harryob
578bae6f6f
no relative pathing ( #16234 )
...
* the voices win in the end
* cleanup
* changelog
* secure.dm hates me
* make_exact_fit() in initialize instead of whatever was happening before
2023-04-30 21:10:13 +00:00
Ben
0c06cc65d9
Exosuit weapon refactor ( #15416 )
...
* first
* mounted smg and laser changes
* Changelog
* alt click
* hehe oopsie
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com >
---------
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com >
2023-04-15 20:13:27 +00:00
Geeves
72b18e1ad5
Mecha Mobility ( #16181 )
...
* Mecha Mobility
* we do a little signal code
2023-04-12 17:33:03 +00:00
Wildkins
3f4786ab23
Fix several hard-dels, add harddel ref tracking ( #16174 )
2023-04-10 20:42:20 +00:00
Fluffy
2e183a7895
Fixed screen mecha Initialize ( #16129 )
2023-03-27 15:40:53 +00:00
Fluffy
24e2c08caf
Fix mech flare Initialize ( #16130 )
2023-03-27 15:40:39 +00:00
Alberyk
a14daa810f
Adds the P’kus-3 ( #15810 )
2023-02-16 08:58:13 -03:00
Matt Atlas
31c73ead85
Ports the radiation subsystem and cleans up damage flags. ( #15715 )
2023-02-07 13:22:47 +01:00
Geeves
aadabe1935
Exosuit Tweaks ( #15673 )
2023-02-03 23:45:19 +01:00
RustingWithYou
e3d9e4598f
Adds gpses to literally every ghostrole ship + sfa powerloader ( #15622 )
2023-01-25 12:35:30 +01:00
Matt Atlas
dd482c63af
Update the codebase to 515. ( #15553 )
...
* Update the codebase to 515.
* edit that
* WHOOPS
* maor
* maybe works
* libcall and shit
* do that too
* remove that
* auxtools isnt updated so get rid of it
* actually remove auxtools lol
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2023-01-23 21:21:37 +01:00
Matt Atlas
f9d8fc6f04
Security weaponry and balance tweaks. ( #15297 )
2023-01-23 15:05:40 +01:00
SleepyGemmy
0018c1bf0e
Fixes a Loadout Entry Description ( #15595 )
2023-01-19 12:47:00 +01:00
Fluffy
04d89f212a
Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ ( #15519 )
2023-01-10 19:22:14 +01:00
Matt Atlas
b1869884c1
Revert "Singletons + refactor of /datum/observ ( #15487 )" ( #15515 )
2023-01-05 19:21:22 +01:00
Fluffy
0ddcf0817a
Singletons + refactor of /datum/observ ( #15487 )
2023-01-05 18:41:40 +01:00
Wildkins
59956d044b
Fix turning intercom speakers off ( #15435 )
2022-12-25 16:18:01 +01:00
Ben
08ea99f3b6
Mechs now can open and close inflatables ( #15324 )
2022-12-22 21:46:49 +01:00
Wildkins
bb04ba3f87
Typecheck all return_air calls ( #15363 )
2022-12-19 12:19:41 +01:00
Wildkins
2fcfa8adb7
Ports /tg/ spatial grid system, refactors telecomms, destroys lag ( #15140 )
2022-12-09 12:35:33 +01:00
TheDanseMacabre
2a1ec5cc29
SSMD Recon Corvette ( #15218 )
2022-12-07 18:07:11 +01:00
SleepyGemmy
05b7f7c278
Fixes RFD Not Being Able to (De)construct Windows ( #14665 )
2022-11-18 12:43:18 +01:00
Matt Atlas
65cece06b7
Adds a ship to ship combat system and weapons for the Horizon. ( #14851 )
2022-11-05 20:11:16 +01:00
SleepyGemmy
241350481c
Combat Robot Tweaks ( #14955 )
2022-10-30 11:47:32 +01:00
Jaraci
4a72baca43
Adds the new health analyser noises to PDA scanners and mech scanners ( #14860 )
2022-10-04 10:00:02 +02:00
listerla
1f3452eb74
amexosuit ( #14838 )
2022-09-21 19:31:45 -03:00
Benedict
b233cd5519
Exosuit RCD now displays Radial Menu ( #14220 )
2022-06-13 18:05:43 +02:00
Benedict
424247371e
Exosuit Reinforcement now Refunds ( #14188 )
2022-06-04 22:16:47 +02:00
Afya212
c594a158b0
Mechs check if unlocked when unlinking ( #14105 )
...
