Matt Atlas
105cb5d64e
Remove sharp/edge in procs and consolidate them into damage flags. ( #8672 )
2020-04-30 20:29:35 +02:00
Alberyk
8e56590dd9
Replaces the mateba sprite, name and description ( #8748 )
2020-04-27 22:38:04 +02:00
Matt Atlas
70efbb0ed9
Fixes laser rifle fire delay + fixes safety overlays ( #8731 )
2020-04-23 12:11:15 +02:00
Alberyk
1649ee1290
couple of stuff.
2020-04-22 13:52:51 -03:00
Alberyk
60552d11c4
fixes stuff, i guess.
2020-04-22 13:17:19 -03:00
TheDanseMacabre
0522bcd3ae
Detective Gun Rebalance - Flash ammo edition. ( #8634 )
2020-04-18 23:41:44 -03:00
Geeves
8f88f6c5a5
Modular Prototype Sprite Fix ( #8593 )
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Modular Laser Prototypes now correctly get their attachment sprites on the in-hand sprite.
Fixes #8564
2020-04-04 01:33:18 +03:00
Geeves
98dd2fadbc
Powered Crossbow Fixes ( #8573 )
2020-04-02 00:59:24 +02:00
Matt Atlas
6fda700635
Removes extra move delay on a lot of automatic guns + fixes recoil. ( #8487 )
2020-03-26 21:19:01 +01:00
Wowzewow (Wezzy)
b9b42f4f8f
Janitor, hydroponics and medical inhands ( #8456 )
2020-03-21 13:36:49 +01:00
Geeves
28391cad07
Plasma Cutter Things ( #8445 )
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Plasma cutters can now have their power cells removed with screwdrivers, and replaced by using the power cells on them.
Plasma cutters now do 20 damage, up from 15.
More things can now be disassembled with the plasma cutter. Non-reinforced walls, non-reinforced tables, grills, machine frames.
2020-03-21 12:46:25 +01:00
Matt Atlas
82437acd43
Materials subsystem, material defines instead of strings, structure materials. ( #8447 )
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The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
Alberyk
e9e634e494
Adds a new icelance sprite. ( #8397 )
2020-03-11 02:53:56 -03:00
TheDanseMacabre
ade4a8ead6
Fixed a pair of problems with the new detective gun. ( #8230 )
2020-02-26 13:52:54 -03:00
fernerr
3dbf50da89
Adds a random gun option to the uplink, Replaces the renegade's weapon with this kit ( #8282 )
2020-02-23 02:46:34 -03:00
mikomyazaki
21f348ec57
Adds a unit test to check for any missing initial icon states ( #8332 )
2020-02-23 02:43:12 -03:00
Geeves
e6d6e0dfb6
Jamming Tweaks ( #8261 )
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Tweaked how gunjamming works. You now have to spam the Z button, or keep clicking the gun sprite if you don't have hotkeys, to unjam it.
Added sounds to jamming and unjamming guns.
2020-02-22 21:52:37 +02:00
mikomyazaki
6074224d00
dreamchecker ( #8233 )
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Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Matt Atlas
16aeb5c9d9
Many balance changes to halloss and damage. ( #8160 )
2020-02-08 15:39:06 +01:00
TheDanseMacabre
75e9e92cdb
Remake of #8134 ( #8148 )
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* Add files via upload
* Update pistol.dm
* Update security.dm
* Add files via upload
* Create dansemacabre-revolverswillbecrushed.yml
* Forgot the ammo
2020-02-04 13:19:40 +01:00
Geeves
3fa90097f0
Fixes modular gun sprites ( #8179 )
2020-02-03 19:35:27 +01:00
Geeves
2108e42ec7
Corrects the Hegemony Pistol's fluff description ( #8164 )
2020-02-01 22:28:28 +02:00
Geeves
d93a0030db
Makes All Guns Contained Sprites ( #8105 )
2020-01-31 20:27:03 +01:00
Pratepresidenten
729ae2e2ac
Dememefication of the captain's gun ( #8111 )
2020-01-30 23:56:42 +01:00
Alberyk
77a38123c6
Examine tweaks ( #8099 )
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* Tweaks examines verbs.
* And the voicer change description too.
* This is better.
* go understand this code.
* Adds changelog.
* arrow's request.
2020-01-30 10:33:54 +01:00
mikomyazaki
418bcefbf1
Adds gun safeties. ( #8094 )
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Removes old safety check mechanic.
