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"[ci skip] Automatic Build - 2020.12.01.17.59.45"
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@@ -48,6 +48,8 @@
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<li class="tweak">Optimized explosion code a little, it should be a teeny bit faster.</li>
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<li class="rscadd">Added a full stop to the sentence saying which slot you're holding your animal / pAI / drone.</li>
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<li class="bugfix">Species with off-centre alignments will now retain those alignments after attacking or after being grabbed.</li>
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<li class="rscadd">You can now destroy the energy fields that shield generators make by hitting it, as long as your weapon is strong enough.</li>
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<li class="rscadd">Energy shields now fade in and fade out, instead of just popping into existence.</li>
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</ul>
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<h3 class="author">Karolis2011 updated:</h3>
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<ul class="changes bgimages16">
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@@ -17211,6 +17211,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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animal / pAI / drone.
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- bugfix: Species with off-centre alignments will now retain those alignments after
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attacking or after being grabbed.
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- rscadd: You can now destroy the energy fields that shield generators make by hitting
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it, as long as your weapon is strong enough.
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- rscadd: Energy shields now fade in and fade out, instead of just popping into
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existence.
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Karolis2011:
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- rscadd: Added back clock to modular computers.
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MoondancerPony:
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@@ -1,7 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "You can now destroy the energy fields that shield generators make by hitting it, as long as your weapon is strong enough."
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- rscadd: "Energy shields now fade in and fade out, instead of just popping into existence."
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