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Invisible gib bugfix (#9489)
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@@ -178,7 +178,7 @@
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layer = 2
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icon = 'icons/effects/blood.dmi'
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icon_state = "gib1"
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5")
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var/fleshcolor = "#FFFFFF"
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/obj/effect/decal/cleanable/blood/gibs/update_icon()
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@@ -197,10 +197,10 @@
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add_overlay(giblets)
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/obj/effect/decal/cleanable/blood/gibs/up
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gibup1","gibup1","gibup1")
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/obj/effect/decal/cleanable/blood/gibs/down
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
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random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gibdown1","gibdown1","gibdown1")
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/obj/effect/decal/cleanable/blood/gibs/body
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random_icon_states = list("gibhead", "gibtorso")
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@@ -0,0 +1,6 @@
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author: Doxxmedearly
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delete-after: True
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changes:
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- bugfix: "Fixed an invisible gib sprite."
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Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 53 KiB |
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