Commit Graph

23 Commits

Author SHA1 Message Date
Fluffy f5a6f477a3 Grauwolf Sensor Probe Projectile (#15817)
* Barest, non-working-as-intended, implementation

* More work

* More work

* More work

* Cleanup, handle datalinks correctly

* changelog

* Fixed description, added Caelphon's icons, added probe define for impact type

* Moved things around as asked

* guh?
2023-04-15 20:13:30 +00:00
Matt Atlas fee7deabd7 Fixes a lot of bugs. (#16187)
* Fixes a lot of bugs.

* fix more shit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 17:29:16 +00:00
TheDanseMacabre 986991c135 Francisca Fragmentation Ammo (#15848) 2023-02-20 19:34:01 -03:00
Matt Atlas dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Geeves f243e418ff Movable Overmap Events (#15551) 2023-01-23 20:50:44 +01:00
SleepyGemmy 0018c1bf0e Fixes a Loadout Entry Description (#15595) 2023-01-19 12:47:00 +01:00
Wildkins 1e0c02b9d9 Fixes some runtimes (#15565) 2023-01-13 12:25:47 +01:00
TheDanseMacabre aac628fdeb Dominian Naval Ship (#15333) 2023-01-07 12:38:55 +01:00
Wowzewow (Wezzy) e7aabb7e14 Standardised Contained Sprites : Now Atomic (#15142) 2022-12-17 12:28:27 +01:00
Matt Atlas a5132f3153 Adds a solarian coilgun. (#15255) 2022-12-08 17:11:40 +01:00
SleepyGemmy 198ef5ed88 Ship Weapon Barrels Fixes (#15191) 2022-11-29 13:05:59 +01:00
anconfuzedrock c980ce8a32 adds new bruiser ammo, modifies old bruiser ammo, makes ammo heavier (#15171) 2022-11-27 18:43:52 +01:00
anconfuzedrock 4186833649 Adds the Izharshan Unathi Pirate ship (#15137) 2022-11-23 22:31:58 +01:00
Matt Atlas 1175e14dde Lets non-ship visitables use ship guns, some more cleanup. (#15127) 2022-11-23 21:59:33 +01:00
Matt Atlas a4e25a111c Fixes the Grauwolf and Francisca projectiles not using their overmap projectile icon. (#15144)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-11-21 18:06:16 +01:00
Matt Atlas 0d52eea501 Removes bridge crew access to the ammunition room and flak, other changes. (#15084)
* Removes bridge crew access to the ammunition room and flak, other changes.

* fffff

* fix projectiles not deleting at map end; projectile range nerf; wrap-around; leviathan projectile speed up

* fixes

* automatic detargeting

* fix that

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-11-15 23:04:08 +01:00
Ramke 9eb5d3e92b Mobs using listen ability receive ear damage from ship guns (#15069) 2022-11-13 16:11:35 +01:00
Matt Atlas 4db452cfa8 Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings. (#15054)
* Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings.

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/machinery/machinery.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2022-11-11 01:51:40 +01:00
Matt Atlas f1423a881e Fixes some overmap projectile bugs. (#15072)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-11-10 23:56:16 +01:00
Matt Atlas ce008a820e Fixes diagonal ship to ship combat, fixes overmap projectiles being slower than they should be, other fixes. (#15057) 2022-11-09 17:34:08 +01:00
Matt Atlas 03b78debc1 Francisca buffs, fixes maneuvers. (#15052) 2022-11-07 19:30:10 +01:00
Matt Atlas ee4e9000f0 Fixes some ship weapon bugs. (#15035)
* Fixes some ship weapon bugs.

* missed entry

* list sort

* cl + fix

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-11-06 18:24:51 +01:00
Matt Atlas 65cece06b7 Adds a ship to ship combat system and weapons for the Horizon. (#14851) 2022-11-05 20:11:16 +01:00