Commit Graph

20681 Commits

Author SHA1 Message Date
RustingWithYou
48012a1930 Vaurca Integrated Magclaws (#16886)
* bulwark sprites

* augment claws

* changelog

* job restrictions

* Update code/game/objects/items/weapons/vaurca_items.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* what i get for copypasting aug code

* i forgor

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-09-07 21:04:10 +00:00
Cody Brittain
69fbefa17c Added a uniform for Einstein Engines (#17202)
* Added a uniform for Einstein Engines

* Fix indenting
2023-09-07 20:45:18 +00:00
Fluffy
71a7bb9223 Shave process spatial gridmap (#16693)
* Atomization

* atomization + possible fix + changelog

* Update html/changelogs/FluffyGhost-shave_process_spatial_gridmap.yml

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
2023-09-07 15:41:41 +00:00
CampinKiller24
cf50bfa163 Changes Radstorm Announcement & Maintenance Access Length (#17250)
* changes

* Update maps/sccv_horizon/code/sccv_horizon.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* granodd

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-07 15:36:12 +00:00
Fluffy
3db93696e2 Electrical storm event refdrop (#17257)
* Atomization

* fsdas

* sdf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-07 15:36:10 +00:00
Wowzewow (Wezzy)
d469e93fc3 3/4 reagent container sprite and cafe tweaks and fixes (#17259) 2023-09-07 14:49:00 +00:00
Wowzewow (Wezzy)
cc8eab09ef Reagent Containers : The 3/4thening & Contained Spritening (and other related food things) (#17231)
* food and drink

* sabrage

* kanpai and blasted on grain alcohol

* beakers

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* changelog

* the contained sprite-ening....

* deletes old file

* teapot

* aaaaahhhh

* AAAGH INHANDS

* volume = 30

* fixes invalid icon state

* is this really that fucking esoteric

* Revert "is this really that fucking esoteric"

This reverts commit 5b238c7821.

* this should fix it maybe

* fixes 2

* the simple solution

* skibidi toilet

* god dammit

* jyalra

* redundancy

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-06 18:54:20 +00:00
Geeves
30cbd24b26 Aut'akh Augment Tweaks (#17159) 2023-09-06 10:30:05 +00:00
CampinKiller24
24da7ce09c fix (#17240) 2023-09-05 10:29:52 +00:00
CampinKiller24
864a6ad20a redux (#17216) 2023-09-04 20:29:57 +00:00
NobleRow
7e41645c7a Adds TCAF Equipment and Armor (#17162)
* Adds TCAF Equipment and Armor

* Update code/game/objects/items/weapons/storage/backpack.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/modules/clothing/head/berets.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/modules/clothing/head/berets.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/modules/clothing/head/berets.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/modules/clothing/under/miscellaneous.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Edited accidental changes to the Great Laser Nerf

* Update html/changelogs/tcaf-additions.yml

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/under/miscellaneous.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/backpack.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/gloves/miscellaneous.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/under/accessories/armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/under/accessories/armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/under/accessories/armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-04 18:44:12 +00:00
Cody Brittain
9a6edb999f Cleanup and expand suppressors (#17173)
* Cleanup and expand suppressors

Suicide uses suppressed sounds too

Fix CL

Added the suppressor to the antagonist uplink

Fix CL escape characters

Fix random list

Resolve issues from code review

Split the suppressor into its own file

* Bayonets and ammo displays now add their weight to their attached weapon

* Balloon alerts for weapon mods

* Fix lint
2023-09-04 08:22:14 +00:00
Fluffy
326ea5cbaf LARP Expansion Pack DLC - Tactical lying down (#15952)
* Initial implementation

* Commented code

* More work for directional handling

* Initial wielding accuracy integration

* Final touchups

* Changelog

* Linter plz

* Alright you prefer this?

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Small fix

* and this too

* Diona now have the icon back, but it's locked to walk and lay down

* Fix buckling direction

* Fucking merge conflicts resolution editor highlighter

---------

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2023-09-03 13:48:07 +00:00
RustingWithYou
2eaf9c7d51 Zeng-Hu Nral'malic Augment (#16712)
* skranguage

* removes ipc and vaurca availability

* understanding only, not speaking

* renames proc + clarification comment

* adds aug to xenobotanist

* augment will not delete a skrell's voice

* Update code/modules/mob/language/language.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/mob/language/language.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-09-03 11:06:49 +00:00
Fluffy
03a6fef3f1 Baloon alert runtime and vsc missing reparse fix (#17226)
* Atomization

