Commit Graph

3952 Commits

Author SHA1 Message Date
Matt Atlas
4e4e39b890 Toy click fix + langserv fixes. (#7837)
You can now actually take toys out of your pockets.

Fixes langserver again.
2019-12-29 00:42:25 +02:00
Erki
8ce37c8b28 Record computers to modular computers (#7797)
Things this does:

    Refactors _app_preset_name to use a type name instead. This makes it validate the presets at compile time, making it much more secure.
    Removes all records computers from the code, along with the CMC.
    Replaces all records computers with appropriate modular computers
    Each head of staff now has 1 departmental computer, 1 head-specific computer, 1 head laptop
    Removes the C&C program from the heads that had it, because you're supposed to use the bridge for it.
2019-12-27 15:58:12 +02:00
Lady Fowl
5343e5ae6f Changes Frontier Alliance naming, Removes ATLAS (#7770) 2019-12-26 01:15:02 +01:00
Wowzewow (Wezzy)
cb12b6db1c Adding the new cigarettes and tobacco in the loadout. (#7764) 2019-12-25 18:34:30 +01:00
Wowzewow (Wezzy)
b15e865db0 Fixes missing cigarette onmobs and cigroll icon updates (#7780) 2019-12-25 02:17:37 +01:00
Alberyk
1e5e57a79d Adds access restrictions to the rd console (#7759) 2019-12-24 18:03:00 +01:00
Matt Atlas
c087a0a0bf Ports a psionic system from Bay. (#7717)
* Ports a psionic system from Bay.

* Rip out this shitcode.

* shitcoden't

* fixes

* it should work fully now

* Admin fixes

* Remove todos

* remove todos part 2

* Removes psi-armour. We don't need this for now.

* Skrell are now operants. Tweaks coercion.

* Adds thralls.

* Temp removal of psiarmour. Fixes psigrabs.

* Thrall assay.

* fixes

* More fixes

* unused define cleanup

* Log and powers

* Skrell powers are done.

* Update code/modules/psionics/events/mini_spasm.dm

Co-Authored-By: Geeves <ggrobler447@gmail.com>

* Update code/modules/psionics/events/mini_spasm.dm

Co-Authored-By: Geeves <ggrobler447@gmail.com>

* Update code/modules/psionics/equipment/cerebro_enhancers.dm

* did this work???

* jargon

* arrow's fixes

Co-authored-by: Geeves <ggrobler447@gmail.com>
2019-12-24 11:32:05 +01:00
Werner
b2064ef3e0 Merge pull request #7722 from fernerr/191217-sprites_mecha
New Mech sprites and some other tweaks
2019-12-22 02:43:21 +01:00
Alberyk
434501fd9d Removes the cyanide pen from the traitor pen kit (#7732) 2019-12-22 02:36:17 +01:00
Ferner
188544b748 Merge branch 'master' into 191217-sprites_mecha
# Conflicts:
#	code/game/objects/items/paintkit.dm
2019-12-21 23:26:22 +01:00
Werner
cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
Alberyk
038a4ac86b Tajaran update: the war to end all wars edition (#7638)
-changes how the tajara species handles citizenship in game: you now have to pick one of the three factions, this also enables consular officers for them
-adds a new var to the species: default_citizenship, which citizenship should be the default one for that species, so you can have species that can't get biesel citizenship as their main one
-adds a bunch of loadout options to the tajaran section
-restricts tajara from being necropolis contractors
2019-12-21 12:58:34 +02:00
fernerr
61f6ade0fe Fixes some cigars missing their butt sprites. (#7754) 2019-12-21 11:56:45 +01:00
Wowzewow (Wezzy)
01a06d1197 New masks (#7614)
Adds new sprites for sterile mask and breath masks.
Adds new colorable cloth mask for civillians and dust mask mostly for industrial jobs.

Masks have been move to their own tab in loadout - namely because they have an entire seperate file for them, but apparently haven't been coded in their own tab. Also, they should equip properly on spawn now.
2019-12-21 12:40:58 +02:00
Wowzewow (Wezzy)
ff25557eb8 The Rollable Cigs and Chews Update (#7631) 2019-12-20 23:48:17 +01:00
Ferner
4c1c978e67 Removes the non-functional paint kits 2019-12-20 21:37:04 +01:00
Matt Atlas
bbecc7b461 Many vore improvements. (#7686) 2019-12-19 20:06:14 +01:00
Matt Atlas
6cf3508082 Allows crew to spawn with more mechanical or assisted organs. (#7689) 2019-12-18 22:46:20 +01:00
Matt Atlas
ab2723a3c5 Security equip. fixes/buffs, general brainmed fixes, agony + halloss into pain (#7699)
tweak: "Security's base nonlethal equipment - tasers and rubbers - is now a bit better."
    bugfix: "Fixed teargas doing practically nothing."
    bugfix: "Fixed a lot of stuff not applying pain damage. Ow."
    bugfix: "Fixed undefined values on the CMC."
    bugfix: "Fixed dionae not regenerating damage."
2019-12-18 09:15:17 +02:00
Matt Atlas
decc0b14a7 Preparation for 513 (#7677)
* Preparation for 513

* lentext replacement
2019-12-18 08:10:16 +01:00
Erki
6210e2bb44 Revert "Le Kidney Beans (#7672)" (#7715)
This reverts commit fce3617857.
2019-12-17 17:23:05 +02:00
Lady Fowl
fce3617857 Le Kidney Beans (#7672)
rscadd: "Adds the ability to remove appendix and other organs in character setup."
    rscadd: "Adds two kidneys! Splits the work up between the two organs."

Also adds the ability for a mechanical liver and kidneys,appendix
2019-12-17 17:22:08 +02:00
Alberyk
457e3e2d61 Robotics upgrades: mech stuff and more rig word replacement (#7662)
* Robotics upgrades

* stuff.