Staves and wands don't have safeties.
2020-01-28 23:04:58 +01:00
Alberyk
1910c1defb
Mandatory yearly gun pr: 2020 edition ( #8001 )
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-adds the harpoon gun, to the merchant list and as a raider weapon
-adds the foldable shotgun, to merchant list and as a raider weapon
-adds a new sprite and firing sound for the silenced pistol, giving it to the dpra consular as well
-makes harpoons better as a throwing weapon
-tweaks some guns' names
2020-01-15 17:51:36 -03:00
Geeves
931d56672a
Uplink Revamp ( #7974 )
2020-01-15 18:28:11 +01:00
Erki
168a0bc8c7
Fixes powered crossbow not consuming its energy cell ( #7818 )
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The energy cell doesn't get moved to the crossbow when used on it. The rest works, though.
I also made the message about the rod getting supercharged stand out a bit more.
2019-12-27 00:43:09 +02:00
Wowzewow (Wezzy)
58c3914a4d
Fixes pestishock gun charge not updating properly ( #7781 )
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The sprite should update normally now
2019-12-23 17:56:35 +02:00
Werner
cb4a712851
Enforces Lineendings and adds Editorconfig ( #7657 )
2019-12-21 16:19:24 +01:00
Erki
6210e2bb44
Revert "Le Kidney Beans ( #7672 )" ( #7715 )
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This reverts commit fce3617857 .
2019-12-17 17:23:05 +02:00
Lady Fowl
fce3617857
Le Kidney Beans ( #7672 )
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rscadd: "Adds the ability to remove appendix and other organs in character setup."
rscadd: "Adds two kidneys! Splits the work up between the two organs."
Also adds the ability for a mechanical liver and kidneys,appendix
2019-12-17 17:22:08 +02:00
Geeves
b712fb002d
e-pistol buff ( #7675 )
2019-12-17 16:18:19 +01:00
Nerrathiel
418ffac891
Vox thrower buff - belt slot ( #7583 )
2019-12-15 14:59:58 +01:00
TheDanseMacabre
2e93ab6877
Gun prettyfication project: 2 ( #7608 )
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Remake of #7600
2019-12-12 21:53:03 +02:00
Matt Atlas
df0cd6189a
Brainmed Update ( #7502 )
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gamer time.
2019-12-10 20:41:15 +02:00
Wowzewow (Wezzy)
a6688878a4
Bedsheet inhands and other fixes ( #7559 )
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Adds more bedsheet inhands, because immersion.
Penlight has an inhand now.
Lanterns have new inhands.
Ashtray cigarette extinguish now properly plays the sound.
You can put cigarette butts in cigarette packets
also some more stupid drop sounds
2019-12-05 23:43:49 +02:00
Geeves
8447c489e8
Kataphract Team Update ( #7543 )
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Added a Klaxan Kataphract Hopeful to the Kataphract response team.
The Kataphracts now start with better and more stylized gear.
2019-12-05 12:12:36 +02:00
fernerr
06b9d15ee8
Adds some new mech weaponry for the legion, changes the way mech decals are applied ( #7534 )
2019-12-03 18:35:14 +01:00
Sharp
9dd094feea
Added flavor to guns Vol1 ( #7495 )
2019-11-26 20:34:24 +01:00
SueTheCake
84794c6e65
Mechs 3: Electric Boogaloo ( #7486 )
2019-11-25 23:04:19 +01:00
fernerr
aa2e02c1a6
Shuttle update: Part Two: The Legion Protects ( #7457 )
2019-11-23 18:50:19 +01:00
Alberyk
beb35d6fd3
Adds two away missions ghost roles ( #7450 )
2019-11-21 20:55:59 +01:00
Wowzewow (Wezzy)
962c45b6fa
P.P.A.P (Pen, Paper and PDA) update ( #7410 )
2019-11-21 15:49:17 +01:00
Matt Atlas
5da2a9c24b
Splits organs into organ/internal ( #7441 )
2019-11-20 23:07:10 +01:00
Alberyk
9988d61a56
Fixes holster bloat and a bit more ( #7435 )
2019-11-19 23:10:17 +01:00
Werner
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
alsoandanswer
4fc0f1a0f0
Kills recent codersprites ( #7360 )
2019-11-12 20:28:53 +01:00
Geeves
bc59a20bec
Kitchen Strikes Back: The Rattening ( #7268 )
2019-10-31 19:54:44 +01:00