Doc and GitHub
35bbfe91fd
Full Odin Remap ( #10037 )
2020-10-05 17:22:46 +02:00
Erki and GitHub
703fd4a080
Revert "allows wintercoats to be hanged ( #10109 )" ( #10170 )
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This reverts commit 3ffa9373a9 .
2020-10-04 14:05:00 +03:00
flpfs and GitHub
3ffa9373a9
allows wintercoats to be hanged ( #10109 )
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Fixes #9718
2020-10-04 14:03:48 +03:00
Geeves and GitHub
8d3feebf3b
Electro-tethers ( #10117 )
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Added a box of eight electro-tethers to the RD's secure locker.
2020-10-02 08:53:46 +03:00
Geeves and GitHub
deef6a162e
Flesh to Stone Fixes ( #10134 )
2020-10-01 18:16:00 +02:00
Wowzewow (Wezzy) and GitHub
05f51bdc73
Departmental caps but not broken ( #10123 )
2020-09-29 19:44:35 +02:00
Erki and GitHub
67260c6016
Revert "Departmental Softcaps ( #10072 )" ( #10119 )
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This reverts commit 0a778af625 .
2020-09-29 00:07:26 +03:00
Wowzewow (Wezzy) and GitHub
0a778af625
Departmental Softcaps ( #10072 )
2020-09-28 13:36:04 +02:00
Matt Atlas and GitHub
d4666caaac
Ports Goonchat from Baystation. ( #9635 )
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changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
Wowzewow (Wezzy) and GitHub
ad9f3ab940
Adds departmental bandanas ( #10013 )
2020-09-24 11:05:52 +02:00
Alberyk and GitHub
00405c72f3
Tweaks some guns names and description and also fixes zoom and recoil interactions ( #10030 )
2020-09-22 21:34:04 +02:00
FirinMaLazors and GitHub
2c96d29976
Fixes aciding a bucket while it's inside something being naughty. ( #10003 )
2020-09-19 12:11:42 +02:00
Alberyk and GitHub
99071bebab
Disruptor pistol tweaks ( #9988 )
2020-09-17 11:32:01 +02:00
Geeves and GitHub
dee140be9a
Tank Dispenser QoL ( #9957 )
2020-09-14 11:00:32 +02:00
Werner and GitHub
6b3212d52b
Security Blasters - Ill be back edition. ( #9932 )
2020-09-12 00:42:35 +02:00
Aboshedab and GitHub
aeae2027c7
Additions and adjustment of headwear for HoS/Warden + Minor addition to items in hos locker ( #9928 )
2020-09-11 18:17:25 +02:00
Alberyk and GitHub
49fe838fa3
Two fixes: qm jumpsuit and iac vest ( #9931 )
2020-09-08 15:14:29 -03:00
Werner and GitHub
bc7f0563bf
Anti Turret Cheese ( #9915 )
2020-09-07 23:36:51 +02:00
Wowzewow (Wezzy) and GitHub
2caaaa6f5e
Suit refactor, fixes and general cleanup ( #9862 )
2020-09-07 10:27:33 +02:00
Wowzewow (Wezzy) and GitHub
307c214541
makes w_class use defines ( #9848 )
2020-09-06 17:37:56 -03:00
Wowzewow (Wezzy) and GitHub
8e1d716453
The clothing buckaroo ( #9830 )
2020-09-02 18:38:44 +02:00
Geeves and GitHub
a24f4ddb79
Crystal Agitators ( #8609 )
2020-09-01 14:04:12 +02:00
TheStryker and GitHub
05fdff8098
Flags and a new trenchcoat sprite. ( #9810 )
2020-08-31 15:57:06 -03:00
Wowzewow (Wezzy) and GitHub
8999d90c44
Fixes broken drone hatches on doors (finally) ( #9814 )
2020-08-29 15:35:26 +02:00
Matt Atlas and GitHub
0dd08df5b2
Refactors sound groups to use decls instead of a massive switch with dozens of global lists. ( #9702 )
2020-08-28 20:47:00 +02:00
mikomyazaki and GitHub
34c6b3ed87
Pulling lockers, chairs, etc. now gives you a slowdown. ( #9785 )
2020-08-28 20:46:03 +02:00
WilliamMurdoch and GitHub
141a2faba0
Fixe Flag Burning ( #9792 )
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* Fixes Flag Burning
* changelog