* Child lock
* Details
* Space
* Talking
* Oop
Spelling
2022-05-29 01:46:30 +02:00
Wowzewow (Wezzy)
eafa547b5c
Ports use_tool proc from /tg/ ( #13411 )
2022-05-23 14:39:00 +02:00
Benedict
4a25ff7155
Exosuit Equipment Tweaking ( #13925 )
2022-05-23 12:47:40 +02:00
Benedict
12ecc934f1
Implements PASSRAILING as a new pass flag ( #14009 )
2022-05-23 12:46:59 +02:00
Wildkins
2bb8db37b9
Clean up runtime errors, fix VueUIs opening offscreen ( #14025 )
...
* Clean up runtime errors, fix VueUIs opening offscreen
* woops
* myazaki is based
2022-05-20 18:36:14 +02:00
Wildkins
a4461a17af
Implement Bay's SSmachinery and power usage updates, further unclogging the toilet ( #13910 )
2022-05-16 18:50:16 +02:00
Wildkins
dc3093c047
Fix suit coolers and exosuits for IPCs ( #13867 )
2022-05-11 02:11:40 +02:00
mikomyazaki
e59589ec8a
Gripper attackby fixes ( #13571 )
...
This cannot go wrong, can it?
2022-04-20 22:15:15 +02:00
Matt Atlas
d1d8a55f3d
Revert "Megaphone Say Signals ( #12926 )" ( #13551 )
2022-04-18 11:03:59 +02:00
Geeves
532e07b244
Megaphone Say Signals ( #12926 )
2022-04-16 21:32:00 +02:00
alberyk
12a70b50b7
Merge branch 'master' into updates_the_nbt
...
# Conflicts:
# code/__defines/misc.dm
# code/game/machinery/machinery.dm
# maps/_common/mapsystem/map.dm
2022-02-19 10:26:35 -03:00
mikomyazaki
08ea043e69
Initialize and GC failure fixes #1 ( #13190 )
2022-02-15 23:45:30 +01:00
Geeves
ce1f702435
Misc Fixes
2022-01-23 00:49:40 +02:00
Casper3667
fb13f6615f
Adds sensitive hearing ( #12151 )
2021-10-15 19:02:12 +02:00
Geeves
15aaa4e873
Powerful Mechs ( #12193 )
2021-08-31 18:05:09 +02:00
Alberyk
e0a44e7a19
Give me the peac gun ( #12295 )
2021-08-17 17:08:42 +02:00
Geeves
9dbe696d96
Stronger Mechs ( #12192 )
...
Mech ballistic and laser armor has been buffed, allowing them to function for longer in firefights. Combat armor melee armor has also been buffed.
Fixed analyzing mechs not giving the correct integrity values.
2021-07-24 21:51:48 +03:00
Geeves
39e66cc5be
Exosuit Phazon Module ( #12157 )
2021-07-14 22:37:50 -03:00
Geeves
7b1ff2195f
Exosuit Convenience ( #12159 )
2021-07-14 20:03:45 -03:00
Geeves
95f984a410
Material Initialize Fix ( #12167 )
2021-07-12 14:37:50 -03:00
Casper3667
fe6b2f6068
Fixes mech immortality ( #12137 )
...
Co-authored-by: TheGreyWolf <mc-casper@hotmail.dk >
2021-07-02 19:01:17 -03:00
Matt Atlas
742357e0e8
Melee now applies AP to humans too, mech EMP armor fix. ( #11855 )
2021-05-06 16:22:09 +02:00