Commit Graph

10495 Commits

Author SHA1 Message Date
skull132
912fe7356e Merge remote-tracking branch 'Aurorastation/development' into new-engine
# Conflicts:
#	code/__HELPERS/unsorted.dm
2016-01-24 23:25:08 +02:00
skull132
c83e8374d3 Merge pull request #23 from Ryan784/step-sounds
Step sounds
2016-01-24 23:12:50 +02:00
skull132
4c0867c922 Merge pull request #22 from Ryan784/Lawgiver-1.0
Lawgiver
2016-01-24 23:12:44 +02:00
skull132
78bd043dbd Merge pull request #21 from Ryan784/species-gloves-on-spawn
Species gloves on spawn
2016-01-24 23:12:37 +02:00
skull132
ed5ecab289 Merge pull request #16 from Mahzel/development
MagLock integration + Prisoner suit management
2016-01-24 23:12:03 +02:00
skull132
8c6544d033 Merge pull request #15 from FelisCorax/hair_eating_machines
Hair eating machines
2016-01-24 23:11:59 +02:00
skull132
e63c3d00c0 Merge pull request #14 from Mahzel/master
Interns integration
2016-01-24 23:11:53 +02:00
skull132
2bded92969 Merge pull request #10 from Ryan784/Welder-Bomb-Delay
Welder bomb delay
2016-01-24 23:11:41 +02:00
skull132
de8728986a Merge pull request #8 from Ryan784/Null-Rod-Conversion
Null rod conversion
2016-01-24 23:11:36 +02:00
skull132
df009a3307 Merge pull request #3 from skull132/telescience-import
Telescience import
2016-01-24 23:11:09 +02:00
Ryan784
5f655dbbdb Vampire Gamemode Developement Test
The Vampire gamemode, as ported right now. The gamemode is in, as well
as creating a vampire through the traitor panel. All abilities seem to
function, unable to test enthrall however (though I have a feeling it
will have to be redone). Enthralling someone without a CKey will give
you the correct response, however.

Any abilities having to do with lums will need to be redone. Vamphud as
well.

If looking over this and pointing out errors/fixing is faster than
simply porting it yourself, then feel free to do so!
2016-01-20 22:14:21 -05:00
Lord Lag
ee583b913d Vaurca Update
Vaurca for ne code, now with better sprites
2016-01-20 19:50:19 +00:00
Ryan784
1072aa68d9 Footstep Sounds + ASFX Tab
Footstep sounds and the ASFX Tab is back! You can not only hear
footsteps once again, but enable/disable the voting sound.
2016-01-14 18:28:09 -05:00
Ryan784
92c1ab268c Lawgiver reinstated
Adds back in Lawgiver, the lawgiver lockbox and the ability to create
them in research.
2016-01-14 16:54:26 -05:00
Ryan784
e46630b636 Specie specific gloves on spawn
Adds the species specific gloves to their respective species on spawn
2016-01-14 00:29:39 -05:00
Mahzel
dbf7fc178f Didn't paste? Oo 2016-01-13 23:37:21 +01:00
Mahzel
638f955420 Cell tracker 2016-01-13 23:28:04 +01:00
Mahzel
d5e2689336 MagLock integration 2016-01-13 22:57:13 +01:00
FelisCorax
e85c19046f Copied machine hair eating code from current server. 2016-01-13 16:11:58 -05:00
Mahzel
4a1bed835c Removed assistant titles. 2016-01-13 22:08:22 +01:00
Mahzel
b3e6c95ac7 Interns integration 2016-01-13 18:48:41 +01:00
Ryan784
10765a4fad Welder Bomb delay 2.0
This time without message_mods!
2016-01-13 09:39:53 -05:00
skull132
c7ae4df416 dbcon_old removal, table prefixing
Prefixes the tables properly with ss13_, and removes active references to dbcon_old and related procs.
2016-01-13 15:59:36 +02:00
skull132
5de3f05ae1 Initial Commit 2016-01-13 14:25:06 +02:00
Ryan784
f1e8e45777 Welder Bomb Delay
Adds a delay to welder-bombing, and alerts mods/admins.
2016-01-12 22:48:18 -05:00
Ryan784
5d6afbf749 Null Rod Conversion
Null Rod conversion is no longer instantaneous, just like with
conversion a Cult Member will have the option to resist.
2016-01-12 18:48:47 -05:00
ccomp5950
8614484408 Hidden doors when open can be seen through.
Fixes #11765
2015-12-27 19:17:21 -05:00
Chinsky
976666dcc9 Merge pull request #11747 from PsiOmegaDelta/151224-ByeByeForeverClown
Fixes #11745.
2015-12-26 19:24:47 +03:00
GinjaNinja32
34b8c99d52 backport fix for #10705 from dev
fix #10705
2015-12-25 00:56:16 +00:00
PsiOmegaDelta
b0aa56089e Fixes #11745. 2015-12-24 19:11:32 +01:00
ccomp5950
ccda750ee1 AI Malf will no longer be able to spawn a non-antag AI
fixes #10554
2015-12-24 12:26:56 -05:00
Sebastian Broberg
90f27ca42c Fixes chemgrenades
Fixes #11686
2015-12-23 23:46:53 +01:00
GinjaNinja32
ae7f59a23f Merge pull request #11725 from Ccomp5950/stumpy
Stumpy hands and arms can no longer pull stuff out of bags and such.
2015-12-22 03:00:21 +00:00
ccomp5950
fe62634775 Stumpy hands and arms can no longer pull stuff out of bags and such.
Resolves #11404
2015-12-21 17:56:30 -05:00
ccomp5950
d574d60e26 Canisters now work in unpowered areas. 2015-12-21 15:00:25 -05:00
Chinsky
4a0d121f25 Merge pull request #11702 from PsiOmegaDelta/151217-PolarFixesMaster
No verbose cantouch check when not climbable
2015-12-19 03:13:45 +03:00
Loganbacca
07e81c059c Fixed bullets traveling diagonally through windows
- Fixes #11465
2015-12-18 20:12:46 +13:00
Hubblenaut
dc2ad43dc5 No verbose cantouch check when not climbable 2015-12-17 17:44:04 +01:00
Spamcat
905070bc96 \the 2015-12-16 20:30:26 +03:00
Spamcat
8df6ee3318 \red >> styles 2015-12-16 20:21:10 +03:00
Spamcat
485a2fdd45 Made kitchen utensils less dangerous.
#11370
2015-12-16 20:07:35 +03:00
Spamcat
f2ac9a023b pAIs no longer see custom emotes twice.
fuck i spent way too much time on a single line fix
2015-12-16 19:36:14 +03:00
SkyMarshal
415f78ee18 Chem grenades are no longer melted by acid.
Fixes #10478
2015-12-12 16:29:05 -07:00
PsiOmegaDelta
db9615f94d Merge pull request #11672 from comma/tooreal
Fixes #9091
2015-12-12 12:47:07 +01:00
Chinsky
8940705921 Fixes #9091 2015-12-12 14:40:51 +03:00
Chinsky
37a93231d6 Fixes #8741 2015-12-12 14:09:59 +03:00
Atlantis
b13e445b40 Fixes #11456
- Fixes #11456 by using wires.Interact() rather than current method.
2015-12-11 13:29:42 +01:00
Zuhayr
7a9d7bf0c9 Fixes #10753 2015-12-10 10:41:48 +10:30
Zuhayr
f1630108db Fixes #10915 2015-12-10 10:32:35 +10:30
Hubblenaut
706e12e9ab Camera Hotfix 2015-12-09 09:03:01 +01:00