2020-08-27 07:35:12 +03:00
Geeves and GitHub
052b65ae0d
Material Deconstruction ( #9377 )
2020-08-25 11:52:35 +02:00
Wowzewow (Wezzy) and GitHub
772d1f3d5c
Adds new push sounds, makes all punch sounds use the proper one in sound.dm ( #9675 )
2020-08-24 14:04:38 +02:00
Cyantime and GitHub
1a8940bbd8
Adds defines for species and bodytypes ( #9707 )
2020-08-24 13:59:24 +02:00
Alberyk and GitHub
cd55cfd7eb
Makes so that vr chairs don't work without power ( #9725 )
2020-08-24 13:58:31 +02:00
Alberyk and GitHub
13f303ce81
Removes mesons and material scanners from the station ( #9726 )
2020-08-24 13:58:14 +02:00
fernerr and GitHub
b9db49aded
CC-zlevel flattening, Antag base refurbishment, bugfixes and more ( #9686 )
2020-08-19 10:24:25 +02:00
Geeves and GitHub
f80f79dbb1
EMT Uniform ( #9651 )
2020-08-17 11:16:33 +02:00
Wowzewow (Wezzy) and GitHub
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Matt Atlas and GitHub
c7c5d44a97
Reworks stasis, reshuffles life order, makes gases use defines. ( #9409 )
2020-08-09 13:20:06 +02:00
Geeves and GitHub
010de3fc9d
Radio Things ( #9487 )
2020-08-06 21:13:03 +02:00
Geeves and GitHub
4777208aac
Borg Unbuckle ( #9597 )
2020-08-06 21:00:02 +02:00
Snakebittenn and GitHub
09cc511d56
Adds Additional Jackboot Styles ( #9520 )
2020-08-01 22:10:16 -03:00
Wowzewow (Wezzy) and GitHub
4b1faebb80
adds crushing cans on your head and bottle flipping ( #9340 )
2020-07-30 11:59:28 +02:00
Geeves and GitHub
e8102248c3
Construction Stuff ( #9379 )
2020-07-30 11:33:18 +02:00
HouseOfSynth and GitHub
00ebe0a0cb
50DPS Urinal fix ( #9471 )
2020-07-28 17:09:14 +02:00
Doxxmedearly and GitHub
d4bbf2f60e
Bedsheet Bedbugs ( #9481 )
2020-07-27 17:04:17 -03:00
mikomyazaki and GitHub
3f2a515a8b
Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). ( #9432 )
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update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().
Many interactions expect a target to have an update_icon(), so they should all be the same.
Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
mikomyazaki and GitHub
9a6168e10a
Adds a pref for hearing instrument sounds ( #9416 )
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Suggested here https://forums.aurorastation.org/topic/14618-please-for-the-love-of-god-add-a-preference-toggle-for-musical-instrument-sounds/?_fromLogin=1
Did I miss any instruments?
2020-07-26 12:28:26 +03:00
Geeves and GitHub
990f178024
HoS Armored Trenchcoat ( #9425 )
2020-07-25 11:58:42 +02:00
kyres1 and GitHub
9e486ce599
Dominian gear update/dresses ( #9367 )
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Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.
Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.
The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.
The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.
The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
Geeves and GitHub
9b99beef9f
Remote Chair Fix ( #9430 )
2020-07-22 18:49:06 +02:00
Joshie and GitHub
fb8af14858
Renames all instances of "Norepinephrine" to "Inaprovaline" ( #9389 )
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It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
Alberyk and GitHub
d231ef8f34
Adds some dionae food ( #9345 )
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Adds a couple of dionae related food and recipes at the request of the lore team.
2020-07-20 20:53:31 +03:00