a href='byond://?src=\ref[src];default_lang=\ref[L]'>set default</a>"
var/synth = (L in speech_synthesizer_langs)
dat += "<b>[L.name] (:[L.key])</b>[synth ? default_str : null]<br/>Speech Synthesizer: <i>[synth ? "YES" : "NOT SUPPORTED"]</i><br/>[L.desc]<br/><br/>"
dat += "<b>[L.name] ([get_language_prefix()][L.key])</b>[synth ? default_str : null]<br/>Speech Synthesizer: <i>[synth ? "YES" : "NOT SUPPORTED"]</i><br/>[L.desc]<br/><br/>"
src << browse(dat, "window=checklanguage")
return