RustingWithYou and GitHub
c7deeb930e
Floral Somatoray Gene Targeting ( #15111 )
2022-11-23 22:32:09 +01:00
SleepyGemmy and GitHub
2d06230cd1
Deck 3 Security Mapping Oversights Fixes ( #15080 )
2022-11-12 22:56:29 +01:00
SleepyGemmy and GitHub
241350481c
Combat Robot Tweaks ( #14955 )
2022-10-30 11:47:32 +01:00
Matt Atlas and GitHub
75eb4c32e3
Buffs plasma projectiles. ( #14811 )
2022-09-18 13:52:29 +02:00
Matt Atlas and GitHub
24e733588c
Adds some Skrell weapons/armour/uniforms for the Skrell team. ( #14490 )
2022-09-07 13:42:13 +02:00
Matt Atlas and GitHub
f768a9022d
Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. ( #14371 )
2022-08-02 17:59:51 +02:00
TheDanseMacabre and GitHub
278f0d23b9
Antag Rebalances, Armory Restock ( #13830 )
2022-06-29 20:45:58 +02:00
Matt Atlas and GitHub
0973d9b6bc
Fixes leftover usage of the deprecated flick("flash"). ( #14339 )
2022-06-19 02:25:11 +02:00
connorjg1 and GitHub
b714794eb9
Vaurca Blaster buff and Vaurca merchant changes. ( #14247 )
2022-06-11 16:12:13 +02:00
KingOfThePing and GitHub
54de8f7254
Adds the super heavy pistol ( #13829 )
2022-06-11 16:11:33 +02:00
TheDanseMacabre and GitHub
a3b4e1db26
Minor protolathe removal ( #14134 )
2022-06-09 12:42:26 +02:00
Benedict and GitHub
12ecc934f1
Implements PASSRAILING as a new pass flag ( #14009 )
2022-05-23 12:46:59 +02:00
alberyk
7f16fb5dde
gunfix
2022-01-31 00:52:26 -03:00
alberyk
8bd145478d
gun tweak
2022-01-31 00:52:06 -03:00
Geeves and GitHub
431d0def40
Thermal Drill Tweaks ( #12770 )
2021-11-21 21:03:47 +01:00
nerocavalier and GitHub
86002def14
Icelance capacity + laser change ( #12494 )
2021-09-25 21:27:52 +02:00
connorjg1 and GitHub
afb3843257
Adjusts Plasma Pistol and Bolter ( #12449 )
2021-09-07 23:00:08 -03:00
Geeves and GitHub
15aaa4e873
Powerful Mechs ( #12193 )
2021-08-31 18:05:09 +02:00
Alberyk and GitHub
e0a44e7a19
Give me the peac gun ( #12295 )
2021-08-17 17:08:42 +02:00
Alberyk and GitHub
2134a4ca69
Adds a new mining dungeon ( #12272 )
2021-08-05 18:08:34 +02:00
Geeves and GitHub
216bd9c2bb
Skrell Stuff ( #12095 )
...
I made some tweaks and changes here and there, mostly bugfixes. I have absolutely no idea who added what, it happened too long ago, so if you want changelog credits, post here or DM me.
