Commit Graph

310 Commits

Author SHA1 Message Date
Erki f9de37b568 Fixes #5778 (#8804)
Well this was a dumbass mistake. But what happened is that I sent a pointer to a string instead of the string itself. The result was interesting, but non-functional.

Fixes #5778.
2020-05-03 10:45:17 +03:00
Erki f1f23e7006 fixes preferences not accepting flags > 1 << 16 (#8754)
So while I was doing completely different things, I remembered discussing, with Geeves, that our preferences toggles only save 16 bit flags. Despite BYOND now supporting 24 of them. Lo and behold, sanitization is at fault. So I fixed it.

Added a define BITFIELDMAX to indicate the max length of a BYOND bitfield. Replaced all relevant uses of 65535 with it. (Need to do a sweep for 0xffff as well, actually.)
2020-04-29 11:27:00 +03:00
Matt Atlas 4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00
Werner bf11747fc3 Revert "IPC Tag Project (#8649)"
This reverts commit f076f391f4.
2020-04-28 15:29:36 +02:00
Geeves f076f391f4 IPC Tag Project (#8649) 2020-04-28 14:45:56 +02:00
Geeves 01c26be826 Floating Messages (#8724)
What's the worst that could happen?
2020-04-25 16:13:24 +02:00
Matt Atlas 15bcc0f6d5 Radials, Tooltips, RCD and Borg Selection (#8710) 2020-04-24 17:00:30 +02:00
ParadoxSpace babba0d7be Shell Augment Fix (#8746) 2020-04-24 01:38:03 -03:00
Alberyk 7d86fdf901 Cyberpunk 2462: augments for real this time (#8113)
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
Alberyk 11d14d96ab Custom loadout bloat: clog edition (#8697) 2020-04-22 20:14:27 -03:00
Geeves d2f63580ff Wristbound Computer Introduction (#8648) 2020-04-22 00:04:11 +02:00
Alberyk b7f3c821f4 Fixes the pioneer scarf not being colorable (#8698) 2020-04-20 01:06:12 -03:00
Alberyk 32ce108eb7 Makes loadout gear tweaks a bit more modular (#8668) 2020-04-19 22:42:32 +02:00
HouseOfSynth 8be9259d45 Gives the leather jacket pockets (#8656) 2020-04-16 22:31:17 +02:00
Alberyk 8b4985483f Fashion Time (#8617) 2020-04-09 16:16:50 -03:00
feartheblackout 8debcddc6f Adds Coalition of Colonies flags to loadout (#8612) 2020-04-09 16:16:30 -03:00
Joshie 3c659357a6 Fashion Time 2020-04-07 03:44:41 +10:00
Joshie a55555f740 More Zeng-Hu Contractor Items (#8589) 2020-04-05 14:38:36 -03:00
Alberyk 8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
YourFatherFigure d440ceaa48 Adds sec stuff to loadout and removes green trenchcoat. (#8553)
Adds a new security armband and the detective uniforms to loadout. Adjusts the default grey and tan investigator uniforms to have their ties/accents be blue in order to fit in better with the rest of the department. Also fixes the Ftech uniform's pants. This also changes their names to "Tan investigator's uniform" and "grey investigator's uniform" due to both roles being able to wear the outfits. This also removes that green trenchcoat I made because frankly it wasn't very good.
2020-04-02 00:59:49 +02:00
Matt Atlas 700e49f047 New Underwear (#8343)
If there is a God, then He will prevent me from clicking the green button.
2020-03-23 20:27:57 +01:00
Wowzewow (Wezzy) 5387d4cf47 Glove small resprite, inhands and some cleanup (#8372) 2020-03-07 16:00:47 +01:00
Alberyk bf404fa459 Revert "Necropolis IPCs (#8334)" (#8369) 2020-02-29 21:30:37 -03:00
ParadoxSpace f558570592 Necropolis IPCs (#8334) 2020-02-29 14:04:08 +01:00
YourFatherFigure 4e08b21e68 Varsity jacket overhaul (#8329)
Replaced old varsity jackets with new sprites and gave them pockets.
2020-02-26 20:06:07 +01:00
ParadoxSpace e02e1398a9 Random Colored Silversun Shirts (#8325) 2020-02-26 01:19:49 -03:00
mikomyazaki 762ace9bd1 Adds a clear button to character record setting. (#8336) 2020-02-23 23:08:21 +02:00
mikomyazaki 3505a48b8c Can clear records in char setup. (#8304) 2020-02-19 18:44:18 +01:00
mikomyazaki 6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Geeves 74f06c77f3 Implements new Dominia Sprites (#8235) 2020-02-13 21:58:28 +01:00
Geeves 017119ef2c Adds a New Shirt Accessory (#8198) 2020-02-12 20:34:11 +01:00
ParadoxSpace ffeacf3433 Some Skrell Additions (#8196)
You can now put headcloth on your head instead of ears. Adds a breath mask. Adds a bunch of random gen names.
2020-02-11 20:31:07 +01:00
TheDanseMacabre 936c8826a8 Adds a new pair of pants to the loadout. (#8204) 2020-02-11 12:37:56 -03:00
Geeves bd2506d8a0 Hearing Aids (#8138) 2020-02-08 15:31:11 +01:00
Joshie 1ce9023597 Re-adds the Red Winter Coat (#8154)
Re-adds the former redsec winter coat as a generic red winter coat. It's the same coat from the picture on the Empire of Dominia wiki page.

