skull132
912fe7356e
Merge remote-tracking branch 'Aurorastation/development' into new-engine
...
# Conflicts:
# code/__HELPERS/unsorted.dm
2016-01-24 23:25:08 +02:00
skull132
c83e8374d3
Merge pull request #23 from Ryan784/step-sounds
...
Step sounds
2016-01-24 23:12:50 +02:00
skull132
4c0867c922
Merge pull request #22 from Ryan784/Lawgiver-1.0
...
Lawgiver
2016-01-24 23:12:44 +02:00
skull132
78bd043dbd
Merge pull request #21 from Ryan784/species-gloves-on-spawn
...
Species gloves on spawn
2016-01-24 23:12:37 +02:00
skull132
ed5ecab289
Merge pull request #16 from Mahzel/development
...
MagLock integration + Prisoner suit management
2016-01-24 23:12:03 +02:00
skull132
8c6544d033
Merge pull request #15 from FelisCorax/hair_eating_machines
...
Hair eating machines
2016-01-24 23:11:59 +02:00
skull132
e63c3d00c0
Merge pull request #14 from Mahzel/master
...
Interns integration
2016-01-24 23:11:53 +02:00
skull132
2bded92969
Merge pull request #10 from Ryan784/Welder-Bomb-Delay
...
Welder bomb delay
2016-01-24 23:11:41 +02:00
skull132
de8728986a
Merge pull request #8 from Ryan784/Null-Rod-Conversion
...
Null rod conversion
2016-01-24 23:11:36 +02:00
skull132
df009a3307
Merge pull request #3 from skull132/telescience-import
...
Telescience import
2016-01-24 23:11:09 +02:00
Ryan784
5f655dbbdb
Vampire Gamemode Developement Test
...
The Vampire gamemode, as ported right now. The gamemode is in, as well
as creating a vampire through the traitor panel. All abilities seem to
function, unable to test enthrall however (though I have a feeling it
will have to be redone). Enthralling someone without a CKey will give
you the correct response, however.
Any abilities having to do with lums will need to be redone. Vamphud as
well.
If looking over this and pointing out errors/fixing is faster than
simply porting it yourself, then feel free to do so!
2016-01-20 22:14:21 -05:00
Lord Lag
ee583b913d
Vaurca Update
...
Vaurca for ne code, now with better sprites
2016-01-20 19:50:19 +00:00
Ryan784
1072aa68d9
Footstep Sounds + ASFX Tab
...
Footstep sounds and the ASFX Tab is back! You can not only hear
footsteps once again, but enable/disable the voting sound.
2016-01-14 18:28:09 -05:00
Ryan784
92c1ab268c
Lawgiver reinstated
...
Adds back in Lawgiver, the lawgiver lockbox and the ability to create
them in research.
2016-01-14 16:54:26 -05:00
Ryan784
e46630b636
Specie specific gloves on spawn
...
Adds the species specific gloves to their respective species on spawn
2016-01-14 00:29:39 -05:00
Mahzel
dbf7fc178f
Didn't paste? Oo
2016-01-13 23:37:21 +01:00
Mahzel
638f955420
Cell tracker
2016-01-13 23:28:04 +01:00
Mahzel
d5e2689336
MagLock integration
2016-01-13 22:57:13 +01:00
FelisCorax
e85c19046f
Copied machine hair eating code from current server.
2016-01-13 16:11:58 -05:00
Mahzel
4a1bed835c
Removed assistant titles.
2016-01-13 22:08:22 +01:00
Mahzel
b3e6c95ac7
Interns integration
2016-01-13 18:48:41 +01:00
Ryan784
10765a4fad
Welder Bomb delay 2.0
...
This time without message_mods!
2016-01-13 09:39:53 -05:00
skull132
c7ae4df416
dbcon_old removal, table prefixing
...
Prefixes the tables properly with ss13_, and removes active references to dbcon_old and related procs.
