Commit Graph

1493 Commits

Author SHA1 Message Date
Fluffy
1e43a1267c Turned various spawns into timers / removed (#19402)
Turned various spawns into timers / removed.
Removed the magnet machinery and sd alerts, ancient code that was not
used anywhere anyways.
2024-06-16 15:24:27 +00:00
Geeves
2bf39c7ee9 Exosuit Nuclear Power Cores (#18268)
* Added power cores, a type of large battery cell that get used by
exosuits. The nuclear and phoron variants are self-charging.
* Combat mechs now start with nuclear power cores, allowing them to
sustain themselves indefinitely, so long as they stay out of the action
for a bit.
* Removed basic power cells from the mechfab, replaced with the mech
powercores.
* Mech cell statuses now instantly update as soon as the cell charges or
discharges.
* Added a stack of 10 uranium to the machinist's workshop, which can
print two nuclear power cores.
2024-06-09 21:14:59 +00:00
Fluffy
c1a47cf20b Matrix (in)sanity (#19366)
Ported the various matrix procs and defines from TG.
Updated our snowflake procs with the Bay's current version.
Refactor of our orbit proc to align with the updated procs, tesla energy
ball too.
2024-06-09 17:07:58 +00:00
Fluffy
9acce89e2a Weapons Racks (#19338)
Added weapons racks, can be locked/unlocked with an ID card.
Added weapons racks sprites, from Wezzy.
Refactored some circuitboard code, moved the defines, applied the
defines, DMDocs.
Moved mutable appearance appearance flag set to the mutable appearance
file.
Reorganized the Horizon armory with the weapons racks, moved things
around, put down markers on lockers depending on the danger level of
their content, reorganized content of the remaining lockers.
Made weapons racks constructable with circuitboards.


![image](https://github.com/Aurorastation/Aurora.3/assets/65877598/8b4ec7ae-40c4-4cd7-b338-76120d468b90)

![image](https://github.com/Aurorastation/Aurora.3/assets/65877598/a69d1f85-c4b2-4643-af2b-6832e3ea2c43)

![image](https://github.com/Aurorastation/Aurora.3/assets/65877598/11c1afe4-0fa1-4708-8eb4-64e1f5594913)

sound/items/metal_shutter.ogg -
https://freesound.org/people/bruno.auzet/sounds/524695/ (CC0, sound was
edited)
2024-06-09 17:07:52 +00:00
Fluffy
37ba219cd0 Rig maintenance panel pryable (#19216)
Made hardsuits maintenance panel pryable open, large chance it will
shock you if you don't have insulating gloves, takes a while to do.
Minor refactoring of the attackby code for the hardsuits, DMDoc'd and
minor refactor of the electrocute_mob proc.

Fixes #19173
2024-05-31 21:25:45 +00:00
Fluffy
7fb282adf0 Refactored the machinery operable procs (#19274)
Refactored the machinery operable procs into a single one, DMDoc'd, SDMM
marked, made more readable.
Fixed suspension field generator not being able to be used as it was not
checking the power cell for operability.

Fixes #19249
2024-05-31 21:23:30 +00:00
Fluffy
cca5b43987 APC improvements, powersinks empowering, APC maplint (#19209)
Minor refactor of the APC file, turned biteshifts into the BITFLAG
macro, reordering.
Added APCs maplints.
Fixed maps to pass the maplints.
APCs now draw time-constant power.
Removed power objects handling code, only the powersink existed that
used it.
Refactored powersink to use the processing subsystem, made it
time-constant, DMDoc'd.
Made powersinks drain power from an APC faster.
2024-05-31 20:23:36 +00:00
Fluffy
db5b1ee6b2 Refactored fire_act (#19158)
Refactored fire_act() to be in line with TG version, removed useless
parameter, added signal, made non sleepable and forced to call parent.
Added atom_act.dm file for the various *_act procs.
2024-05-26 20:55:36 +00:00
Fluffy
3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00
Cody Brittain
d95734c606 Emissives (#18895)
A significant amount of influence was taken from
https://github.com/Baystation12/Baystation12/pull/33255, however adapted
to Aurora. Key things to note is the port of the newer alpha settings
from /tg/, among other improvements.