2021-06-25 19:01:22 +03:00
WickedCybs and GitHub
5e624743b0
Weapon Tweaks - Ballistic Penetration & X-Ray Firing Speed ( #11917 )
2021-05-25 14:32:57 +02:00
Matt Atlas and GitHub
a1c25ba1f9
Ports Technomancer from Polaris. ( #11595 )
2021-05-08 16:08:53 +02:00
WickedCybs and GitHub
9e25b529cc
Some TCFL Projectile Rebalances ( #11818 )
2021-05-08 12:03:44 +02:00
WickedCybs and GitHub
679d81440b
Adds a Ballistic Carbine ( #11695 )
2021-04-22 12:01:46 +02:00
WickedCybs and GitHub
57504d5020
Gatling Laser Buff ( #11669 )
2021-04-19 13:09:39 +02:00
Matt Atlas and GitHub
1e1c25baa5
Nerfs most armor across the board, shuffles guns values around. ( #11467 )
2021-03-25 16:02:40 +01:00
MarinaGryphon and GitHub
00d6879aff
Enforces TRUE/FALSE for edge ( #11495 )
2021-03-24 00:20:12 -03:00
Geeves and GitHub
5960c2f2be
SCC Things ( #11330 )
2021-03-18 17:10:36 +01:00
Alberyk and GitHub
456ff8be37
Reduces the laser rifle armor penetration ( #11370 )
2021-03-08 17:47:33 +01:00
Geeves and GitHub
b819c7878f
Laser Tag Gear ( #11193 )
2021-03-07 17:14:26 +01:00
Alberyk and GitHub
78c815af87
Reduces the radiation damage caused by uranium golems ( #11356 )
2021-03-05 18:55:51 -03:00
Matt Atlas and GitHub
36df63f1ff
Correctly flags blaster bolts as laser damage. ( #11366 )
2021-03-04 16:02:25 +01:00
Matt Atlas and GitHub
d1a30fc4a0
Unnerf security's non-lethals, revert pain decay changes. ( #11305 )
2021-03-02 20:40:03 +01:00
Alberyk and GitHub
bd2f466f57
Reduces the damage of medium bullets ( #11263 )
2021-02-23 19:40:41 -03:00
Matt Atlas and GitHub
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Alberyk and GitHub
1a98599edd
Adds a freeze ray gun ( #11114 )
...
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
MarinaGryphon and GitHub
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Geeves and GitHub
6587585f97
Disruptor Counter-nerf ( #10934 )
2021-01-11 11:04:00 +01:00
Geeves and GitHub
114224e094
Disruptor Nerf ( #10698 )
2021-01-02 13:56:22 +01:00
Matt Atlas and GitHub
8007ccd2ea
IPC battery rework, ion rifle nerf, surge damage. ( #10245 )
...
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
- Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
- Surge damage has special interactions with the mechanical heart and eyes.
- EMP damage is no longer randomized. It is now much more consistent.
- IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
- Hardsuits can now be charged in robot chargers if you are wearing them.
- Ion bolts now have a hit sound.
- Removed the ion rifle lethal mode.
- The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
Geeves and GitHub
267f348174
Xenofauna Guns ( #10700 )
2020-12-12 16:47:39 -03:00
Wildkins and GitHub
d4476510e9
Fix polymorph wands not setting species properly ( #10708 )
2020-12-03 14:19:57 +01:00
Geeves and GitHub
a9f8bf74ed
Emagged Pest Gun ( #10399 )
2020-11-01 20:54:56 +01:00
Geeves and GitHub
6c55a954c3
Tracking Slugs ( #10287 )
2020-10-23 17:22:27 +02:00
Alberyk and GitHub
e2d4cc0648
Phoron bolts no longer deal organ damage ( #10252 )
2020-10-17 00:45:09 -03:00
flpfs and GitHub
511f0d3ec5
Changes crossbow damage type ( #10131 )
2020-10-03 13:42:16 +02:00
Matt Atlas and GitHub
556f1aa86f
Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. ( #10053 )
...
Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.
Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.
Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.
Fixed the vampire frenzy overlay never showing.
Unconsciousness is now FULL darkness.
Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
TheDanseMacabre and GitHub
43c5919307
Danse's Gun Changes 2: With a vengeance ( #9878 )
...
* joe
* Update bullets.dm
* Update boxes.dm
* Update automatic.dm
* Update minigun.dm
* Create dansemacabre-woodmanstillbad.yml
* Delete dansemacabre-woodmanstillbad.yml
* I'm stupid
* Update highly visible and dangerous weapons.dm
* Update bullets.dm
* Update bullets.dm
* reverts bluestocks
* Delete blaster_cabine.dmi
2020-09-19 12:12:18 +02:00
Werner and GitHub
6b3212d52b
Security Blasters - Ill be back edition. ( #9932 )
2020-09-12 00:42:35 +02:00