Commit Graph
6809 Commits
Author SHA1 Message Date
WilliamMurdochandGitHub 141a2faba0 Fixe Flag Burning (#9792)
* Fixes Flag Burning

* changelog
2020-08-27 07:35:12 +03:00
fernerrandGitHub a015493260 Fixes a problem with weapon_and_ammo (#9791) 2020-08-26 14:35:05 -03:00
mikomyazakiandGitHub 828fd9eb61 Raider random vendors will spawn without their scan_id lights on (#9773) 2020-08-26 11:01:28 +02:00
AlberykandGitHub a91816fb38 Fixes being unable to dismantle girders, tables and the like (#9787) 2020-08-26 10:32:53 +02:00
Matt AtlasandGitHub 7bec3db5f4 Adds more quality of life for bartending. (#9630) 2020-08-26 02:36:15 +02:00
GeevesandGitHub 052b65ae0d Material Deconstruction (#9377) 2020-08-25 11:52:35 +02:00
MarinaGryphonandGitHub 87e071fce5 Replaces \gender to fix metagaming issues. (#9745) 2020-08-25 11:46:34 +02:00
Wowzewow (Wezzy)andGitHub 772d1f3d5c Adds new push sounds, makes all punch sounds use the proper one in sound.dm (#9675) 2020-08-24 14:04:38 +02:00
CyantimeandGitHub 1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
AlberykandGitHub cd55cfd7eb Makes so that vr chairs don't work without power (#9725) 2020-08-24 13:58:31 +02:00
AlberykandGitHub 13f303ce81 Removes mesons and material scanners from the station (#9726) 2020-08-24 13:58:14 +02:00
fernerrandGitHub 45c14c2863 Tweaks some asteroid dungeons, adds a new one (#9732) 2020-08-24 13:57:40 +02:00
AlberykandGitHub 59a3ed600b Bad Moon on the Rise: A Farewell to Arms edition (#9715) 2020-08-22 11:22:56 +02:00
Wowzewow (Wezzy)andGitHub baca20621f New generic pickup and drop sounds (#9701) 2020-08-21 22:33:00 -03:00
Wowzewow (Wezzy)andGitHub bf18696df3 Fixes mop not updating inhands when wet (#9724) 2020-08-21 14:42:44 +02:00
AlberykandGitHub 12d8ca9885 Fixes the canned fatshouters meat having the wrong trash (#9731) 2020-08-21 14:41:41 +02:00
fernerrandGitHub b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
ErkiandGitHub e5034aed01 VueUI ports: part 84.1 (#9568) 2020-08-17 11:25:09 +02:00
GeevesandGitHub f80f79dbb1 EMT Uniform (#9651) 2020-08-17 11:16:33 +02:00
TheStrykerandGitHub 4afd2cb88c Adds zippo lighters and a colorable trenchcoat to the loadout. (#9665)
* Fixes high skirt.

* Lighters and Trenchcoats

* Himeo Zippo, Cross Zippo

* Adds support for different lighter flames.

* Lighter in-hand sprites

* Merges .dmis with adds ninja hardsuit selection #9631

* More trenchcoat fixes

* The last iteration of the trenchcoat, I swear.

* Removes redundant code for lighter sounds.

* Decapitalization of ZIPPO LIGHTER

* Made a set_flame_light proc

* New zippo color system: variable edition

* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
Wowzewow (Wezzy)andGitHub 7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
GeevesandGitHub 08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
fernerrandGitHub 2280992904 Makes centcom airlocks unhackable via door hacking tools, be affected by ex_act or emps (#9660) 2020-08-11 12:04:51 +02:00
Matt AtlasandGitHub c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
mikomyazakiandGitHub 573a7c8cd5 Random item spawners no longer spawn documents (#9646) 2020-08-09 12:23:39 +02:00
DoxxmedearlyandGitHub 6ec4b4be66 Huniefix (#9643) 2020-08-09 12:23:18 +02:00
Wowzewow (Wezzy)andGitHub 9c5ff423bf adds rfd-s radials (#9575) 2020-08-08 18:24:55 +02:00
Wowzewow (Wezzy)andGitHub 8d9a3c1c6b Fixes cigarette pipes spawning infinte ashes and no more lighter spam (#9579) 2020-08-06 21:26:42 +02:00
GeevesandGitHub 010de3fc9d Radio Things (#9487) 2020-08-06 21:13:03 +02:00
GeevesandGitHub 4777208aac Borg Unbuckle (#9597) 2020-08-06 21:00:02 +02:00
mikomyazakiandGitHub 4de53f1d56 Replaced all instances of armour/armoury with armor/armory (#9593) 2020-08-06 20:57:30 +02:00
Wowzewow (Wezzy)andGitHub a9c018c30d fixes fancy boxes not updating icon on init (#9618) 2020-08-06 11:43:57 +02:00
mikomyazakiandGitHub 61d710e9d6 Splitting stacks no longer sometimes makes the new stack full. (#9604) 2020-08-04 02:45:10 +02:00
mikomyazakiandGitHub 389efceb84 Makes sure cigarette consumption rate is higher than MINIMUM_CHEMICAL_VOLUME (#9581) 2020-08-03 11:46:30 +02:00
GeevesandGitHub 164066be9e Slime Clean-up (#9515) 2020-08-02 16:02:58 +02:00
SnakebittennandGitHub 09cc511d56 Adds Additional Jackboot Styles (#9520) 2020-08-01 22:10:16 -03:00
mikomyazakiandGitHub 37c574b8fe Labourer's Choice cigarette packet doesn't go invisible when opened (#9552)
Fixes #9549

Taj card was throwing off the count to determine icon state.
2020-08-01 20:43:02 +03:00
Matt AtlasandGitHub 0254194029 Fixes the mounted RFD-C not working. (#9560) 2020-08-01 12:41:59 -03:00
mikomyazakiandGitHub 0d7ab9bd66 Pipe painters can be used on /obj/item/pipes that are not secured to the floor (#9519) 2020-08-01 12:00:03 +02:00
DoxxmedearlyandGitHub e63da66c69 Implant phrase tweaks (#9488) 2020-07-30 19:17:03 +02:00
Wowzewow (Wezzy)andGitHub 4b1faebb80 adds crushing cans on your head and bottle flipping (#9340) 2020-07-30 11:59:28 +02:00
GeevesandGitHub e8102248c3 Construction Stuff (#9379) 2020-07-30 11:33:18 +02:00
mikomyazakiandGitHub eb4ee55e22 Nitrile gloves box now has a description. (#9507) 2020-07-29 12:05:39 -03:00
80c0337430 Deadman implant (#9440)
* Deadman implant

Adds deadman implant and fixes some cargo bounty indentation that I broke without touching or something

* Please love me Travis

Fixes the changelog issue.

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/uplink_kits.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Recommended changes.jpeg

thanks doxx!!!

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>
2020-07-28 17:11:24 +02:00
HouseOfSynthandGitHub 00ebe0a0cb 50DPS Urinal fix (#9471) 2020-07-28 17:09:14 +02:00
DoxxmedearlyandGitHub d4bbf2f60e Bedsheet Bedbugs (#9481) 2020-07-27 17:04:17 -03:00
DoxxmedearlyandGitHub aa80dd4f2e Invisible gib bugfix (#9489) 2020-07-27 16:23:25 +02:00
AlberykandGitHub 370e7036bf Fixes the zweihander having no sprite (#9476) 2020-07-26 19:04:41 -03:00
Chada-1andGitHub d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazakiandGitHub 3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00