The ancient holographic and screen overlay code has been purged. This is
now handled with emissives, while holograms are handled with filters as
well.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-12 20:51:45 +00:00
Geeves
3e43bea584 Cable/Pipe Color Examining (#19041)
* Examining a pipe or cable will now display its color as text.


![image](https://github.com/Aurorastation/Aurora.3/assets/22774890/4c7ffcc9-85f7-437b-aaaf-4290e080b0d4)

![image](https://github.com/Aurorastation/Aurora.3/assets/22774890/c1505ae5-e594-4b95-b982-3016fb947d32)

![image](https://github.com/Aurorastation/Aurora.3/assets/22774890/df9b1d01-974e-42fa-85fb-83e283b10405)
2024-05-01 22:34:15 +00:00
Cody Brittain
9983fca311 Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-01 07:46:27 +00:00
DreamySkrell
d0c272b435 Cult Base Away Site (#18578)
![image](https://github.com/Aurorastation/Aurora.3/assets/107256943/afe938e9-b3c9-4819-b74b-f403bdb57efd)

changes:
  - rscadd: "Cult Base away site."
  - rscadd: "Adds some mapped in cult runes."
- rscadd: "Adds ooc welcome message, separate from normal welcome
message."
  - rscadd: "Allows corpses to use outfits."
  - rscadd: "Allows corpses use different species."
  - rscadd: "Adds some generic outfits."
  - rscadd: "Ghostspawner spawn points are actually randomly picked."
  - bugfix: "Fixes marker layers."

---------

Co-authored-by: DreamySkrell <>
2024-04-20 21:14:47 +00:00
Cody Brittain
c1d241594b Planes & Layers part 2: Plane Masters (#18749)
Part 2 of the PR series to bring /tg/'s and bay's plane masters to
Aurora, the lack of which is blocking several features we want.

This ports over the easier to understand Bay version of plane masters,
which is detailed in the relevant readme file in the code. Example
effect code for a warp effect is also in, which has been implemented for
gravity catapults.

Relies on #18741

---------

Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Cody Brittain <cbrittain10@live.com>
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2024-04-13 18:07:51 +00:00
QuestioningMark
6297045787 New INDRA Reaction: Iron+Phoron Nucleosynthesis (#18910)
Adds a new INDRA fusion reaction, allowing the production of lead,
uranium and borosilicate glass.

This requires cooperation across departments to receive iron and phoron
from either science or pharmacy.

This is to enable a slow, low yeild manner to obtain uranium, lead and
borosilicate glass in absence of miners, or to recieve a trickle of
uranium, lead, and borosilicate glass that doesn't outpace the payloads
miners can produce.

---------

Signed-off-by: QuestioningMark <49098034+QuestioningMark@users.noreply.github.com>
2024-04-13 16:13:52 +00:00
Cody Brittain
03c61e542c Fixes various issues with layers (#18846)
Fixes #18842, among other misc issues

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-04-03 20:17:21 +00:00
Cody Brittain
ddb14f4036 Planes & Layers part 1: The Re-Layering Redux (#18741)
This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.

Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.

This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-04-01 14:50:27 +00:00
Fluffy
c7ab9a83a2 sdfa (#18786) 2024-04-01 14:46:29 +00:00
Fluffy
1b40dbce82 Updated the sound system (#18724)
* sdaf

* sdaf

* sdfa

* sadf

* sfda

* gfd

* reduce thrusters volume

* sdafsadsdaf

* sdfa

* Reduced some sound ranges and made some/more not ignore walls for loops

* health analyzers too

* ivdrip adjustment

* most tools now use play_tool_sound to have the sound played, reduced range for it
2024-03-25 20:40:36 +00:00
SleepyGemmy
7f202fd718 Small Floor Lights Offset Fix (#18743)
* Small Floor Lights Offset Fix

* Changelog
2024-03-25 06:47:49 +00:00
Matt Atlas
fec6dbe24f Adjusts the force of all items to be multiplied. (#18708)
* force balancing?

