Commit Graph

238 Commits

Author SHA1 Message Date
Geeves
e5a34c4f08 Shield Fix (#12074) 2021-06-20 17:32:48 -03:00
Geeves
382b05bd53 Pin Removal Progress Bar (#11508) 2021-03-22 15:20:28 +01:00
Geeves
7861a408ef Gun Notches (#11404) 2021-03-15 21:36:53 +01:00
Geeves
334bbbd7a6 Wielding Guns and Backpacks Fix (#11445) 2021-03-15 12:54:14 -03:00
Matt Atlas
c38f4bddf1 Moves wielding firearms to attack_self, adds unique-action and toggle-firing-mode hotkeys. (#11205) 2021-02-20 14:14:13 +01:00
Geeves
cc50f53ecf Weapon Analysis Printing (#10343) 2021-02-01 10:22:01 +01:00
fernerr
270a81ab9d Fixes some guns going invisible, cleans up update_icon and wielded (#10840) 2020-12-20 11:15:02 -03:00
Matt Atlas
8007ccd2ea IPC battery rework, ion rifle nerf, surge damage. (#10245)
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
  - Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
  - Surge damage has special interactions with the mechanical heart and eyes.
  - EMP damage is no longer randomized. It is now much more consistent.
  - IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
  - Hardsuits can now be charged in robot chargers if you are wearing them.
  - Ion bolts now have a hit sound.
  - Removed the ion rifle lethal mode.
  - The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
Wildkins
3d9543e877 Bugfix Shotgun 3: The Revengeance (#10737) 2020-12-08 11:45:05 +01:00
Geeves
1d11b74f7c Firemode Runtime Fix (#10675) 2020-12-01 08:52:24 +01:00
JohnWildkins
c68a10f667 fixes full auto one-handed penalty (#10588) 2020-11-18 13:07:02 +01:00
Geeves
6822e76484 Martial Arts Mastery (#10089) 2020-11-17 10:28:04 +01:00
Geeves
08ca1a7420 Dual Wielding (#10296)
Added dual wielding. Firing a gun while another is in the off-hand will fire that one as well, at the cost of lost accuracy. You must be on harm intent to do this.
2020-10-28 19:53:12 +02:00
Geeves
d19cf6e3d6 KA Leftovers Fix (#10165)
KAs no longer leave behind phantom projectiles that injure people.
    KAs no longer recursively destroy rocks when one breaks, but still retain AoE effects.
    KAs now have at least one tile of AoE on all modules.

Also fixes a runtime with pin attackby.
2020-10-06 15:06:10 +03:00
Geeves
ea9d9c5237 RFD-X Fixes (#10136) 2020-10-01 18:17:40 +02:00
Geeves
157c899df1 Full Auto Fire Fix (#10091) 2020-09-28 13:35:45 +02:00
Geeves
749eea8cb1 Ammo Display Fix (#10096)
Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9.
2020-09-27 18:41:21 +03:00
Geeves
e4ce70530b Firearm Delay Fix (#10084) 2020-09-27 01:08:16 +02:00
Geeves
66d0a8142f Crossbow Stuff (#9999) 2020-09-25 23:59:10 +02:00
Werner
6b3212d52b Security Blasters - Ill be back edition. (#9932) 2020-09-12 00:42:35 +02:00
Wowzewow (Wezzy)
307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
Matt Atlas
0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
MarinaGryphon
87e071fce5 Replaces \gender to fix metagaming issues. (#9745) 2020-08-25 11:46:34 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Geeves
08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
Geeves
592d2cc708 Holographic Ammo Display (#9250)
Added a holographic ammo display, that provides the number of bullets left as a number next to the sprite.
    Added the HAD to the devices and tools uplink, as well as to cargo under Zavodskoi.
    Fixes a bug with gunshot residue when certain gloves are worn.
2020-07-20 20:55:00 +03:00
Geeves
7dd0bb2b56 Robot Cleanup (#9332) 2020-07-17 14:26:30 -03:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves
9dffea6eea (Syndicate) Cyborg Improvements (#9148) 2020-06-19 23:57:17 +02:00
Erki
60d0977760 Fixes firemodes being a footgun (#9058) 2020-06-10 11:20:46 +02:00
Geeves
1f213e48c0 Description Consolidation (#9038)
I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
2020-06-10 09:03:44 +03:00
Geeves
a8f8a4fa90 Laser Shotguns (#9033) 2020-06-08 11:32:05 +02:00
Matt Atlas
38c2f9cfbf Fixes pointblank spacing + fire delay issues (#9059)
* Fixes pointblank spacing + fire delay issues

* I hate comments
2020-06-08 01:55:48 +02:00
Mykhailo Bykhovtsev
bd7f500803 Build mode drag-and-build functionality (#8936) 2020-05-26 15:31:59 +02:00
TheDanseMacabre
4cf08ab516 Ports fully automatic drag-to-fire functionality from Bay. (#8917)
Watch the video until the end. The gatling gun is slow to shoot, for some reason, but the rest are all full-auto.
2020-05-22 22:39:32 +03:00
Wowzewow (Wezzy)
fad8415a8e Pickup, Drop and Equip sounds (#8861) 2020-05-22 15:40:00 -03:00
Geeves
3ec99c8d64 Ports Hover Overlays (#8870)
* HUD Overlay

* finishes up the port

* fixes
2020-05-19 00:28:23 +02:00
Matt Atlas
105cb5d64e Remove sharp/edge in procs and consolidate them into damage flags. (#8672) 2020-04-30 20:29:35 +02:00
Matt Atlas
4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00
Matt Atlas
70efbb0ed9 Fixes laser rifle fire delay + fixes safety overlays (#8731) 2020-04-23 12:11:15 +02:00
Matt Atlas
d403ee314d More combat/gun/medical tweaks. (#8615) 2020-04-19 14:28:33 +02:00
Matt Atlas
22f69e5e30 Fixes gunfire text errors (#8686) 2020-04-18 19:39:50 +03:00
Matt Atlas
a50e0333c0 Ports recoil improvements from Nebula. (#8661) 2020-04-17 12:36:04 +02:00
Matt Atlas
6fda700635 Removes extra move delay on a lot of automatic guns + fixes recoil. (#8487) 2020-03-26 21:19:01 +01:00
Doxxmedearly
bdf7df65cf Gun safeties stop suicides.(#8451) 2020-03-16 01:01:43 -03:00
ghostsheet
279797f1e4 KA Bugfixes (#8340) 2020-02-26 13:53:10 -03:00
mikomyazaki
1f30e4675d Using a gun whilst cloaked will decloak you. (#8317) 2020-02-23 02:45:02 -03:00
mikomyazaki
cbb94e74f8 Guns in holsters/bags keep their safety icon (#8308) 2020-02-19 14:28:09 -03:00
mikomyazaki
6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Matt Atlas
16aeb5c9d9 Many balance changes to halloss and damage. (#8160) 2020-02-08 15:39:06 +01:00