Alberyk and skull132
8ff246ae13
Adding more barsigns ( #421 )
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Adding more barsigns sprites that the bartender can select.
2016-06-23 02:19:03 +03:00
Alberyk and skull132
bfcb0a4207
Adding military and janibelts ( #391 )
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* Adding military and janibelts
Adding the syndicate and janitor belts from the old code.
* Belt sprites
* Adding more sprites
* Adding changelog.
* Adding the janitor belt to the janitor's locker
* Mercenaries start with the belt on spawn
Because I have no idea how to merge map things.
2016-06-20 17:53:44 +03:00
skull132
17938853d5
Of Helper Procs & Dumbs
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Makes a mob/proc/can_use_hand(), which determines whether or not a mob can use a given hand.
Redefined in human.dm to check a hand's status and usability.
2016-03-25 20:33:10 +02:00
skull132
39303fbcec
Merge pull request #113 from skull132/master
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Hotfix Roundup
2016-02-11 21:17:52 +02:00
skull132
4fd56183fc
Can Pick Vox
2016-02-11 20:54:00 +02:00
FelisCorax
5e4e000a28
emptying reagent containers in sink
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filling/emptying syringes from sink
2016-02-08 21:39:08 -05:00
PsiOmegaDelta
183d8cbd3a
Makes the into-resist proc solely responsible for checking click delays.
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Because it sets the click cooldown itself downstream procs fail when they in turn check the click delay.
Fixes #11839 . Fixes #12062 . Fixes #12114 .
2016-02-05 10:37:09 +01:00
Ccomp5950
bd60099a7e
Removes unused pressure_resistance variable.
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This is used with FEA not ZAS
Though it's kind of funny to look at what some of these values were set at.
(For reference: ONE_ATMOSPHERE = 101.325)
2016-02-03 18:17:52 -05:00
Ccomp5950
6cf7cbd933
Merge pull request #11988 from PsiOmegaDelta/160115-IAmALittleBitSpecial(InTheHead)
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Makes special role preferences a list, instead of flag entry.
2016-02-02 15:26:09 -05:00
skull132
fe48f26d71
Porting forensics from Aurora.
2016-02-01 17:08:47 +02:00
Dennok
622d119352
cut var/obj/machinery/door/new_airlock
2016-01-31 02:20:35 +02:00
Dennok
ce89409ff6
remove new_airlock.dir = src.dir
2016-01-31 02:10:07 +02:00
PsiOmegaDelta
654f2ccaa0
Makes all special role entries use unique ids now that it is possible.
2016-01-30 17:22:17 +01:00
Hubblenaut and PsiOmegaDelta
88f2e5b73a
Wheelchair fixes
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Conflicts:
code/modules/mob/mob_movement.dm
icons/obj/rollerbed.dmi
2016-01-28 12:07:40 +01:00
Mloc
7bc2432ce3
fixes #11461
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Signed-off-by: Mloc <colmohici@gmail.com >
2016-01-22 21:09:58 +00:00
PsiOmegaDelta
1210a6e42f
Adds the moved event.
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Allows movable atoms to follow other movable atoms, as quickly as BYOND allows. Also supports following atoms inside other atoms.
However, this only works fully when Move() or forceMove() is utilized. Setting loc directly will not raise the moved event.
2016-01-18 20:16:48 +01:00
Techhead0
62540b5b8c
Fixes #11833
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If you were holding the sheet, they would spawn inside the mob, irretrievable.
2016-01-16 14:27:07 -05:00
PsiOmegaDelta
b74f2baf6d
Makes special role preferences a list, instead of flag entry.
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Allows us to define more than 16 special roles.
Updates some role usages to use the new ghost trap system.
2016-01-15 11:34:00 +01:00
Ccomp5950
92ba35fadd
Merge pull request #11985 from GinjaNinja32/wingrille
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fix wingrille spawners allowing initial ZAS init to expand zones through them
2016-01-15 00:33:45 -05:00
GinjaNinja32
06dd8010f3
fix wingrille spawners allowing initial ZAS init to expand zones through them
2016-01-15 00:16:22 +00:00
Ccomp5950
cdc556f131
Merge pull request #11969 from comma/directions
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Direction signs 2 : Generic Bogaloo
2016-01-12 02:29:25 -05:00
Chinsky
4a6056b945
Adds generic direction sign.
2016-01-12 09:42:06 +03:00
GinjaNinja32
f7ec85e0f0
Merge pull request #11933 from comma/mirrormirror
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Handheld mirror
2016-01-08 22:09:22 +00:00
Chinsky
c3b3f6e546
Adds Destroy to both handheld and wall mirrors
2016-01-08 02:07:29 +03:00
Chinsky
8471813406
Adds a handheld mirror that can change hairstyles.
2016-01-07 21:17:31 +03:00
PsiOmegaDelta
1b564bb179
Map and icon tweaks.
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Re-adds medical examination wall and chapel mass driver button.
Ensures that the chapel crematorium button does not lose its default icon on icon update.