* force

* cl & maglight nerf

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-03-24 17:10:31 +00:00
Fluffy
2455785fd9 Bots revamp (#18649)
* revamp logic

* ui, navbeacons

* JPS, buildable navbeacons, heap, more pain

* sdf

* sdaf

* Update html/changelogs/fluffyghost-botsnavbeaconspath.yml

Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* sdf

* sd

* SSmove_manager, navbeacon and cleanbot fixes

* sdaf

* swap most mobs to use movement loops

* dfgs

---------

Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
2024-03-21 20:11:56 +00:00
RustingWithYou
950998d241 Exoplanet Water Mechanics (#18425)
* water moment

* changelog

* hgh

* sewer poison

* get owned lol

* yeah

* init

* g

* huh

* more infectious more infectious

* whitespace

* fixes overlays

* Update code/modules/overmap/exoplanets/decor/turfs/water.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>

* grates, wash procs, and requested changes

* DMDocs

* reagent amount check

* Update code/modules/overmap/exoplanets/decor/turfs/water.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>

* Update code/modules/overmap/exoplanets/decor/turfs/water.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>

* Update code/modules/overmap/exoplanets/decor/turfs/water.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>

* requested changes

---------

Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-03-17 21:55:58 +00:00
Fluffy
9fc52575dd Refactored MouseDrop_T (#18549)
* sdafas

* sdaf
2024-02-29 21:58:23 +00:00
Matt Atlas
13cbf1267e Added a new mob and a weapon for Purpose. (#18500)
* extreme measures

* hunter killer

* Adds a new mob and a weapon for Purpose.

* cl

* Update code/modules/clothing/spacesuits/rig/suits/terminator.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/projectiles/guns/energy/scythe.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/projectiles/guns/energy/scythe.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/projectiles/guns/energy/scythe.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/projectiles/guns/energy/scythe.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>

---------

Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-02-26 08:47:49 +00:00
Fluffy
9afe761db3 Some refactors, DMDoc and UT (#18365)
* dsfa

* accessories fix

* fixed "has been hit by" message with intent check

* sdfa
2024-02-12 15:32:23 +00:00
Matt Atlas
4423d03f2f Adds examine boxes. (#18370)
* Adds examine boxes.

* lint

* what kind of dreams did you dream?

* unlimited

* midgardsormr

* sdsd

* fixes

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-02-11 21:58:20 +00:00
Fluffy
25dc248979 Updated statpanel and added client pings (#18337)
* SSatlas.current_map

* hardsuit spell tab appears to clear correctly

* sdfsa

* from the moment i understood the weakness of my flesh, it disgusted me

* sdf
2024-02-08 12:29:42 +00:00
Fluffy
f481143eb4 Operating Tables Refactor (#18340)
* sadf

* sdf

* adeste fideles

* sadf
2024-02-08 12:08:09 +00:00
Fluffy
a63c409241 sdafasdf (#18351) 2024-02-08 12:06:46 +00:00
DreamySkrell
fd4f05a694 Abandoned Propellant Depot (#17825)
* a

* a

* x

* propellant

* aa

* a

* k

* y

* 54

* 57

* wires and pipes 😩

* a

* 978

* 8641

* 5484685648956795679467

* aalarms

* areas

* 7595768957957

* a

* a

* yyyyyyyyyyyyyyyyyyy

* 55555555555555555

* aaaaaaaaaaaaa

* 3

* h

* 1

* a

* 426246247

* 1356

* 7452

* 73

* bbbbbbbbbbbbb

* hh432y35aye

* 4362623757346

* cc

* h568sr5tu

* 4

* b

* tests rerun please

---------

Co-authored-by: DreamySkrell <>
2024-02-07 16:46:39 +00:00
Matt Atlas
651bf48854 Bugfix pack #1. (#18221)
* Bugfix pack #1.

* oops

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-01-16 18:56:01 +00:00
Fluffy
ca6b04e1d7 Updated SSgarbage (#18173)
* pain

* sadfas

* sdfa

* sdfasf

* sfa

* sdf

* might the lord have mercy on our soul

* i cri everidai

* adeste fideles

* sdf

* where will this lead, what's coming next, from your inventions

* dear lord

* gjvhk

* i cri everidai

* fsgf

* sdfa

* sdaf

* hiuhi
2024-01-15 14:08:27 +00:00
naut
7bc1adf5c3 Stops the INDRA from exploding on click as stationbound (#18217)
* Stops the INDRA from detonating on click

* changelog

* readds manual hugging
2024-01-15 14:03:38 +00:00
Sneakyranger
520bac9a02 Fixes certain INDRA light colors not working properly. (#18207)
* Fixes INDRA colors red and violet not adding room lighting.

