1225 Commits
Author SHA1 Message Date
AboshedabandGitHub 386c6422aa Added the FT role as permitted roles for the idris sec sleeve patch (#9941) 2020-09-10 16:05:16 +02:00
TheStrykerandGitHub df9d1353ba Adds Europan clothes. (#9873) 2020-09-10 02:01:08 +02:00
d45de0c945 Adds Europan Coat (#9901)
* makes suit toggle less bad

* the change

* damn you merasmus

* kill pokemon

* e

* cha

* accomidations

* e

* finaly

* hangerfix

* w

* aligns the labcoat item states

* changelawg

* Update wezzy_buttonfix.yml

* Update wezzy_buttonfix.yml

* Update wezzy_buttonfix.yml

* Update code/modules/customitems/item_defines.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/clothing/suits/jobs.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/clothing/suits/storage.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Adds Europan Coat

! NOTE ! PR CREATED WITH DEPENDENCY ON #9862! MERGE THAT FIRST!

  - rscadd: "Adds a recolorable submariner's coat to the loadout. Europan lore!"
  - rscadd: "Adds a new subtype to toggleable storage suits - the overlay. Allows for both a constant and a variable color in a colorable coat."

* return of the paint can

* Update code/game/objects/items/weapons/paint.dm

Co-authored-by: fernerr <35879136+fernerr@users.noreply.github.com>

* fixes

* e

* ea sports

* a

* dinger

* honky tonk man

* iac vest merge conflict fix

* some defines

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: fernerr <35879136+fernerr@users.noreply.github.com>
2020-09-09 23:13:14 +02:00
GeevesandGitHub 79c13cd57c Unathi Facepaint (#9898) 2020-09-09 23:08:46 +02:00
Wowzewow (Wezzy)andGitHub ae7c0f2a74 Sunglasses fix (#9918) 2020-09-08 18:10:24 +02:00
SnakebittennandGitHub 95a19f500e Blouse Availability Fix (#9924) 2020-09-08 14:01:33 +02:00
SnakebittennandGitHub afbfed82b8 Scanning Goggles Bugfix (#9919) 2020-09-08 03:01:47 -03:00
Wowzewow (Wezzy)andGitHub 5342d41549 Loadout fixes (#9907) 2020-09-07 19:11:54 +02:00
SnakebittennandGitHub 96866b348b Misc Bugfixes (#9909) 2020-09-07 19:10:17 +02:00
SnakebittennandGitHub 91cf62f8db Loadout Trim II: Electric Boogaloo (#9871) 2020-09-07 10:28:35 +02:00
Wowzewow (Wezzy)andGitHub 2caaaa6f5e Suit refactor, fixes and general cleanup (#9862) 2020-09-07 10:27:33 +02:00
AlberykandGitHub a13e9eeaec Adds a generic photo item to the custom loadout (#9833) 2020-09-02 21:43:51 -03:00
Wowzewow (Wezzy)andGitHub 8e1d716453 The clothing buckaroo (#9830) 2020-09-02 18:38:44 +02:00
AboshedabandGitHub 3178450c76 Two bug fixes: Eldritch voidsuit proper display + leftover lucky strike on the loadout (#9854) 2020-09-02 01:19:45 -03:00
TheStrykerandGitHub 05fdff8098 Flags and a new trenchcoat sprite. (#9810) 2020-08-31 15:57:06 -03:00
MarinaGryphonandGitHub 70c11c8f03 Fixes pronoun issues. (#9780) 2020-08-25 16:06:11 +02:00
CyantimeandGitHub 1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
AlberykandGitHub 13f303ce81 Removes mesons and material scanners from the station (#9726) 2020-08-24 13:58:14 +02:00
Burrito-JusticeandGitHub a9cbd9e0ac Colorable IPC body markings, new G2 sprite (#9681) 2020-08-21 14:41:32 +02:00
4e0e08c447 Factions may now have their own specific job blacklists for species + some blacklists (#9532)
* Factions may now have their own specific job blacklists for species.

* Fixes CL blacklists for NT, EPMC, Heph, Idris, Zavod and Zeng-Hu

* Update changelog.

Co-authored-by: ParadoxSpace <takyahasu@gmail.com>
2020-08-20 22:27:15 +02:00
TheStrykerandGitHub 4afd2cb88c Adds zippo lighters and a colorable trenchcoat to the loadout. (#9665)
* Fixes high skirt.

* Lighters and Trenchcoats

* Himeo Zippo, Cross Zippo

* Adds support for different lighter flames.

* Lighter in-hand sprites

* Merges .dmis with adds ninja hardsuit selection #9631

* More trenchcoat fixes

* The last iteration of the trenchcoat, I swear.

* Removes redundant code for lighter sounds.

