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"[ci skip] Automatic Build - 2022.12.13.17.41.42"
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@@ -46,6 +46,8 @@
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<li class="bugfix">Audible emotes (say !emote ...) are now audible by other players again.</li>
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<li class="bugfix">Fixed runechat breaking on bolded audible emotes.</li>
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<li class="backend">Deleted / cleaned up some unused saycode.</li>
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<li class="bugfix">Respawn timers are now properly reset upon spawning / being granted a respawn.</li>
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<li class="tweak">Respawn / death timer is no longer reset when observing after having already spawned once in the round.</li>
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</ul>
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<h3 class="author">SleepyGemmy updated:</h3>
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<ul class="changes bgimages16">
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@@ -27053,6 +27053,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: Audible emotes (say !emote ...) are now audible by other players again.
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- bugfix: Fixed runechat breaking on bolded audible emotes.
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- backend: Deleted / cleaned up some unused saycode.
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- bugfix: Respawn timers are now properly reset upon spawning / being granted a
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respawn.
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- tweak: Respawn / death timer is no longer reset when observing after having already
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spawned once in the round.
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SleepyGemmy:
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- tweak: Tricordrazine now needs water to react, which makes Tricordrazine no longer
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mix in your bloodstream if you inject inaprovaline and dylovene at the same
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@@ -1,7 +0,0 @@
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author: JohnWildkins
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delete-after: True
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changes:
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- bugfix: "Respawn timers are now properly reset upon spawning / being granted a respawn."
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- tweak: "Respawn / death timer is no longer reset when observing after having already spawned once in the round."
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