* changelog

* changelog2

* Fixes INDRA colors red and violet not adding room lighting.

* ok its fixed :)

* it's another campin sabotages sneaky episode
2024-01-15 13:59:09 +00:00
Fluffy
e867030c2e Update MC (#18112)
* sdf

* fsda

* fuck

* fuck2

* toolz

* sdaf

* sdfa

* saf

* sdfa

* sdfa

* sdf

* sdfa

* temp rename

* temp rename

* temp rename

* sdaf

* the pain is immensurable in the land of byond

* the curse of rah

* safd

* sadf

* sadf

* gf

* asf

* fssdfa

* sfd

* sadf

* sfda

* brah

* brah

* it's easier for you to fix this

* ffs

* brah

* brah
2024-01-06 17:03:57 +01:00
DreamySkrell
b99b88387b Goon Base remap (#18125)
* a

* j

* o

* 21

* we are so back

* i

* o

* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

* 447534575478u564u8

* areas

* air alarms

* AIRLOCKS

* a

* h

* c

* cc

* 6

* tests rerun please

* k

* 8

* a

* 756832

* 6845783578

* 85864354632463

* 2

* kills geeves

* a

* tests rerun please

---------

Co-authored-by: DreamySkrell <>
2024-01-06 12:28:40 +00:00
Ramke
ef47124c6f quantum physics (#18122) 2024-01-01 17:20:01 +00:00
Matt Atlas
cadd19beac Ports the TG globals controller and converts globals. (#18057)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-26 01:16:02 +00:00
Matt Atlas
12487c94bb Updates SDQL2 to the latest TG version and adds variable protection. (#17997)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* discord protection

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-25 17:10:35 +00:00
Matt Atlas
23c0fd7b4f Autolathe and wires panel TGUI, autolathe queueing. (#17978)
* autolathe 1

* FUCK MY LIFE

* more fixes

* autolathe queueing

* cl

* garbage collection

* wire fixes

* some final tweaks

* on second thought this might be annoying

* fix that

* whoopsies

* that didn't work for shit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-21 11:40:49 +00:00
naut
07f46eaf3e Fixes pixel offsets of wall-mounted objects (#17922)
* Pixel offsets

* changelog

* changes rscadd to bugfix in CL

* adjustments + light tweak
2023-12-13 19:04:18 +00:00
Fluffy
22a6057a2e sfas (#17938) 2023-12-13 19:03:06 +00:00
Fluffy
d8d063edc6 EMP Refactor & Multi Z-level EMPs (#17781)
* sdfasf

* sdfas

* dsf
2023-12-04 19:37:49 +00:00
CampinKiller24
9bfcbe96a7 Adds INDRA Reactor Alarm (#17756)
* g

* didn't see graphite

* Update code/modules/power/fusion/core/core_field.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/power/fusion/core/core_field.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/power/fusion/core/core_field.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/power/fusion/core/core_field.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/power/fusion/core/core_field.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update core_field.dm

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-11-28 11:23:57 +00:00
Cody Brittain
06601c9ec3 Split up and rename var/flags (#17794)
* Split up and rename `var/flags`

* Various fixes

* CL

* Don't rename Phoron Guard phoron preset

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2023-11-22 16:27:51 +00:00
Fluffy
c5f77b9506 fix (#17803) 2023-11-20 18:27:29 +00:00
Fluffy
c25c8b6a37 Last editorconfig fixup (#17782)
* one

* two

* three

* fsdsdf
2023-11-20 18:22:42 +00:00
Fluffy
206f30c3bc Updated CI to use byond 515.1619 (#17593)
* sadfsda

* 1618

* saffasd

* it never ends
2023-10-19 18:36:26 +00:00
Joshie
5f37cc3253 Makes use of the terminal sprites for SM and INDRA engine rooms. (#17592)
* Content

* Edit + Changelog

* Update gyrotron_control.dm

* Weird camera c_tag fixes.

* CI Suite Fix + Atmos Air Injector Fix

* Update furrycactus-chunky-engine-consoles.yml
2023-10-17 14:51:41 +00:00