WilliamMurdoch
141a2faba0
Fixe Flag Burning ( #9792 )
...
* Fixes Flag Burning
* changelog
2020-08-27 07:35:12 +03:00
fernerr
a015493260
Fixes a problem with weapon_and_ammo ( #9791 )
2020-08-26 14:35:05 -03:00
mikomyazaki
828fd9eb61
Raider random vendors will spawn without their scan_id lights on ( #9773 )
2020-08-26 11:01:28 +02:00
Alberyk
a91816fb38
Fixes being unable to dismantle girders, tables and the like ( #9787 )
2020-08-26 10:32:53 +02:00
Matt Atlas
7bec3db5f4
Adds more quality of life for bartending. ( #9630 )
2020-08-26 02:36:15 +02:00
Geeves
052b65ae0d
Material Deconstruction ( #9377 )
2020-08-25 11:52:35 +02:00
MarinaGryphon
87e071fce5
Replaces \gender to fix metagaming issues. ( #9745 )
2020-08-25 11:46:34 +02:00
Wowzewow (Wezzy)
772d1f3d5c
Adds new push sounds, makes all punch sounds use the proper one in sound.dm ( #9675 )
2020-08-24 14:04:38 +02:00
Cyantime
1a8940bbd8
Adds defines for species and bodytypes ( #9707 )
2020-08-24 13:59:24 +02:00
Alberyk
cd55cfd7eb
Makes so that vr chairs don't work without power ( #9725 )
2020-08-24 13:58:31 +02:00
Alberyk
13f303ce81
Removes mesons and material scanners from the station ( #9726 )
2020-08-24 13:58:14 +02:00
fernerr
45c14c2863
Tweaks some asteroid dungeons, adds a new one ( #9732 )
2020-08-24 13:57:40 +02:00
Alberyk
59a3ed600b
Bad Moon on the Rise: A Farewell to Arms edition ( #9715 )
2020-08-22 11:22:56 +02:00
Wowzewow (Wezzy)
baca20621f
New generic pickup and drop sounds ( #9701 )
2020-08-21 22:33:00 -03:00
Wowzewow (Wezzy)
bf18696df3
Fixes mop not updating inhands when wet ( #9724 )
2020-08-21 14:42:44 +02:00
Alberyk
12d8ca9885
Fixes the canned fatshouters meat having the wrong trash ( #9731 )
2020-08-21 14:41:41 +02:00
fernerr
b9db49aded
CC-zlevel flattening, Antag base refurbishment, bugfixes and more ( #9686 )
2020-08-19 10:24:25 +02:00
Erki
e5034aed01
VueUI ports: part 84.1 ( #9568 )
2020-08-17 11:25:09 +02:00
Geeves
f80f79dbb1
EMT Uniform ( #9651 )
2020-08-17 11:16:33 +02:00
TheStryker
4afd2cb88c
Adds zippo lighters and a colorable trenchcoat to the loadout. ( #9665 )
...
* Fixes high skirt.
* Lighters and Trenchcoats
* Himeo Zippo, Cross Zippo
* Adds support for different lighter flames.
* Lighter in-hand sprites
* Merges .dmis with adds ninja hardsuit selection #9631
* More trenchcoat fixes
* The last iteration of the trenchcoat, I swear.
* Removes redundant code for lighter sounds.
