Doxxmedearly
5320325be0
Adds preference for seeing LOOC from ghosts ( #11577 )
2021-04-14 11:55:58 +02:00
Geeves
da261e24d8
Syringe Tweak ( #11622 )
2021-04-11 12:41:40 +02:00
Geeves
52bc025187
Some Augments ( #11492 )
2021-04-10 19:11:07 +02:00
Geeves
dbe0b00838
Shooting Target Refactor ( #11186 )
2021-04-06 23:13:08 -03:00
Wildkins
df0816aa58
Replace extools debugging with auxtools debugging ( #11607 )
2021-04-05 22:30:02 +02:00
Geeves
be5d620dc6
Gustatory Augment ( #11434 )
2021-04-03 01:19:54 -03:00
Doxxmedearly
e231381688
Removes Brain Traumas ( #11558 )
2021-03-31 12:56:49 -03:00
Geeves
3d29638315
Hotkey Preference ( #11534 )
2021-03-29 12:31:04 -03:00
Matt Atlas
1e1c25baa5
Nerfs most armor across the board, shuffles guns values around. ( #11467 )
2021-03-25 16:02:40 +01:00
Alberyk
0958d36ce0
Zeng Hu Augments: 'I Never Asked for This' Edition ( #11360 )
2021-03-23 13:51:15 +01:00
Geeves
f18dff7b8e
Monkey Grip ( #11381 )
2021-03-15 21:34:17 +01:00
Geeves
412eeec1df
Character Creation Tweak ( #11207 )
2021-03-12 22:52:11 +01:00
Geeves
a52f554c77
Mecha Speakers ( #11268 )
2021-03-10 20:18:09 +01:00
Geeves
2c191a7aa2
Morph Tweaks ( #11379 )
2021-03-10 20:07:08 +01:00
Scheveningen
3bc8f4334c
The Great Antag Uplink Rework ( #11336 )
2021-03-08 19:06:53 +01:00
Matt Atlas
e7eef8b7db
Fixes rig armor not working and some other armor stuff. ( #11365 )
2021-03-04 12:52:27 -03:00
Matt Atlas
d1a30fc4a0
Unnerf security's non-lethals, revert pain decay changes. ( #11305 )
2021-03-02 20:40:03 +01:00
Geeves
701d81d0a2
AI Whitelist Preparation ( #11276 )
2021-03-01 01:57:21 +01:00
Geeves
4127646ef7
Diona Flooring ( #11206 )
2021-02-27 14:02:03 +01:00
Matt Atlas
471093052e
fixes most accessories being unwearable on plate carriers ( #11300 )
2021-02-24 20:54:03 +01:00
Matt Atlas
43918c7602
Fixes a few bugs with armor, RIGs and fixes dreamchecker. ( #11298 )
2021-02-24 15:59:42 +01:00
Matt Atlas
cc0171f154
Adds plate carriers, restyles all current station armor to plate carriers, turns arm guards and leg guards into accessories. ( #11230 )
2021-02-21 15:12:17 +01:00
Sparky
7c3ed19c4b
Real Time ( #11076 )
2021-02-16 20:47:45 +01:00
Matt Atlas
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Geeves
01bb640e14
More Revenant Tweaks ( #11146 )
2021-02-11 22:27:48 +01:00
Geeves
5298d94de2
Ports Bay Blob ( #8328 )
2021-02-10 16:43:42 +01:00
Werner
59387c6e62
Update TGS API to 6.0.2 ( #11148 )
2021-02-09 22:58:22 +01:00
Wowzewow (Wezzy)
0dbad15736
Belt colors ( #11050 )
...
rscadd: "Adds colorable belts."
tweak: "Fannypacks are now recolorable."
rscadd: "Belts now have a dedicated loadout section.
