Fluffy
f5a6f477a3
Grauwolf Sensor Probe Projectile ( #15817 )
...
* Barest, non-working-as-intended, implementation
* More work
* More work
* More work
* Cleanup, handle datalinks correctly
* changelog
* Fixed description, added Caelphon's icons, added probe define for impact type
* Moved things around as asked
* guh?
2023-04-15 20:13:30 +00:00
Matt Atlas
fee7deabd7
Fixes a lot of bugs. ( #16187 )
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* Fixes a lot of bugs.
* fix more shit
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Co-authored-by: Matt Atlas <liermattia@gmail.com >
2023-04-10 17:29:16 +00:00
TheDanseMacabre
986991c135
Francisca Fragmentation Ammo ( #15848 )
2023-02-20 19:34:01 -03:00
Matt Atlas
dd482c63af
Update the codebase to 515. ( #15553 )
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* Update the codebase to 515.
* edit that
* WHOOPS
* maor
* maybe works
* libcall and shit
* do that too
* remove that
* auxtools isnt updated so get rid of it
* actually remove auxtools lol
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2023-01-23 21:21:37 +01:00
Geeves
f243e418ff
Movable Overmap Events ( #15551 )
2023-01-23 20:50:44 +01:00
SleepyGemmy
0018c1bf0e
Fixes a Loadout Entry Description ( #15595 )
2023-01-19 12:47:00 +01:00
Wildkins
1e0c02b9d9
Fixes some runtimes ( #15565 )
2023-01-13 12:25:47 +01:00
TheDanseMacabre
aac628fdeb
Dominian Naval Ship ( #15333 )
2023-01-07 12:38:55 +01:00
Wowzewow (Wezzy)
e7aabb7e14
Standardised Contained Sprites : Now Atomic ( #15142 )
2022-12-17 12:28:27 +01:00
Matt Atlas
a5132f3153
Adds a solarian coilgun. ( #15255 )
2022-12-08 17:11:40 +01:00
SleepyGemmy
198ef5ed88
Ship Weapon Barrels Fixes ( #15191 )
2022-11-29 13:05:59 +01:00
anconfuzedrock
c980ce8a32
adds new bruiser ammo, modifies old bruiser ammo, makes ammo heavier ( #15171 )
2022-11-27 18:43:52 +01:00
anconfuzedrock
4186833649
Adds the Izharshan Unathi Pirate ship ( #15137 )
2022-11-23 22:31:58 +01:00
Matt Atlas
1175e14dde
Lets non-ship visitables use ship guns, some more cleanup. ( #15127 )
2022-11-23 21:59:33 +01:00
Matt Atlas
a4e25a111c
Fixes the Grauwolf and Francisca projectiles not using their overmap projectile icon. ( #15144 )
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Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-21 18:06:16 +01:00
Matt Atlas
0d52eea501
Removes bridge crew access to the ammunition room and flak, other changes. ( #15084 )
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* Removes bridge crew access to the ammunition room and flak, other changes.
* fffff
* fix projectiles not deleting at map end; projectile range nerf; wrap-around; leviathan projectile speed up
* fixes
* automatic detargeting
* fix that
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-15 23:04:08 +01:00
Ramke
9eb5d3e92b
Mobs using listen ability receive ear damage from ship guns ( #15069 )
2022-11-13 16:11:35 +01:00
Matt Atlas
4db452cfa8
Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings. ( #15054 )
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* Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings.
* Apply suggestions from code review
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
* Update code/game/machinery/machinery.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
Co-authored-by: Matt Atlas <liermattia@gmail.com >
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2022-11-11 01:51:40 +01:00
Matt Atlas
f1423a881e
Fixes some overmap projectile bugs. ( #15072 )
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Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-10 23:56:16 +01:00
Matt Atlas
ce008a820e
Fixes diagonal ship to ship combat, fixes overmap projectiles being slower than they should be, other fixes. ( #15057 )
2022-11-09 17:34:08 +01:00
Matt Atlas
03b78debc1
Francisca buffs, fixes maneuvers. ( #15052 )
2022-11-07 19:30:10 +01:00
Matt Atlas
ee4e9000f0
Fixes some ship weapon bugs. ( #15035 )
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* Fixes some ship weapon bugs.
* missed entry
* list sort
* cl + fix
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-06 18:24:51 +01:00
Matt Atlas
65cece06b7
Adds a ship to ship combat system and weapons for the Horizon. ( #14851 )
2022-11-05 20:11:16 +01:00