Fixes #11915 . Fixes #11894 .
2016-01-07 11:56:06 +01:00
PsiOmegaDelta
6aea83aeb3
Replaces mega-health windows.
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Mega health windows (the old 1e007 Crescent windows) are now replaced with with either normal reinforced windows or the Crescent window sub-type or relevant window spawners.
Also changes the security sub-armory window from dir 5 to 2 (non-cardinal directions transforms windows into full-tile ones, it's no longer visible in the mapper). Fixes #11889 .
Adds pre-defined full tile reinforced windows for when those are needed.
2016-01-03 20:57:34 +01:00
Ccomp5950
7dc9b3487a
Merge pull request #11739 from PsiOmegaDelta/151214-ObserveThis
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Qdel() tweaking and a bonus
2016-01-01 23:58:29 -05:00
PsiOmegaDelta
a4545f8ded
Scheduler, observation, and New() tweaks.
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Corrects a number of places where New() did not call ..(), and implements similar changes to attempt to ensure New()/initialize() complete running before qdel() runs.
Cuts down on the number of created items during server start.
2015-12-27 17:44:53 +01:00
PsiOmegaDelta
f6eec096e7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_onclick/click.dm
code/game/objects/items/weapons/material/kitchen.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-12-20 11:55:53 +01:00
PsiOmegaDelta
5d3d0c5dc3
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/material/kitchen.dm
2015-12-20 11:22:08 +01:00
Loganbacca
07e81c059c
Fixed bullets traveling diagonally through windows
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- Fixes #11465
2015-12-18 20:12:46 +13:00
Chinsky
a4f8e8ac72
Merge pull request #11654 from PsiOmegaDelta/151210-TapeTape
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Adds research and medical tape.
2015-12-16 08:31:23 +03:00
PsiOmegaDelta
037e9264e1
Merge pull request #11690 from Baystation12/dev-freeze
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Dev
2015-12-15 11:51:12 +01:00
PsiOmegaDelta
a2d2a092c5
All the macros.
2015-12-13 15:19:14 +01:00
Dibasic and PsiOmegaDelta
1e06889ef1
Fixes window 'bang' typo
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Fixes the typo when harm-intent clicking a window with your bare hand:
<You bang against the window!
to:
You bang against the window!
2015-12-13 15:06:14 +01:00
PsiOmegaDelta
bbe65baf5c
Merge remote-tracking branch 'upstream/dev' into 151210-TapeTape
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Conflicts:
code/__defines/misc.dm
2015-12-13 11:50:06 +01:00
PsiOmegaDelta
eda4a5d595
Adds tape to medical, and excavation lockers.
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Also maps in some EMT medical tape, corrects some badly rotated intercoms, and pixel shifts the large sinks properly.
2015-12-13 11:48:29 +01:00
Kearel
9450680b1c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into fluff2
2015-12-10 13:04:52 -06:00
Atlantis
d61a34e054
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into inflatables-squashed
2015-12-09 14:47:02 +01:00
GinjaNinja32
b232cc6e13
fix chair rotation with Spin-View
2015-12-08 16:21:15 +00:00
Kearel
7b2b658644
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into fluff2
2015-12-07 11:43:51 -06:00
Chinsky
cbf51f9c73
Merge pull request #11605 from mwerezak/click-cooldown
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Adds click cooldowns
2015-12-07 19:56:23 +03:00
Atlantis
0e78d9b51c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into inflatables-squashed
2015-12-07 13:55:48 +01:00
Atlantis
e493fe0134
Robot inflatables v2
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- Re-opened version of #9274 with few minor adjustments and reduced commit amount.
- Creates new device - Inflatables Dispenser(ID) that can be used to deploy/undeploy inflatables
- IDs are added to Engineering, Construction and Crisis robot modules
- Three IDs replace three boxes of inflatables in engineering storage.
- Re-adjusted weights of inflatables. IDs and boxes may now fit in backpacks, deflated inflatables may fit into pocket.
2015-12-07 13:52:51 +01:00
PsiOmegaDelta
b89e19e5a5
Merge remote-tracking branch 'upstream/dev-freeze' into dev.
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Conflicts:
code/datums/datacore.dm
code/defines/procs/records.dm
code/game/machinery/camera/camera_assembly.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/mob/language/station.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/mob/living/carbon/human/species/station/station.dm
code/modules/surgery/organs_internal.dm
html/changelogs/.all_changelog.yml
2015-12-06 11:48:20 +01:00
PsiOmegaDelta
6a22086c17
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/verbs/suicide.dm
code/modules/nano/modules/crew_monitor.dm
2015-12-06 11:34:36 +01:00
mwerezak
e4b95d6e8d
Adds missing click cooldowns for aggressive actions
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Fixes #11601
2015-12-06 00:05:06 -05:00
Kearel
caa0fbaea5
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into fluff2
2015-12-05 12:47:03 -06:00
Zuhayr
cc8b37562a
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into drones2
2015-12-04 16:53:44 +10:30