2021-02-07 16:45:36 +02:00
Geeves
b662967b58
Bluespace Items and Accent ( #9825 )
2021-02-04 10:31:59 +01:00
Wowzewow (Wezzy)
f88fdd706d
Wrist Slot (Wear watches with gloves!) ( #10951 )
2021-02-01 11:12:37 +01:00
Geeves
141ea2ce1d
Revenant Gameplay Enhancement ( #11049 )
2021-01-28 19:46:06 +01:00
Geeves
fc1b34468f
Revenant Fixes ( #11001 )
...
Fixed the revenant gamemode assigning roundstart humans as revenants.
Fixed all revenants spawning at the radiators.
2021-01-17 11:17:27 +02:00
MarinaGryphon
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Doxxmedearly
6be579de4e
Warehouse tweaks part 2 ( #10961 )
2021-01-16 12:39:49 +01:00
Geeves
93e070371c
Revenant Gamemode ( #10851 )
...
Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures.
Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
2021-01-15 18:44:28 +02:00
Geeves
f372a3c45a
Bleed Rejuvenate Fix ( #10981 )
2021-01-14 22:27:01 -03:00
Geeves
840f6d0e8f
Loner Gamemode ( #10913 )
2021-01-11 21:32:33 +01:00
Karolis
339c531ad7
New chat client / messenger ( #10654 )
2021-01-11 10:04:16 +01:00
Werner
6aff536a84
Revert "Pick up fixes ( #10922 )" ( #10949 )
2021-01-10 15:01:58 +01:00
Wowzewow (Wezzy)
e0854fd1e3
Pick up fixes ( #10922 )
...
Pick up animation now does the little shake at the start correctly.
also cleans up some stuff here and there
2021-01-10 12:55:09 +02:00
Matt Atlas
adb295e642
Adds a language selector to the appearance editor. ( #10895 )
2021-01-06 16:42:28 +01:00
Wowzewow (Wezzy)
f4f95e6c2a
Ears matter (and other antenna stuff.) ( #10790 )
2021-01-03 16:36:37 +01:00
Geeves
ae2a3b4171
Coagzolug ( #10604 )
...
Added Coagzolug, a blood coagulation chemical created by mixing tricordrazine and cough syrup. It will slow bleeding, even arterial, while in the bloodstream.
Added Coagzolug autoinjectors to mining brute packs and the EMT stabilization kit locker.
2020-12-26 12:19:48 +02:00
Geeves
22472919c3
Light Step ( #10664 )
...
Added LIGHTSTEP to the syndi no-slip shoes. This prevents you from activating mouse traps and landmines while wearing them, as well as letting you dodge past soap, banana peels, and oil spills.
2020-12-26 12:17:00 +02:00
Geeves
7060702152
Antimatter Engine Tweaks ( #10836 )
2020-12-23 00:56:30 -03:00
Geeves
b1ac5a6027
Earmuff Things ( #10759 )
2020-12-19 14:02:32 +01:00
Matt Atlas
8007ccd2ea
IPC battery rework, ion rifle nerf, surge damage. ( #10245 )
...
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
- Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
- Surge damage has special interactions with the mechanical heart and eyes.
- EMP damage is no longer randomized. It is now much more consistent.
- IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
- Hardsuits can now be charged in robot chargers if you are wearing them.
- Ion bolts now have a hit sound.
- Removed the ion rifle lethal mode.
- The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
Geeves
ffbc0b6ee9
Medical Taperolls + Tape Improvements ( #10782 )
2020-12-17 21:38:06 +01:00
Werner
d03a98af53
Updates the TGS DM API to 7.0.1 ( #9465 )
...
* Updates the TGS DM API to 7.0.1
* Update code/__defines/tgs.dm
Co-authored-by: Erki <skull132@users.noreply.github.com >
* Add rust_g.so
* Update rust_g detection with method from tg
Co-authored-by: Werner <Arrow768@users.noreply.github.com >
Co-authored-by: Erki <skull132@users.noreply.github.com >
2020-12-17 19:45:57 +01:00
Wowzewow (Wezzy)
19e428490b
Shoe knives now show up on the onmob sprite ( #10778 )
2020-12-17 18:10:27 +01:00