Commit Graph
385 Commits
Author SHA1 Message Date
RustingWithYouandGitHub c7deeb930e Floral Somatoray Gene Targeting (#15111) 2022-11-23 22:32:09 +01:00
SleepyGemmyandGitHub 2d06230cd1 Deck 3 Security Mapping Oversights Fixes (#15080) 2022-11-12 22:56:29 +01:00
SleepyGemmyandGitHub 241350481c Combat Robot Tweaks (#14955) 2022-10-30 11:47:32 +01:00
Matt AtlasandGitHub 75eb4c32e3 Buffs plasma projectiles. (#14811) 2022-09-18 13:52:29 +02:00
Matt AtlasandGitHub 24e733588c Adds some Skrell weapons/armour/uniforms for the Skrell team. (#14490) 2022-09-07 13:42:13 +02:00
Matt AtlasandGitHub f768a9022d Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. (#14371) 2022-08-02 17:59:51 +02:00
TheDanseMacabreandGitHub 278f0d23b9 Antag Rebalances, Armory Restock (#13830) 2022-06-29 20:45:58 +02:00
Matt AtlasandGitHub 0973d9b6bc Fixes leftover usage of the deprecated flick("flash"). (#14339) 2022-06-19 02:25:11 +02:00
connorjg1andGitHub b714794eb9 Vaurca Blaster buff and Vaurca merchant changes. (#14247) 2022-06-11 16:12:13 +02:00
KingOfThePingandGitHub 54de8f7254 Adds the super heavy pistol (#13829) 2022-06-11 16:11:33 +02:00
TheDanseMacabreandGitHub a3b4e1db26 Minor protolathe removal (#14134) 2022-06-09 12:42:26 +02:00
BenedictandGitHub 12ecc934f1 Implements PASSRAILING as a new pass flag (#14009) 2022-05-23 12:46:59 +02:00
alberyk 7f16fb5dde gunfix 2022-01-31 00:52:26 -03:00
alberyk 8bd145478d gun tweak 2022-01-31 00:52:06 -03:00
GeevesandGitHub 431d0def40 Thermal Drill Tweaks (#12770) 2021-11-21 21:03:47 +01:00
nerocavalierandGitHub 86002def14 Icelance capacity + laser change (#12494) 2021-09-25 21:27:52 +02:00
connorjg1andGitHub afb3843257 Adjusts Plasma Pistol and Bolter (#12449) 2021-09-07 23:00:08 -03:00
GeevesandGitHub 15aaa4e873 Powerful Mechs (#12193) 2021-08-31 18:05:09 +02:00
AlberykandGitHub e0a44e7a19 Give me the peac gun (#12295) 2021-08-17 17:08:42 +02:00
AlberykandGitHub 2134a4ca69 Adds a new mining dungeon (#12272) 2021-08-05 18:08:34 +02:00
GeevesandGitHub 216bd9c2bb Skrell Stuff (#12095)
I made some tweaks and changes here and there, mostly bugfixes. I have absolutely no idea who added what, it happened too long ago, so if you want changelog credits, post here or DM me.
2021-06-25 19:01:22 +03:00
WickedCybsandGitHub 5e624743b0 Weapon Tweaks - Ballistic Penetration & X-Ray Firing Speed (#11917) 2021-05-25 14:32:57 +02:00
Matt AtlasandGitHub a1c25ba1f9 Ports Technomancer from Polaris. (#11595) 2021-05-08 16:08:53 +02:00
WickedCybsandGitHub 9e25b529cc Some TCFL Projectile Rebalances (#11818) 2021-05-08 12:03:44 +02:00
WickedCybsandGitHub 679d81440b Adds a Ballistic Carbine (#11695) 2021-04-22 12:01:46 +02:00
WickedCybsandGitHub 57504d5020 Gatling Laser Buff (#11669) 2021-04-19 13:09:39 +02:00
Matt AtlasandGitHub 1e1c25baa5 Nerfs most armor across the board, shuffles guns values around. (#11467) 2021-03-25 16:02:40 +01:00
MarinaGryphonandGitHub 00d6879aff Enforces TRUE/FALSE for edge (#11495) 2021-03-24 00:20:12 -03:00
GeevesandGitHub 5960c2f2be SCC Things (#11330) 2021-03-18 17:10:36 +01:00
AlberykandGitHub 456ff8be37 Reduces the laser rifle armor penetration (#11370) 2021-03-08 17:47:33 +01:00
GeevesandGitHub b819c7878f Laser Tag Gear (#11193) 2021-03-07 17:14:26 +01:00
AlberykandGitHub 78c815af87 Reduces the radiation damage caused by uranium golems (#11356) 2021-03-05 18:55:51 -03:00
Matt AtlasandGitHub 36df63f1ff Correctly flags blaster bolts as laser damage. (#11366) 2021-03-04 16:02:25 +01:00
Matt AtlasandGitHub d1a30fc4a0 Unnerf security's non-lethals, revert pain decay changes. (#11305) 2021-03-02 20:40:03 +01:00
AlberykandGitHub bd2f466f57 Reduces the damage of medium bullets (#11263) 2021-02-23 19:40:41 -03:00
Matt AtlasandGitHub c30cd94024 Reworks armor damage reduction + armor components + more goodies. (#11106)
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.

Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
AlberykandGitHub 1a98599edd Adds a freeze ray gun (#11114)
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
MarinaGryphonandGitHub c720e947ed /decl/chem (#10538) 2021-01-17 00:11:28 +02:00
GeevesandGitHub 6587585f97 Disruptor Counter-nerf (#10934) 2021-01-11 11:04:00 +01:00
GeevesandGitHub 114224e094 Disruptor Nerf (#10698) 2021-01-02 13:56:22 +01:00
Matt AtlasandGitHub 8007ccd2ea IPC battery rework, ion rifle nerf, surge damage. (#10245)
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
  - Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
  - Surge damage has special interactions with the mechanical heart and eyes.
  - EMP damage is no longer randomized. It is now much more consistent.
  - IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
  - Hardsuits can now be charged in robot chargers if you are wearing them.
  - Ion bolts now have a hit sound.
  - Removed the ion rifle lethal mode.
  - The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
GeevesandGitHub 267f348174 Xenofauna Guns (#10700) 2020-12-12 16:47:39 -03:00
WildkinsandGitHub d4476510e9 Fix polymorph wands not setting species properly (#10708) 2020-12-03 14:19:57 +01:00
GeevesandGitHub a9f8bf74ed Emagged Pest Gun (#10399) 2020-11-01 20:54:56 +01:00
GeevesandGitHub 6c55a954c3 Tracking Slugs (#10287) 2020-10-23 17:22:27 +02:00
AlberykandGitHub e2d4cc0648 Phoron bolts no longer deal organ damage (#10252) 2020-10-17 00:45:09 -03:00
flpfsandGitHub 511f0d3ec5 Changes crossbow damage type (#10131) 2020-10-03 13:42:16 +02:00
Matt AtlasandGitHub 556f1aa86f Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. (#10053)
Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.

    Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.

    Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.

    Fixed the vampire frenzy overlay never showing.

    Unconsciousness is now FULL darkness.

    Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
TheDanseMacabreandGitHub 43c5919307 Danse's Gun Changes 2: With a vengeance (#9878)
* joe

* Update bullets.dm

* Update boxes.dm

* Update automatic.dm

* Update minigun.dm

* Create dansemacabre-woodmanstillbad.yml

* Delete dansemacabre-woodmanstillbad.yml

* I'm stupid

* Update highly visible and dangerous weapons.dm

* Update bullets.dm

* Update bullets.dm

* reverts bluestocks

* Delete blaster_cabine.dmi
2020-09-19 12:12:18 +02:00
WernerandGitHub 6b3212d52b Security Blasters - Ill be back edition. (#9932) 2020-09-12 00:42:35 +02:00