* Adds this silly thing.

* Removes useless shit.

* updates this.

* Did a bad

* updates this.

* And this.
2019-12-16 08:06:12 +01:00
Doxxmedearly
9b965c69d4 Ruining Vaurca Christmas (#7693) 2019-12-15 23:49:09 +01:00
Mykhailo Bykhovtsev
a3e8d9a97c Adding new special pens (#7425) 2019-12-14 21:45:42 +01:00
Matt Atlas
37abd8f771 Brainmed Code Quality + Organ Scarring (#7645)
Organ scarring has been made into a better system.

New healthdoll.

Other misc code cleanup attempts.

Fixes #7647
2019-12-14 00:10:53 +02:00
Joshie
fbe06af535 Latex Gloves Begone (#7610)
* Increasing funding for Sterile Gloves Budget

* Changelog Edit

* Trying to Fix the Conflict

* Icon Fix
2019-12-12 08:42:43 +01:00
Matt Atlas
df0cd6189a Brainmed Update (#7502)
gamer time.
2019-12-10 20:41:15 +02:00
Doxxmedearly
18672bc1a0 Smoke if you got 'em (#7613)
* Smoke if you got 'em

* rando
2019-12-10 19:02:13 +01:00
fernerr
e7da5f417d Fixes the Mech RFD (#7626)
It didn't work, now it does. Better at least.
Also gave the mounted extinguisher a non-default name.
2019-12-08 13:21:18 +02:00
Doxxmedearly
74ddd892ee Enabling gift-based RP (#7598) 2019-12-08 11:48:51 +01:00
Wowzewow (Wezzy)
a9ffb38f39 New money sprites (#7576) 2019-12-08 11:44:39 +01:00
Doxxmedearly
4adae78245 Donut Box Bugfix (#7607)
Fixes #7599
Fixes #4335 (Because it's an older report of the same bug)
2019-12-07 18:41:24 +02:00
Doxxmedearly
841bae3fab Wallets can hold rings now. (#7580)
What it says on the tin.
2019-12-07 18:40:02 +02:00
JohnWildkins
a03f170f16 Ports BS12 fixes / refactor of visualnets. (#7572)
Ports (and adjusts) Baystation12/Baystation12#12521 et al. Essentially brings our visualnet code up to the standard of three years ago, rather than five.

Side effects of merging may include but are not limited to loss of AI vision, helmet camera failure, garbage collection implosion, infinite turf loops, and unintended layer shenanigans.

High-level changes:

    Overall, visualnet/chunk procs have been renamed and refactored to be clear as to their function.
    Fix some layering issues related to magic numbers, these have been set to constants.
    Visualnets now track source movement rather than overriding individual mob/obj procs.
    Adds obfuscation underlay to complicate memory fudging to remove camera static.
    Cameras now only add themselves to the cameranet if they're on open (non-restricted) networks.
    Helmet cameras now use cameras themselves rather than network defines.
    Adds a sorted object list insertion helper.
    The Camera MIU (presently unused) should now function properly.
    Unused cultnet / cult mask deleted because refactoring that would likely kill the few brain cells I have left
2019-12-07 18:37:40 +02:00
Wowzewow (Wezzy)
a6688878a4 Bedsheet inhands and other fixes (#7559)
Adds more bedsheet inhands, because immersion.
Penlight has an inhand now.
Lanterns have new inhands.
Ashtray cigarette extinguish now properly plays the sound.
You can put cigarette butts in cigarette packets

also some more stupid drop sounds
2019-12-05 23:43:49 +02:00
Geeves
8447c489e8 Kataphract Team Update (#7543)
Added a Klaxan Kataphract Hopeful to the Kataphract response team.
    The Kataphracts now start with better and more stylized gear.
2019-12-05 12:12:36 +02:00
Alberyk
ebab096e99 Adds the rosary to the loadout (#7548)
What it says in the title.
2019-12-04 08:58:51 +02:00
Kaedwuff
9b75bfa022 Better Parapens (#7428) 2019-12-03 19:42:05 +01:00
Wowzewow (Wezzy)
f0d273af97 Fixes fancy box wrong description (#7550) 2019-12-02 20:24:28 +01:00
Matt Atlas
4615af6927 Can't speak in radios while cuffed + no more radio icons in messages (#7431)
Can't speak in radios while cuffed + no more radio icons in messages
2019-12-02 09:06:45 +02:00
Joshie
17a0e9cefb Holiday Decor (#7540) 2019-12-01 14:00:09 +01:00
Matt Atlas
d07645c56b Fixes losebreath typo (lung bug) (#7526) 2019-11-28 18:36:54 +01:00
SueTheCake
84794c6e65 Mechs 3: Electric Boogaloo (#7486) 2019-11-25 23:04:19 +01:00
Geeves
587b219cfd Cardox Buff (#7471) 2019-11-25 12:45:32 +01:00
Wowzewow (Wezzy)
d4a30eb847 Pen and PDA related fixes (#7483) 2019-11-25 08:51:28 +01:00
Matt Atlas
88a319a574 Splitting human life into organs + removes the advanced operating table (#7473) 2019-11-25 07:23:16 +01:00
Wowzewow (Wezzy)
6787020a28 Fixes bowman and headset invisible onmob bug (#7493) 2019-11-24 13:11:56 +01:00
fernerr
aa2e02c1a6 Shuttle update: Part Two: The Legion Protects (#7457) 2019-11-23 18:50:19 +01:00
Wowzewow (Wezzy)
44bc8543ed New radio sprites, to match the new PDAs (and also bowmans) (#7455) 2019-11-23 15:12:30 +01:00