Copied machine hair eating code from current server.

This commit is contained in:
FelisCorax
2016-01-13 16:11:58 -05:00
parent ec73203bd5
commit e85c19046f
3 changed files with 104 additions and 2 deletions
+9 -2
View File
@@ -106,6 +106,15 @@
move_into_gibber(user,G.affecting)
// Grab() process should clean up the grab item, no need to del it.
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/M = user
if(M.h_style == "Floorlength Braid" || M.h_style == "Very Long Hair")
if(prob(10))
M.apply_damage(30, BRUTE, "head")
M.apply_damage(45, HALLOSS)
M.visible_message("\red [user]'s hair catches in the [src]!", "\red Your hair gets caught in the [src]!")
M.say("*scream")
/obj/machinery/gibber/MouseDrop_T(mob/target, mob/user)
if(user.stat || user.restrained())
return
@@ -235,5 +244,3 @@
thing.throw_at(get_edge_target_turf(src,gib_throw_dir),rand(0,3),emagged ? 100 : 50) // Being pelted with bits of meat and bone would hurt.
update_icon()
+47
View File
@@ -553,6 +553,14 @@
/obj/machinery/mecha_part_fabricator/attack_hand(mob/user as mob)
var/dat, left_part
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/M = user
if(M.h_style == "Floorlength Braid" || M.h_style == "Very Long Hair")
if(prob(10))
M.apply_damage(30, BRUTE, "head")
M.apply_damage(45, HALLOSS)
M.visible_message("\red [user]'s hair catches in the [src]!", "\red Your hair gets caught in the [src]!")
M.say("*scream")
if (..())
return
if(!operation_allowed(user))
@@ -851,3 +859,42 @@
else
user << "The fabricator cannot hold more [sname]."
return
/obj/machinery/mecha_part_fabricator/MouseDrop_T(mob/living/carbon/human/target as mob, mob/user as mob)
if (!istype(target) || target.buckled || get_dist(user, src) > 1 || get_dist(user, target) > 1 || user.stat || istype(user, /mob/living/silicon/ai))
return
if(target == user)
if(target.h_style == "Floorlength Braid" || target.h_style == "Very Long Hair")
user.visible_message("\blue [user] looks like they're about to feed their own hair into the [src], but think better of it.", "\blue You grasp your hair and are about to feed it into the [src], but stop and come to your sense.")
return
src.add_fingerprint(user)
var/target_loc = target.loc
if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
if(target.h_style != "Cut Hair" || target.h_style != "Short Hair" || target.h_style != "Skinhead" || target.h_style != "Buzzcut" || target.h_style != "Crewcut" || target.h_style != "Bald" || target.h_style != "Balding Hair")
user.visible_message("\red [user] starts feeding [target]'s hair into the [src]!", "\red You start feeding [target]'s hair into the [src]!")
if(!do_after(usr, 50))
return
if(target_loc != target.loc)
return
if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
user.visible_message("\red [user] feeds the [target]'s hair into the [src] and flicks it on!", "\red You turn the [src] on!")
target.apply_damage(30, BRUTE, "head")
target.apply_damage(25, HALLOSS)
target.say("*scream")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has fed [target.name]'s ([target.ckey]) hair into a [src].</font>")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their hair fed into [src] by [user.name] ([user.ckey])</font>")
msg_admin_attack("[key_name_admin(user.ckey)] fed [key_name_admin(target)] in a [src]. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
else
return
if(!do_after(usr, 35))
return
if(target_loc != target.loc)
return
if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
user.visible_message("\red [user] starts tugging on [target]'s head as the [src] keeps running!", "\red You start tugging on [target]'s head!")
target.apply_damage(25, BRUTE, "head")
target.apply_damage(10, HALLOSS)
target.say("*scream")
spawn(10)
user.visible_message("\red [user] stops the [src] and leaves [target] resting as they are.", "\red You turn the [src] off and let go of [target].")
@@ -662,6 +662,15 @@
var/beaker_contents = ""
var/dat = ""
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/M = user
if(M.h_style == "Floorlength Braid" || M.h_style == "Very Long Hair")
if(prob(10))
M.apply_damage(30, BRUTE, "head")
M.apply_damage(45, HALLOSS)
M.visible_message("\red [user]'s hair catches in the [src]!", "\red Your hair gets caught in the [src]!")
M.say("*scream")
if(!inuse)
for (var/obj/item/O in holdingitems)
processing_chamber += "\A [O.name]<BR>"
@@ -781,3 +790,42 @@
break
#undef REAGENTS_PER_SHEET
/obj/machinery/reagentgrinder/MouseDrop_T(mob/living/carbon/human/target as mob, mob/user as mob)
if (!istype(target) || target.buckled || get_dist(user, src) > 1 || get_dist(user, target) > 1 || user.stat || istype(user, /mob/living/silicon/ai))
return
if(target == user)
if(target.h_style == "Floorlength Braid" || target.h_style == "Very Long Hair")
user.visible_message("\blue [user] looks like they're about to feed their own hair into the [src], but think better of it.", "\blue You grasp your hair and are about to feed it into the [src], but stop and come to your sense.")
return
src.add_fingerprint(user)
var/target_loc = target.loc
if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
if(target.h_style != "Cut Hair" || target.h_style != "Short Hair" || target.h_style != "Skinhead" || target.h_style != "Buzzcut" || target.h_style != "Crewcut" || target.h_style != "Bald" || target.h_style != "Balding Hair")
user.visible_message("\red [user] starts feeding [target]'s hair into the [src]!", "\red You start feeding [target]'s hair into the [src]!")
if(!do_after(usr, 50))
return
if(target_loc != target.loc)
return
if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
user.visible_message("\red [user] feeds the [target]'s hair into the [src] and flicks it on!", "\red You turn the [src] on!")
target.apply_damage(30, BRUTE, "head")
target.apply_damage(25, HALLOSS)
target.say("*scream")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has fed [target.name]'s ([target.ckey]) hair into a [src].</font>")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their hair fed into [src] by [user.name] ([user.ckey])</font>")
msg_admin_attack("[key_name_admin(user)] fed [key_name_admin(target)] in a [src]. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
else
return
if(!do_after(usr, 35))
return
if(target_loc != target.loc)
return
if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
user.visible_message("\red [user] starts tugging on [target]'s head as the [src] keeps running!", "\red You start tugging on [target]'s head!")
target.apply_damage(25, BRUTE, "head")
target.apply_damage(10, HALLOSS)
target.say("*scream")
spawn(10)
user.visible_message("\red [user] stops the [src] and leaves [target] resting as they are.", "\red You turn the [src] off and let go of [target].")