* sdfsd

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-02 18:25:02 +00:00
feartheblackout
4319e2bf93 Fixes psionic receivers not working for Vaurcae (#17224)
* Fixes psionic receivers not working for Vaurcae + changelog

* nice changelog IDIOT

* HOW DID YOU MISS THAT
2023-09-02 18:00:38 +00:00
Geeves
34917b14dc Elevator Lift Panel TGUI (#17157)
* Elevator Lift Panel TGUI

* a billion years of linting

* et true, brutus
2023-09-02 10:16:19 +00:00
atteria
f10fc6ef7e Simplemob Sounds (#17175)
* mob sound

* emote sounds

* changelog

* made ives consistent

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-02 10:15:48 +00:00
Cody Brittain
c354db55e8 Get rid of the copyrighted dradis sound (#17181)
* Get rid of the copyrighted dradis sound

* Fix lint

* Why are machines nested in computers? I don't know but they are.
2023-09-02 10:15:38 +00:00
Fluffy
da23de6117 Metabolism qdel cleanup (#17206)
* Atomization

* sdfas

* sdfa

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-02 10:15:35 +00:00
Fluffy
c8341991bc Rig runtime nojumpsuit fix (#17198)
* Atomization

* sadf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 19:04:25 +00:00
Blundir
bdc217806a 3/4 sprites for some old stuff (#17210)
* 3/4 sprites

* changelog
2023-09-01 18:33:47 +00:00
RustingWithYou
2fa70f8f8e repaths hegemony rifle (#17051) 2023-09-01 18:10:34 +00:00
CampinKiller24
a4e1131a3e Radiation Storm Rework (#16515)
* kneel before me sneaky

* vending update

* conflict

* conflict fix take 2?

* radiation buff (and changes)

* nuking comments I forgot to remove
2023-09-01 18:06:17 +00:00
CampinKiller24
8cd4f5a2a2 Shuttle Manifest Program (#17077)
* init

* big list

* final changes

* Update AwayShuttleManifest.tsx

* stupid changelog

* prettier (allegedly)

* change

* please
2023-09-01 18:01:07 +00:00
Sparky
36a32010a5 Wildlands flagpatches (#17135)
* Wildlands Flagpatches

Adds flagpatches for each of the Wildlands Successor states to the game, with the FSF, Pact, SFA, SPG and SSMD ones being selectable from the PMCG loadout (For use by Wildlands Squadron members).

Sprites by Dessysalta, who also gets credit for the idea. I'm just a code monkey.

* Never Forget...

* Grammar sucks

* Dessysalta's Proof Read

Thank you!

* Extra tab

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/modules/clothing/suits/modular_armor.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-01 18:00:42 +00:00
RustingWithYou
99560faa36 roleplay enhancement (#17165) 2023-09-01 17:59:54 +00:00
Cody Brittain
be05e22330 Added the Sol Alliance canton to the San Colette flag (#17169) 2023-09-01 17:58:35 +00:00
Fluffy
14e0d314ff Ammunitions and projectiles qdel (#17204)
* Atomization

* cl

* sdf

* sdf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 17:54:12 +00:00
Fluffy
589249da36 External organs qdel implants (#17203)
* Atomization

* cl

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 17:53:21 +00:00
Fluffy
dfafe03fe0 Runtime delayed vomit fix (#17201)
* Atomization

* cl

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 17:52:31 +00:00
Fluffy
5510c1f416 Mech healthscanner qdel (#17199)
* Atomization

* cl

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 17:51:50 +00:00
Fluffy
6684b709fb Magboot refdrop (#17197)
* Atomization

* cl

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 17:50:40 +00:00
Fluffy
9c28aec1af Title screen timer (#17200)
* Atomization

* cl

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 01:05:41 +00:00
naut
913303549d Post 3/4 Fixes, Pt. 1 (#17195)
* Post 3/4 Fixes

* D2

* more changes
2023-08-31 09:53:12 +00:00
Fluffy
5eaac605f2 fix+cl (#17192) 2023-08-31 03:37:55 +00:00
Matt Atlas
f11052e491 Fixes a few TGUI bugs. (#17171)
* Fixes a few TGUI bugs.