2016-01-13 15:59:36 +02:00
skull132
5de3f05ae1
Initial Commit
2016-01-13 14:25:06 +02:00
Ryan784
f1e8e45777
Welder Bomb Delay
...
Adds a delay to welder-bombing, and alerts mods/admins.
2016-01-12 22:48:18 -05:00
Ryan784
5d6afbf749
Null Rod Conversion
...
Null Rod conversion is no longer instantaneous, just like with
conversion a Cult Member will have the option to resist.
2016-01-12 18:48:47 -05:00
ccomp5950
8614484408
Hidden doors when open can be seen through.
...
Fixes #11765
2015-12-27 19:17:21 -05:00
Chinsky
976666dcc9
Merge pull request #11747 from PsiOmegaDelta/151224-ByeByeForeverClown
...
Fixes #11745 .
2015-12-26 19:24:47 +03:00
GinjaNinja32
34b8c99d52
backport fix for #10705 from dev
...
fix #10705
2015-12-25 00:56:16 +00:00
PsiOmegaDelta
b0aa56089e
Fixes #11745 .
2015-12-24 19:11:32 +01:00
ccomp5950
ccda750ee1
AI Malf will no longer be able to spawn a non-antag AI
...
fixes #10554
2015-12-24 12:26:56 -05:00
Sebastian Broberg
90f27ca42c
Fixes chemgrenades
...
Fixes #11686
2015-12-23 23:46:53 +01:00
GinjaNinja32
ae7f59a23f
Merge pull request #11725 from Ccomp5950/stumpy
...
Stumpy hands and arms can no longer pull stuff out of bags and such.
2015-12-22 03:00:21 +00:00
ccomp5950
fe62634775
Stumpy hands and arms can no longer pull stuff out of bags and such.
...
Resolves #11404
2015-12-21 17:56:30 -05:00
ccomp5950
d574d60e26
Canisters now work in unpowered areas.
2015-12-21 15:00:25 -05:00
Chinsky
4a0d121f25
Merge pull request #11702 from PsiOmegaDelta/151217-PolarFixesMaster
...
No verbose cantouch check when not climbable
2015-12-19 03:13:45 +03:00
Loganbacca
07e81c059c
Fixed bullets traveling diagonally through windows
...
- Fixes #11465
2015-12-18 20:12:46 +13:00
Hubblenaut
dc2ad43dc5
No verbose cantouch check when not climbable
2015-12-17 17:44:04 +01:00
Spamcat
905070bc96
\the
2015-12-16 20:30:26 +03:00
Spamcat
8df6ee3318
\red >> styles
2015-12-16 20:21:10 +03:00
Spamcat
485a2fdd45
Made kitchen utensils less dangerous.
...
#11370
2015-12-16 20:07:35 +03:00
Spamcat
f2ac9a023b
pAIs no longer see custom emotes twice.
...
fuck i spent way too much time on a single line fix
2015-12-16 19:36:14 +03:00
SkyMarshal
415f78ee18
Chem grenades are no longer melted by acid.
...
Fixes #10478
2015-12-12 16:29:05 -07:00
PsiOmegaDelta
db9615f94d
Merge pull request #11672 from comma/tooreal
...
Fixes #9091
2015-12-12 12:47:07 +01:00
Chinsky
8940705921
Fixes #9091
2015-12-12 14:40:51 +03:00
Chinsky
37a93231d6
Fixes #8741
2015-12-12 14:09:59 +03:00
Atlantis
b13e445b40
Fixes #11456
...
- Fixes #11456 by using wires.Interact() rather than current method.
2015-12-11 13:29:42 +01:00
Zuhayr
7a9d7bf0c9
Fixes #10753
2015-12-10 10:41:48 +10:30
Zuhayr
f1630108db
Fixes #10915
2015-12-10 10:32:35 +10:30
Hubblenaut
706e12e9ab
Camera Hotfix
2015-12-09 09:03:01 +01:00