* Decapitalization of ZIPPO LIGHTER

* Made a set_flame_light proc

* New zippo color system: variable edition

* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
mikomyazakiandGitHub 16c17f0e08 Alt title display on the character setup menu now looks different. (#9595)
Now displays like this instead of wasting an extra table row per job:
2020-08-12 21:59:27 +03:00
mikomyazakiandGitHub f975b6db44 Shells can have amputated limbs in the character setup. (#9644) 2020-08-11 21:53:26 +02:00
SnakebittennandGitHub c6e40c4280 Xenowear Boot Fix (#9572) 2020-08-01 23:31:22 -03:00
SnakebittennandGitHub 09cc511d56 Adds Additional Jackboot Styles (#9520) 2020-08-01 22:10:16 -03:00
TheStrykerandGitHub f5a21b5ab1 Fixes high skirt. (#9525) 2020-07-30 19:15:39 +02:00
TheStrykerandGitHub b08659331f Adds new loadout items. (#9390) 2020-07-30 12:03:48 +02:00
Matt AtlasandGitHub c6bccf8af0 Fixes a bug allowing you to bypass the name grace period (#9510) 2020-07-29 15:13:07 +02:00
kyres1andGitHub 9e486ce599 Dominian gear update/dresses (#9367)
Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.

Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.

The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.

The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.

The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
JoshieandGitHub a58cc6c25c Stripping the last vestiges of Blue Medical Uniforms (#9397)
* Part 1

* More Stuff

* Poncho tweak
2020-07-22 18:50:31 +02:00
Wowzewow (Wezzy)andGitHub 89eb38177a The awesome fancy box update which looks super epic, immersive and cool (#9331)
rscadd: "The cookie snack now contains cookies, like the mint and gum packs. They've also been added to the rations box selection."
    rscadd: "Gum packs, mint packs and the cookie snack from the vending machines visibly open when clicked on."
    rscadd: "Gum packs, mint packs and the cookie snack can be crumpled up when empty. If you really wanted to, you still can crumple it with things inside, so long as you're in harm intent."
    rscadd: "Odd boxes, such as candle boxes, donut boxes, crayon boxes and egg boxes can be folded and unfolded from cardboard sheets."
    rscadd: "Donut boxes, egg cartons and cigarette packets visibly open when clicked on. Alt-click to close."
    rscadd: "Mints actually have a proper taste description now."
2020-07-18 00:10:53 +03:00
GeevesandGitHub 33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Matt AtlasandGitHub f3c2b5316f Ported MAP preferences from Vore + custom preview backgrounds. (#9300)
Todo:

Figure out the big empty space thing

SQL
2020-07-09 18:09:13 +03:00
AlberykandGitHub f2a68890c1 Fixes some loadout lore related items having the wrong flags (#9264) 2020-07-05 19:51:03 -03:00
Wowzewow (Wezzy)andGitHub a4c8f4b8dc Onehanded cigs, and a bunch of other stuff (#9279)
Surprisingly, doesn't really change that much user-facing side.

For some stupid reason, cigar cases were using a rehash of cigarette packet code for no good reason. So I just made it a parent item, and it works just fine.

also added a tooltip to share the rather obscure feature of putting a cigarette in your mouth.

resprites the tajaran cigarette packets to more accurately match where they come from
2020-07-05 18:34:07 +03:00
AlberykandGitHub 7fbdeb2a02 Adds an accent system (#9196) 2020-07-03 21:36:08 +03:00
AlberykandGitHub 3892bea1b4 Adhomian dice: Suns and Moon edition (#9213)
Adds some adhomian dice, so people can play Suns and Moon on station with total immersion. Also, makes dice code less awful.
2020-06-29 10:17:18 +03:00
AlberykandGitHub bb9d1e2b22 Reworks aut'akh augments (#9079)
This pr changes all aut'akh augments and adds a couple of new ones, with effects and the like. Requested by sleepy.
2020-06-28 13:58:37 +03:00
GeevesandGitHub bb302580df EMT Fix (#9224) 2020-06-27 22:46:37 +02:00
Wowzewow (Wezzy)andGitHub 0e721743b8 Fixes loadout slot buttons (#9208) 2020-06-26 12:57:30 +02:00
fernerrandGitHub 13ac914f60 Adds Elyran holoclothing to the loadout (#9190) 2020-06-25 14:34:50 +02:00
ParadoxSpaceandGitHub 38f875291b Unapologetic Skrell Nerfs (#9147) 2020-06-23 21:19:12 -03:00
kyres1andGitHub 5e8eeeb2fd Adds vysokan/himean clothing to loadout (#9176) 2020-06-23 00:54:44 -03:00
Wowzewow (Wezzy)andGitHub 62a40eca8a fixes missing glasses in loadout (#9144) 2020-06-15 19:50:30 +02:00
AlberykandGitHub 1ebc09e0d1 Fixes some issues with the latest xeno loadout update (#9130) 2020-06-14 11:42:09 +03:00
AlberykandGitHub 4e5d9432d4 Tajaran Update: A Clockwork Earthen-Root (#9086) 2020-06-14 02:35:07 +02:00
AlberykandGitHub e5849d4475 Restricts more lore related items from being renamed (#9037)
I missed this entry.
2020-06-07 10:08:30 +03:00
Wowzewow (Wezzy)andGitHub 69215c63f5 Makes skirt outlines more obvious, adds pleated skirt (#9030) 2020-06-06 17:33:55 +02:00
Wowzewow (Wezzy)andGitHub f6ae4f144c Removes useless code for deleted uniform (#9035) 2020-06-06 12:06:46 +02:00
Wowzewow (Wezzy)andGitHub 4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00