* Decapitalization of ZIPPO LIGHTER
* Made a set_flame_light proc
* New zippo color system: variable edition
* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Geeves
08964ec3f3
Hardsuit and Pickaxe Bugfixes ( #9594 )
2020-08-11 12:17:33 +02:00
fernerr
2280992904
Makes centcom airlocks unhackable via door hacking tools, be affected by ex_act or emps ( #9660 )
2020-08-11 12:04:51 +02:00
Matt Atlas
c7c5d44a97
Reworks stasis, reshuffles life order, makes gases use defines. ( #9409 )
2020-08-09 13:20:06 +02:00
mikomyazaki
573a7c8cd5
Random item spawners no longer spawn documents ( #9646 )
2020-08-09 12:23:39 +02:00
Doxxmedearly
6ec4b4be66
Huniefix ( #9643 )
2020-08-09 12:23:18 +02:00
Wowzewow (Wezzy)
9c5ff423bf
adds rfd-s radials ( #9575 )
2020-08-08 18:24:55 +02:00
Wowzewow (Wezzy)
8d9a3c1c6b
Fixes cigarette pipes spawning infinte ashes and no more lighter spam ( #9579 )
2020-08-06 21:26:42 +02:00
Geeves
010de3fc9d
Radio Things ( #9487 )
2020-08-06 21:13:03 +02:00
Geeves
4777208aac
Borg Unbuckle ( #9597 )
2020-08-06 21:00:02 +02:00
mikomyazaki
4de53f1d56
Replaced all instances of armour/armoury with armor/armory ( #9593 )
2020-08-06 20:57:30 +02:00
Wowzewow (Wezzy)
a9c018c30d
fixes fancy boxes not updating icon on init ( #9618 )
2020-08-06 11:43:57 +02:00
mikomyazaki
61d710e9d6
Splitting stacks no longer sometimes makes the new stack full. ( #9604 )
2020-08-04 02:45:10 +02:00
mikomyazaki
389efceb84
Makes sure cigarette consumption rate is higher than MINIMUM_CHEMICAL_VOLUME ( #9581 )
2020-08-03 11:46:30 +02:00
Geeves
164066be9e
Slime Clean-up ( #9515 )
2020-08-02 16:02:58 +02:00
Snakebittenn
09cc511d56
Adds Additional Jackboot Styles ( #9520 )
2020-08-01 22:10:16 -03:00
mikomyazaki
37c574b8fe
Labourer's Choice cigarette packet doesn't go invisible when opened ( #9552 )
...
Fixes #9549
Taj card was throwing off the count to determine icon state.
2020-08-01 20:43:02 +03:00
Matt Atlas
0254194029
Fixes the mounted RFD-C not working. ( #9560 )
2020-08-01 12:41:59 -03:00
mikomyazaki
0d7ab9bd66
Pipe painters can be used on /obj/item/pipes that are not secured to the floor ( #9519 )
2020-08-01 12:00:03 +02:00
Doxxmedearly
e63da66c69
Implant phrase tweaks ( #9488 )
2020-07-30 19:17:03 +02:00
Wowzewow (Wezzy)
4b1faebb80
adds crushing cans on your head and bottle flipping ( #9340 )
2020-07-30 11:59:28 +02:00
Geeves
e8102248c3
Construction Stuff ( #9379 )
2020-07-30 11:33:18 +02:00
mikomyazaki
eb4ee55e22
Nitrile gloves box now has a description. ( #9507 )
2020-07-29 12:05:39 -03:00
HouseOfSynth
80c0337430
Deadman implant ( #9440 )
...
* Deadman implant
Adds deadman implant and fixes some cargo bounty indentation that I broke without touching or something
* Please love me Travis
Fixes the changelog issue.
* Update code/game/objects/items/weapons/implants/implant.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Update code/game/objects/items/weapons/implants/implant.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Update code/game/objects/items/weapons/implants/implant.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/uplink_kits.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Recommended changes.jpeg
thanks doxx!!!
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
2020-07-28 17:11:24 +02:00
HouseOfSynth
00ebe0a0cb
50DPS Urinal fix ( #9471 )
2020-07-28 17:09:14 +02:00
Doxxmedearly
d4bbf2f60e
Bedsheet Bedbugs ( #9481 )
2020-07-27 17:04:17 -03:00
Doxxmedearly
aa80dd4f2e
Invisible gib bugfix ( #9489 )
2020-07-27 16:23:25 +02:00
Alberyk
370e7036bf
Fixes the zweihander having no sprite ( #9476 )
2020-07-26 19:04:41 -03:00
Chada-1
d7e680a575
Full rename of all real chems to bone apple tea'd versions. ( #9400 )
...
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazaki
3f2a515a8b
Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). ( #9432 )
...
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().
Many interactions expect a target to have an update_icon(), so they should all be the same.
Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00