TheStryker and GitHub
6280cfb72f
Adds items to the loadout + Himeo voidsuit additions. ( #10376 )
2020-10-30 11:29:29 +01:00
Hockaa and GitHub
1f1fe27f78
Lazarus injectors reset text on revived mobs ( #10387 )
2020-10-28 09:14:49 +01:00
Geeves and GitHub
08938a93e4
C4 (Plastique) Improvements ( #9327 )
2020-10-20 13:46:18 +02:00
TheStryker and GitHub
0a90282f62
Adds a Himeo voidsuit. ( #10184 )
...
Adds a Himeo voidsuit kit to the loadout that can be used to reskin a mining voidsuit into a Himeo voidsuit and back. Mechanically, it is identical to a mining suit.
2020-10-17 10:38:08 +03:00
JohnWildkins and GitHub
0ed0cba6b7
Replace ID/PDA/Wallet checks with GetID() ( #10204 )
2020-10-10 12:58:41 +02:00
Werner and GitHub
6003581ca6
Ghost Spawner: Better Integration for Atoms ( #10160 )
2020-10-09 18:24:01 +02:00
Geeves and GitHub
eac305e39b
Teleporter Safety ( #9879 )
...
* Teleporter Safety
* better keyword
* initialize can't handle skips
2020-10-06 14:30:53 +02:00
Geeves and GitHub
d19cf6e3d6
KA Leftovers Fix ( #10165 )
...
KAs no longer leave behind phantom projectiles that injure people.
KAs no longer recursively destroy rocks when one breaks, but still retain AoE effects.
KAs now have at least one tile of AoE on all modules.
Also fixes a runtime with pin attackby.
2020-10-06 15:06:10 +03:00
Geeves and GitHub
ba0d4cbd2b
Mining Coin Fix ( #10111 )
2020-10-01 18:12:17 +02:00
Alberyk and GitHub
8c873806c2
Makes so that lantern's light is no longer directional ( #10086 )
2020-09-28 20:41:15 -03:00
Matt Atlas and GitHub
d4666caaac
Ports Goonchat from Baystation. ( #9635 )
...
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
Wowzewow (Wezzy) and GitHub
ad9f3ab940
Adds departmental bandanas ( #10013 )
2020-09-24 11:05:52 +02:00
Geeves and GitHub
5b87eb39d3
Browser Window Stuff ( #9960 )
2020-09-14 11:00:14 +02:00
Geeves and GitHub
894b123f8a
Borg Drill Fix ( #9964 )
2020-09-11 14:06:31 +02:00
Alberyk and GitHub
af982b3dd9
Fixes the autochisel having no sprite ( #9939 )
2020-09-09 12:15:32 -03:00
Wowzewow (Wezzy) and GitHub
307c214541
makes w_class use defines ( #9848 )
2020-09-06 17:37:56 -03:00
Geeves and GitHub
d582622a54
Mining Coin ( #9428 )
2020-09-01 14:09:18 +02:00
Matt Atlas and GitHub
0dd08df5b2
Refactors sound groups to use decls instead of a massive switch with dozens of global lists. ( #9702 )
2020-08-28 20:47:00 +02:00
Geeves and GitHub
052b65ae0d
Material Deconstruction ( #9377 )
2020-08-25 11:52:35 +02:00
MarinaGryphon and GitHub
87e071fce5
Replaces \gender to fix metagaming issues. ( #9745 )
2020-08-25 11:46:34 +02:00
Alberyk and GitHub
13f303ce81
Removes mesons and material scanners from the station ( #9726 )
2020-08-24 13:58:14 +02:00
Wowzewow (Wezzy) and GitHub
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Geeves and GitHub
08964ec3f3
Hardsuit and Pickaxe Bugfixes ( #9594 )
2020-08-11 12:17:33 +02:00
Hockaa and GitHub
b0a7c56e6a
Makes the Ore Redemption Console more liberal about ejecting the ID to inactive hand ( #9623 )
...
Removes an if directive specifying the active hand for the target of ejecting IDs to give miners a little more quality of life.
2020-08-09 13:24:33 +03:00
mikomyazaki and GitHub
9af9ae468d
Drones now get a timer for their self-destruct ( #9511 )
2020-08-01 18:33:37 +02:00
mikomyazaki and GitHub
3f2a515a8b
Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). ( #9432 )
...
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().
Many interactions expect a target to have an update_icon(), so they should all be the same.
Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Wowzewow (Wezzy) and GitHub
ab4911f0fa
Fixes lazarus injectors. ( #9419 )
2020-07-21 18:00:00 +02:00
Geeves and GitHub
7dd0bb2b56
Robot Cleanup ( #9332 )
2020-07-17 14:26:30 -03:00
Geeves and GitHub
c30a88d89b
Mining Fixes ( #9330 )
2020-07-12 14:59:34 +02:00
Geeves and GitHub
33ad8096fb
The Great Spanning ( #9320 )
...
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Matt Atlas and GitHub
94652d49e7
Phoron Scarcity Part 1: How I learnt to love scarcity arcs ( #9298 )
2020-07-09 11:07:29 +02:00
MarinaGryphon and GitHub
37c80988ce
Converts Reagents to Typepaths and Centralises Reagent Spawning ( #9140 )
...
Converts reagents to use typepaths instead of IDs.
Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Geeves and GitHub
a1d4e80c95
Mining Borg Buffs ( #9218 )
2020-07-02 19:49:03 +02:00
Geeves and GitHub
972c0ae9db
Various Tweaks and Changes ( #9222 )
2020-06-30 18:19:54 +02:00
Geeves and GitHub
30bf2a8f02
Drill Fix ( #9184 )
2020-06-22 10:01:45 +02:00
Matt Atlas and GitHub
3ff07313e8
Removes kitty ears from the game. ( #9158 )
2020-06-20 16:49:37 +02:00
Matt Atlas and GitHub
c6d9cba325
Changes up a lot more messages to look like emotes. ( #9133 )
2020-06-18 10:29:47 +02:00
Geeves and GitHub
35a0dff2dc
Mining Mech Equipment ( #9084 )
2020-06-13 14:10:08 +02:00
Geeves and GitHub
d5b96b0fd9
Enlightening Update ( #9042 )
...
* Enlightening Update
* matt's requests
2020-06-11 21:24:00 +02:00
aleksix and GitHub
48ed8943c8
Hydrogen ore processing fix ( #9083 )
2020-06-11 16:10:47 -03:00
Geeves and GitHub
0803eafe8e
Drill Bracing Fix ( #9003 )
2020-06-03 11:11:00 +02:00
Wowzewow (Wezzy) and GitHub
4b791e0804
Removes useless uniforms ( #8941 )
2020-06-03 10:51:06 +02:00
Wowzewow (Wezzy) and GitHub
0bba540bd5
fixes invisible stacking machine console ( #8967 )
2020-05-27 23:10:28 +03:00
Geeves and GitHub
52923bc322
More Ghostspawners ( #8909 )
...
Posibrains are now in the ghost spawner menu. Activating them is now a one-and-done deal, as they remain open in the ghost spawner until someone disables it or someone spawns in.
Syndicate Cyborgs have been added to the ghost spawner menu, and will remain in a boot-up state until someone spawns into it.
Syndicate Cyborg eye overlays have been fixed.
Wizard Familiars have been added to the ghost spawner menu, same as above.
Mining Drones have been added to the ghost spawner menu, one swipe is all you need, until someone joins in as them.
2020-05-25 19:22:53 +03:00
Wowzewow (Wezzy) and GitHub
74a0f05ef2
Makes the ore redemption console use the new sprites ( #8930 )
...
title.
forgot to change the code in the previous PR
2020-05-25 19:22:04 +03:00
Wowzewow (Wezzy) and GitHub
fad8415a8e
Pickup, Drop and Equip sounds ( #8861 )
2020-05-22 15:40:00 -03:00
e28d09f88a
description_fluff, description_antag and description_info shortening ( #8896 )
...
* description_fluff, description_antag and description_info shortening
* Update wezzy_desc-shit.yml
* Update html/changelogs/wezzy_desc-shit.yml
Co-authored-by: Werner <Arrow768@users.noreply.github.com >
Co-authored-by: Werner <Arrow768@users.noreply.github.com >
2020-05-21 12:45:22 +02:00
Geeves and GitHub
3ec99c8d64
Ports Hover Overlays ( #8870 )
...
* HUD Overlay
* finishes up the port
* fixes
2020-05-19 00:28:23 +02:00
Geeves and GitHub
541a1b493c
Shiny Wall Fixtures ( #8788 )
...
Some of the wall fixtures now glow in the dark, as they have bright cyan screens.
ATMs now gain an overlay when a card is inserted.
2020-05-04 18:57:14 +03:00
Matt Atlas and GitHub
105cb5d64e
Remove sharp/edge in procs and consolidate them into damage flags. ( #8672 )
2020-04-30 20:29:35 +02:00