Adds specific cell for mechs instead of 15k-charge hi-cap.

This commit is contained in:
unknown
2015-07-13 18:13:40 -05:00
committed by LightningIron
parent 6ce1ffee9a
commit cbcfc61173
@@ -73,6 +73,13 @@
maxcharge = 10000
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 60)
/obj/item/weapon/cell/mecha
name = "exosuit-grade power cell"
origin_tech = list(TECH_POWER = 3)
icon_state = "hcell"
maxcharge = 15000
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 70)
/obj/item/weapon/cell/high/empty/New()
..()
charge = 0
@@ -107,7 +114,7 @@
origin_tech = null
maxcharge = 30000 //determines how badly mobs get shocked
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 80)
check_charge()
return 1
use()