"[ci skip] Automatic Build - 2022.11.15.22.04.46"

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AuroraBuildBot
2022-11-15 22:04:46 +00:00
parent 0d52eea501
commit f34d4a5bbb
3 changed files with 28 additions and 49 deletions
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-->
<div class="commit sansserif">
<h2 class="date">15 November 2022</h2>
<h3 class="author">MattAtlas updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bridge crew no longer have access to the flak cannon or to ammunition storage.</li>
<li class="tweak">Leviathan powerup is now a global effect.</li>
<li class="tweak">Lowered the sound of most guns.</li>
<li class="tweak">Ammunition loaders no longer instantly explode and die when hit.</li>
<li class="bugfix">Fixes ship weapons not being anchored.</li>
<li class="bugfix">Fixes projectiles not deleting when they reach the Overmap edge area. They now wrap around and delete after a certain amount of steps (30 for leviathan shots, 10 for normal shots).</li>
<li class="tweak">Finished longbow shells will now have the impact type in the name.</li>
<li class="tweak">Leviathan projectiles have been sped up.</li>
<li class="tweak">Targeted overmap objects are now detargeted if they go past the 7 tile range.</li>
</ul>
<h2 class="date">14 November 2022</h2>
<h3 class="author">Alberyk updated:</h3>
<ul class="changes bgimages16">
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@@ -26628,3 +26628,17 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
TheDanseMacabre:
- maptweak: Made a number of minor fixes to various third party ships. Most notably,
their rotary guns should no longer fall off.
2022-11-15:
MattAtlas:
- tweak: Bridge crew no longer have access to the flak cannon or to ammunition storage.
- tweak: Leviathan powerup is now a global effect.
- tweak: Lowered the sound of most guns.
- tweak: Ammunition loaders no longer instantly explode and die when hit.
- bugfix: Fixes ship weapons not being anchored.
- bugfix: Fixes projectiles not deleting when they reach the Overmap edge area.
They now wrap around and delete after a certain amount of steps (30 for leviathan
shots, 10 for normal shots).
- tweak: Finished longbow shells will now have the impact type in the name.
- tweak: Leviathan projectiles have been sped up.
- tweak: Targeted overmap objects are now detargeted if they go past the 7 tile
range.
-49
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@@ -1,49 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: MattAtlas
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Bridge crew no longer have access to the flak cannon or to ammunition storage."
- tweak: "Leviathan powerup is now a global effect."
- tweak: "Lowered the sound of most guns."
- tweak: "Ammunition loaders no longer instantly explode and die when hit."
- bugfix: "Fixes ship weapons not being anchored."
- bugfix: "Fixes projectiles not deleting when they reach the Overmap edge area. They now wrap around and delete after a certain amount of steps (30 for leviathan shots, 10 for normal shots)."
- tweak: "Finished longbow shells will now have the impact type in the name."
- tweak: "Leviathan projectiles have been sped up."
- tweak: "Targeted overmap objects are now detargeted if they go past the 7 tile range."