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Fix tqi-qop rifle and inflatable sprites (#15318)
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@@ -262,11 +262,11 @@
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projectile_type = /obj/item/projectile/beam/stun
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origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2)
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modifystate = "energystun"
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modifystate = "qukalagun"
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firemodes = list(
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list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, fire_sound='sound/weapons/Taser.ogg'),
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list(mode_name="lethal", projectile_type=/obj/item/projectile/beam/midlaser/skrell, fire_sound='sound/weapons/laser1.ogg')
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)
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has_item_ratio = FALSE
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has_item_ratio = FALSE
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