Commit Graph
1431 Commits
Author SHA1 Message Date
DocandGitHub 35bbfe91fd Full Odin Remap (#10037) 2020-10-05 17:22:46 +02:00
ErkiandGitHub 703fd4a080 Revert "allows wintercoats to be hanged (#10109)" (#10170)
This reverts commit 3ffa9373a9.
2020-10-04 14:05:00 +03:00
flpfsandGitHub 3ffa9373a9 allows wintercoats to be hanged (#10109)
Fixes #9718
2020-10-04 14:03:48 +03:00
GeevesandGitHub 8d3feebf3b Electro-tethers (#10117)
Added a box of eight electro-tethers to the RD's secure locker.
2020-10-02 08:53:46 +03:00
GeevesandGitHub deef6a162e Flesh to Stone Fixes (#10134) 2020-10-01 18:16:00 +02:00
Wowzewow (Wezzy)andGitHub 05f51bdc73 Departmental caps but not broken (#10123) 2020-09-29 19:44:35 +02:00
ErkiandGitHub 67260c6016 Revert "Departmental Softcaps (#10072)" (#10119)
This reverts commit 0a778af625.
2020-09-29 00:07:26 +03:00
Wowzewow (Wezzy)andGitHub 0a778af625 Departmental Softcaps (#10072) 2020-09-28 13:36:04 +02:00
Matt AtlasandGitHub d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
Wowzewow (Wezzy)andGitHub ad9f3ab940 Adds departmental bandanas (#10013) 2020-09-24 11:05:52 +02:00
AlberykandGitHub 00405c72f3 Tweaks some guns names and description and also fixes zoom and recoil interactions (#10030) 2020-09-22 21:34:04 +02:00
FirinMaLazorsandGitHub 2c96d29976 Fixes aciding a bucket while it's inside something being naughty. (#10003) 2020-09-19 12:11:42 +02:00
AlberykandGitHub 99071bebab Disruptor pistol tweaks (#9988) 2020-09-17 11:32:01 +02:00
GeevesandGitHub dee140be9a Tank Dispenser QoL (#9957) 2020-09-14 11:00:32 +02:00
WernerandGitHub 6b3212d52b Security Blasters - Ill be back edition. (#9932) 2020-09-12 00:42:35 +02:00
AboshedabandGitHub aeae2027c7 Additions and adjustment of headwear for HoS/Warden + Minor addition to items in hos locker (#9928) 2020-09-11 18:17:25 +02:00
AlberykandGitHub 49fe838fa3 Two fixes: qm jumpsuit and iac vest (#9931) 2020-09-08 15:14:29 -03:00
WernerandGitHub bc7f0563bf Anti Turret Cheese (#9915) 2020-09-07 23:36:51 +02:00
Wowzewow (Wezzy)andGitHub 2caaaa6f5e Suit refactor, fixes and general cleanup (#9862) 2020-09-07 10:27:33 +02:00
Wowzewow (Wezzy)andGitHub 307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
Wowzewow (Wezzy)andGitHub 8e1d716453 The clothing buckaroo (#9830) 2020-09-02 18:38:44 +02:00
GeevesandGitHub a24f4ddb79 Crystal Agitators (#8609) 2020-09-01 14:04:12 +02:00
TheStrykerandGitHub 05fdff8098 Flags and a new trenchcoat sprite. (#9810) 2020-08-31 15:57:06 -03:00
Wowzewow (Wezzy)andGitHub 8999d90c44 Fixes broken drone hatches on doors (finally) (#9814) 2020-08-29 15:35:26 +02:00
Matt AtlasandGitHub 0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
mikomyazakiandGitHub 34c6b3ed87 Pulling lockers, chairs, etc. now gives you a slowdown. (#9785) 2020-08-28 20:46:03 +02:00
WilliamMurdochandGitHub 141a2faba0 Fixe Flag Burning (#9792)
* Fixes Flag Burning

* changelog
2020-08-27 07:35:12 +03:00
GeevesandGitHub 052b65ae0d Material Deconstruction (#9377) 2020-08-25 11:52:35 +02:00
Wowzewow (Wezzy)andGitHub 772d1f3d5c Adds new push sounds, makes all punch sounds use the proper one in sound.dm (#9675) 2020-08-24 14:04:38 +02:00
CyantimeandGitHub 1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
AlberykandGitHub cd55cfd7eb Makes so that vr chairs don't work without power (#9725) 2020-08-24 13:58:31 +02:00
AlberykandGitHub 13f303ce81 Removes mesons and material scanners from the station (#9726) 2020-08-24 13:58:14 +02:00
fernerrandGitHub b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
GeevesandGitHub f80f79dbb1 EMT Uniform (#9651) 2020-08-17 11:16:33 +02:00
Wowzewow (Wezzy)andGitHub 7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Matt AtlasandGitHub c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
GeevesandGitHub 010de3fc9d Radio Things (#9487) 2020-08-06 21:13:03 +02:00
GeevesandGitHub 4777208aac Borg Unbuckle (#9597) 2020-08-06 21:00:02 +02:00
SnakebittennandGitHub 09cc511d56 Adds Additional Jackboot Styles (#9520) 2020-08-01 22:10:16 -03:00
Wowzewow (Wezzy)andGitHub 4b1faebb80 adds crushing cans on your head and bottle flipping (#9340) 2020-07-30 11:59:28 +02:00
GeevesandGitHub e8102248c3 Construction Stuff (#9379) 2020-07-30 11:33:18 +02:00
HouseOfSynthandGitHub 00ebe0a0cb 50DPS Urinal fix (#9471) 2020-07-28 17:09:14 +02:00
DoxxmedearlyandGitHub d4bbf2f60e Bedsheet Bedbugs (#9481) 2020-07-27 17:04:17 -03:00
mikomyazakiandGitHub 3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
mikomyazakiandGitHub 9a6168e10a Adds a pref for hearing instrument sounds (#9416)
Suggested here https://forums.aurorastation.org/topic/14618-please-for-the-love-of-god-add-a-preference-toggle-for-musical-instrument-sounds/?_fromLogin=1

Did I miss any instruments?
2020-07-26 12:28:26 +03:00
GeevesandGitHub 990f178024 HoS Armored Trenchcoat (#9425) 2020-07-25 11:58:42 +02:00
kyres1andGitHub 9e486ce599 Dominian gear update/dresses (#9367)
Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.

Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.

The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.

The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.

The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
GeevesandGitHub 9b99beef9f Remote Chair Fix (#9430) 2020-07-22 18:49:06 +02:00
JoshieandGitHub fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
AlberykandGitHub d231ef8f34 Adds some dionae food (#9345)
Adds a couple of dionae related food and recipes at the request of the lore team.
2020-07-20 20:53:31 +03:00