* more stuff

* cl update

* oops

* again

* sadads

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-08-30 22:59:45 +00:00
Cody Brittain
7cd14bb733 Changed the uplink spacesuit into a standard spacesuit with extra armor. (#17154) 2023-08-30 22:36:53 +00:00
Cody Brittain
8c2c1c08f1 Frontier Cowboys now receive a lever action rifle (#17156)
* Frontier Cowboys now receive a level action rifle

* Icon and sounds for the Lever Action

* CL

* Attribution

* Added updated sprites by suethecake

* Ensure internal consistency
2023-08-30 22:36:52 +00:00
Fluffy
dc3c5e7868 Kill unnecessary startup exceptions (#17161)
* Atomization

* dsaf

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-30 22:36:43 +00:00
Fluffy
9c8636917c Attempted fix of some additional harddels with sound tokens (#17174)
* Atomization

* Attempted fix of some additional harddels with sound tokens

* Stray Newline

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-30 22:36:31 +00:00
Fluffy
a553b213c6 Mounted gun RIG module now deletes the weapon it uses under the hood (#17179)
* Atomization

* changelog

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-30 22:36:25 +00:00
Fluffy
83487649de The RIG jetpack and manouvering module can now delete correctly (#17180)
* Atomization

* cl

* Stray Newline

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-30 22:36:24 +00:00
Matt Atlas
99b4033ca5 Aurora 2: The 3/4thening (#17186)
* after dark

* FIXES

* breakin

* butt

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/structures/lattice.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* testing 1

* a

* FUCK THIS PRESET!!!

* allah

* OTEMACHI

* tis' done

* Project Exorcism : Sneed's Snairs (Formerly Chuck's)

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update stools.dm

* Update chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* inhand fixes

* airlocks (matt has cooked)

fuck

* my cody plays the mamba

* fuck

* fixes layering issue

* airlocks and everything else Please fucking kill me

* underlays

* unfuck blending

* finished replacing old ass shit

* your ass is geass

* conflicts die now

* public fat'wa

* progress on walls and windows

* more mapping

* baltimore accents be like

* minor progress

* monitors

* fire alarms and apc adjustments

* apcs pixel adjustments, final airlock look

* also grilles

* shuttle wall start plus shuttle windows

* starting consoles

* table outlines

* I love broke ass sprites

* fixing the stupid ass exterior walls

* light fuckery

* terminal directionals, external airlocks, table fixes, blahblahblah

* fix 1

* fix 2

* some more fixes

* fix chairs

* basic untested railings and updating colors from atteria

* bridge and some fixes

* removing some artifacts on the new walls

* breaking wood tables and adding 4 wall materials

* fix

* compile & wood fixes

* make the horizon compile again

* railings, firedoors, ATMs, intercomms and tables again

* mapping begins also some tweaks to map view of icons

* full tile steel walls

* i sure hope nothing bad happens

* airlock updates (untested)

* reverts most wall machinery

* skull

* wall coloring

* makes the tg wood chill out

* work on airlocks

* hull consistency

* cause you live forever in the lights you make

* whoops can't show that in a christian manga

* terminals should be on walls and everything's hunky dory now

also i changed the wood stuff as per atteria's suggestion

* fixing airlocks

* fixes

* window resprite, coloring adjustments

* scc hull resprite

* new grilles, frame edits, and borosilicate

* greyscale wood palette improvement

* shuttle windows

* window frame fix

* apc update

* refit and reshaded fire alarms

* mapping icon fixes

* table fixes

* map fixes, platforms and stairs

* updates cutter, new walls and terminals

* mapping fixes

* fix preview

* preview fix stone

* stairs

* initial work for the map

* railing and windowpane fuckery

* new external airlocks

* a

* fix the maps in preparation

* wall object pixel offsets

* air alarms D1

* extinguisher cabinets

* APC DESTROYED MISSION ACCOMPLISHED GOOD WORK

* deck 3: floor decals, APCs, air alarms, fire extinguisher cabinets

* deck 3: fireaxe cabinet

* /shuttle_landmark/distress/blue, move base_turf from map to obj def

* intercom presets

* formatting

* deck 1: floor decals

* deck 2: named area fix (LMAO), signs to use single quotes

* deck 2: floor decals, APCs, air alarms, fire extinguisher cabinets, fireaxe cabinets

* Platforms and stairs!

