Made an attempt to implement something based on this suggestion - Brainmed UI and accessibility
New VueUI for bodyscanner.
IPCs display their cell charge for the suit sensors program.
Handheld medical scanners have some colour coding now.
Psychics can now utilize the Srom and other commune procs.
Being under the effects of a neural suppressor should no longer spam-slam you into the Srom and back into the mortal world.
Biomass is now less strong.
Diona have gotten a ton of minor code improvements, using their abilities should now be a little sane.
Diona nymphs don't have to be whitelisted to grow until a full diona now. Administrative action will be taken if this right is abused.
Diona gestalts can now use their biomass / arms to create biomass structures.
Removed nymphs' ability to open biomass walls. It was buggy.
Species that are neuter (at least from the human/player characters' perspective) will now properly spawn as neuter, and be neuter in the character setup screen.
This affects (tagged) IPCs, Dionae, Vox & Vaurca.
Also fixes some gender related grammar stuff.
I think all the procs that randomise based on gender will just default to one or the other and shouldn't have noticeably weird results.
This also fixes the bug where Diona players would be 'he/she', but NPC diona would be 'it'.
Unathi now can no longer eat items, they can no longer swallow mobs whole, and instead they now bite chunks out of mobs instead.
Also, dionae no longer delete mobs inside them when they split.
Added an internals and suit sensors indicator to the strip menu.
Toggle internals in the strip menu now displays whether you're toggling it on or off.
Added an adjust mask and tank pressure check to the strip menu.
This pr adds a new cool space ruin made by kyres, replacing the listening outpost and the sol corvette, that were lame. This space ruin has two ghost roles.
This pr also makes so that space ruin sites only open if the research shuttle is launched to an away site, they will be closed otherwise. The research shuttle also has a transit time and area now.
Opening a new PR because I closed my first one accidentally trying to figure out why Travis was being upset. Previous PR
Diona regen was depending on a health value calculated from brain damage, which they never had. Therefore it wouldn't trigger properly when the Diona sustained damage.
Fixes#7655