Doesn't count as standard security uniform, and doesn't carry any armour values like the security winter coat whatsoever, either. But I guess Necropolis contractors could get away with it.
2020-02-06 21:16:54 +01:00
TheGoret fe0ff37849 Trinary Perfection clothing (#8171)
On the occasion of The Trinary Perfection rework, a religion tab has been added to the loadout. All clothes related to this religion are available in this new tab.
In the future, it can also be used for other religions.
2020-02-06 19:15:18 +01:00
YourFatherFigure 522af12939 Added a new fur-lined green trenchcoat. (#8114) 2020-02-01 13:48:06 +01:00
Geeves bd5dc2c66a Adds some full Th'akh Wrappings (#7992) 2020-01-31 00:01:33 +01:00
mikomyazaki 8e092ae828 Alien species without a gender will now spawn as Neuter, and are neuter in the character setup. (#8115)
Species that are neuter (at least from the human/player characters' perspective) will now properly spawn as neuter, and be neuter in the character setup screen.

This affects (tagged) IPCs, Dionae, Vox & Vaurca.

Also fixes some gender related grammar stuff.

I think all the procs that randomise based on gender will just default to one or the other and shouldn't have noticeably weird results.

This also fixes the bug where Diona players would be 'he/she', but NPC diona would be 'it'.
2020-01-29 01:12:49 -03:00
Geeves 658a9ceb83 modular computer stuff 2020-01-25 23:08:37 +02:00
Matt Atlas 3f87bb63ee Medbay Job Reshuffling (#7986) 2020-01-25 11:15:04 +01:00
ParadoxSpace 22083adf70 Yet Another Clothing PR (#8064) 2020-01-24 15:29:19 +01:00
ParadoxSpace bb9d60ac7b Department Jacket Tweaks (#7893)
Adds zippers to every single jacket's open sprite. Adds NT logo to back of Security jackets. Adds Service jacket. Makes descriptions slightly funnier.
2020-01-21 23:52:18 -03:00
BoryaTheSlayer 94db9e1273 Adds ported clothes from Polaris (#8024) 2020-01-18 20:54:13 +01:00
TheGoret de4f4cd81b Add more briefcases to the loadout and rework some icons (#7966)
Happy_Fox made sprites for briefcases and I decided to add them. He also reworked some basic hand-sprites, such as the weird outline on the brown one.
2020-01-17 15:53:34 +01:00
ParadoxSpace 8d810079f8 Additional TCFL Loadout Bits (#8003)
The sexy, more fashionable red field beret alongside the blue, less sexy dress one.
Removes the armor from the field/sentinel berets, as I'm sure the PR wouldn't fly otherwise.
2020-01-15 20:56:45 -03:00
TheGoret 1275d0261e Add flowercrowns to the loadout (#7972) 2020-01-13 12:00:12 +01:00
Kaedwuff 914469383f Adds Recolorable Aprons (#7907) 2020-01-08 18:06:24 -03:00
Alberyk ebd8640a52 Fixes age restrictions not working when jobs were restricted by species (#7931)
- fixes #7928
2020-01-06 22:54:44 +02:00
Alberyk fa8f844ce5 Fixes the brown holster selection on the loadout not working properly (#7864) 2019-12-31 12:13:03 +01:00