* grates and bugfixes

* Angled ship walls + grate color fix

* corrects apc anim overlay

* deck 2 and away site fixes

# Conflicts:
#	maps/sccv_horizon/sccv_horizon-2_deck_2.dmm

* deck 2 missing grate

* warning stripes

* railings and ledges

* windows and fixtures

* windoorsagain

* airlocks pt1

* windows de-seamed and transparent

* airlocks and pixel offsets

* fixes for airlocks

* more airlock fixes

* presets for ringer, request console and newscaster

* 132

* asfsaf

* kitchen tiling

* thicker freezer tile bevels

* More angled walls

* New shutters and blast doors

* directional corrections

* ops railing fixes

* updated window map things and shutters

* value changes and blast door changes

* Ledges and platforms galore (D2/D3)

* all decks: fix door dirs

* all decks: newscasters, intercoms, requests consoles, ringer consoles

* helm light blue decals to dark blue

* supermatter door dir fix

* fix directional presets (dirs/offsets): newscaster, intercom, requests console, ringer console

* firedoor changes

* deck 3: overlapping wall mountables fixes

* map changes

* airlock changes

* map tweaks

* airlock & stair icons

* various mapping modifications

* Double airlocks + fixing denied states + fixing airlocks on all levels

* Rebase

* directional terminals buttons and lights again, platform tweaks

terminal north facing sprites, atm/food terminal directionals
proper door control and lightswitch directionals (presets still need to be set up, mapping)
re-adds new light tube sprites, again
new sprites for floor lights and the other stuff that got added
adjusted platforms to be recolorable, added light and dark versions, fixed some shading

* missing ERT outfit thingy fix

* floor lights fixed

* deck 3: various small fixes

* deck 1: various small fixes

* deck 2: various small fixes

* fixes

* d2 fixes & multitile door fix

* d2 fixes, remove unused airlock files, button icon fixes, window icon fixes

* make it actually compile, oops!

* make it actually compile, pt2

* CE office camera

* pew pew pew

* pew pew pew 2

* fixes

* deck 3: buttons fixes

* deck 3: button and other fixes

* deck 3: fixes and stuff

* D1 fixes & skrell airlocks

* minor D2 tweaks

* a lot of airlock-related fixes, glass tables, paint sprayer fixes, decal fixes, changelog

* maintenance hatch sprites

* fixing double doors

* flips multi-tiles, fixes multi-tiles, adds desk windoors

* new plastic flaps

* deck 2: a few buttons

* side + middle doors

* created paths for 3-tiles doors

* apply to map the 3 tiles airlocks

* some fixes, windoor alpha

* remove this random ass potted plant

* more map fixes

* holodeck disposal pipe fix

* secure airlock sprites

no code or obj definitions yet

* vault airlock

* vault door fixes

* scc window alpha

* adjusts double door glass, firedoor open state

* adjusts construction states for doors

* remove some defunct icons and fix anims

* assembly stuff

* pharma fixes

* vault door dir

* firedoor smart generation moved to its own proc

* lift doors, d1 fixes

* firedoor smart generation: adjacent wall check

* firedoor smart generation: adjacent firedoor check

* all decks: missing firedoor and other fixes

* deck 2: weird maint stairs fix

* oops

* diona airlock fix

* the shuttle wall gigadeath

* fixes

* some fixes for leftover map item paths, and double lattices

* new diona walls

* more fixes

* and more

* deck 1: fix out of bounds keys

* deck 3: fix out of bounds keys

* runtime 3: duplicate APCs fix

* all decks: make all 3 tile wide doors glass

---------

Co-authored-by: Wezzy <wowzewow@gmail.com>
Co-authored-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: kyres1 <noodle.buster31@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
Co-authored-by: naut <nautilussplat@gmail.com>
Co-authored-by: naut <55491249+nauticall@users.noreply.github.com>
2023-08-30 21:18:10 +00:00
Cody Brittain
143a54a77d Expanded Vulture and Gunslinger suit availability (#17145) 2023-08-29 13:14:44 +00:00
schev
65eb860c41 Removes slime tox griefing potential from xenobotany seeds (#17142)
* Update seed.dm

* Create removesslimetoxgrief

* Rename removesslimetoxgrief to removesslimetoxgrief.yml
2023-08-28 19:50:04 +00:00
Geeves
dd4c80d820 Gluttony Tweaks (#17158) 2023-08-28 19:49:49 +00:00
kyres1
82544e7216 Adds interactions for exoplanet foliage and terrain (#17079)
* im gay

* Update code/modules/overmap/exoplanets/decor/_turfs.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-25 22:01:36 +00:00
Matt Atlas
e7d0cadfbb Laser rifle nerfs and laser armour buffs. (#17134)
* Laser rifle nerfs and laser armour buffs.

* - balance: "Buffed ablatives' laser protection."

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-08-25 14:21:17 +00:00
Geeves
1ab598e051 Combat QoL (#17119)
* Combat QoL

* stuff

* Update html/changelogs/geeves-combat_qol.yml

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Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2023-08-24 19:30:07 +00:00