Commit Graph

13841 Commits

Author SHA1 Message Date
mikomyazaki
f797b207fd PDA message alerts don't appear for unconscious players (#9449) 2020-07-25 15:07:17 +02:00
Geeves
990f178024 HoS Armored Trenchcoat (#9425) 2020-07-25 11:58:42 +02:00
mikomyazaki
3ac9bd5849 Simplifies hearing into handle_hearing() (#9443)
Currently, hearing related stuff is handled in at least three places throughout Life(), and whether a mob is deaf or not is complicated - Handled by an sdisabilities flag, has_hearing_aid() and ear_deaf.

This change consolidates everything into handle_hearing(); whether a mob is deaf or not can be determined just by the value of ear_deaf using isdeaf()

Fixes #9310
Fixes #8490
2020-07-24 15:04:08 +03:00
FirinMaLazors
513eacd3eb Added Nitrile box, works like paper bin (#9356)
Added a nitrile gloves box, and sprite, based on the paper bin. Left the custom papers code in, since I wasn't sure how to change it.
2020-07-24 11:15:56 +03:00
mikomyazaki
4dfcd2b455 Sleepers properly inject chemicals again. (#9434) 2020-07-23 21:06:51 -03:00
kyres1
9e486ce599 Dominian gear update/dresses (#9367)
Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.

Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.

The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.

The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.

The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
Wowzewow (Wezzy)
4b432f1f96 fixes chewable trash items not spawning (#9418)
title

Fixes #9404
2020-07-22 23:16:56 +03:00
Geeves
9b99beef9f Remote Chair Fix (#9430) 2020-07-22 18:49:06 +02:00
mikomyazaki
d99c1f26b6 Removes message spam about rights from the airlock UI. (#9426) 2020-07-22 18:46:44 +02:00
Wowzewow (Wezzy)
1c5d493882 Fixes PDA medical scan functionality. (#9420) 2020-07-21 18:04:53 +02:00
Wowzewow (Wezzy)
4bd9bc6a20 Fixes invisible foam swords (#9417) 2020-07-21 17:59:31 +02:00
fernerr
d741e7fada Fixes the frames of guest pass consoles being invisible (#9422)
As it had no icon state assigned, only the screen was being rendered.
2020-07-21 18:18:17 +03:00
Joshie
fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
Alberyk
d231ef8f34 Adds some dionae food (#9345)
Adds a couple of dionae related food and recipes at the request of the lore team.
2020-07-20 20:53:31 +03:00
Geeves
c5969842cb Machine Descriptions (#9359)
Gave various machines descriptions.
2020-07-20 20:51:52 +03:00
Alberyk
88ce3ff47c Revert "Adds glide_size to atom_movable and removes tickcomp (#9373)" (#9402)
Either the pr is not working or I did something wrong on my side.
2020-07-19 22:40:44 -03:00
Matt Atlas
f97101f18b Adds glide_size to atom_movable and removes tickcomp (#9373) 2020-07-19 20:30:14 -03:00
mikomyazaki
5e406c4b8d Converts PACMAN UI to vue (#9370) 2020-07-19 20:28:59 -03:00
Geeves
2cb2bce2af Gradual Research (#9342)
The RnD Console UI has been overhauled.
    RnD levels are now a gradual progress instead of just leveling up, not much has changed, but deconstructed items now give more * Data disks now tell you what they contain.
    The red scanning goggles now let you see examined items' tech levels.
    RnD consoles should now open on the main menu instead of the research menu.
    Ejected items from the RnD console and destructive analyzer now go into your hands if you're adjacent.
2020-07-18 23:36:06 +03:00
Wowzewow (Wezzy)
89eb38177a The awesome fancy box update which looks super epic, immersive and cool (#9331)
rscadd: "The cookie snack now contains cookies, like the mint and gum packs. They've also been added to the rations box selection."
    rscadd: "Gum packs, mint packs and the cookie snack from the vending machines visibly open when clicked on."
    rscadd: "Gum packs, mint packs and the cookie snack can be crumpled up when empty. If you really wanted to, you still can crumple it with things inside, so long as you're in harm intent."
    rscadd: "Odd boxes, such as candle boxes, donut boxes, crayon boxes and egg boxes can be folded and unfolded from cardboard sheets."
    rscadd: "Donut boxes, egg cartons and cigarette packets visibly open when clicked on. Alt-click to close."
    rscadd: "Mints actually have a proper taste description now."
2020-07-18 00:10:53 +03:00
Geeves
2b81cdd077 Better UIs (#9355)
Improved the UIs of: Memories/Notes, cult tomes, autolathes, biogenerators, chem heaters, wizard spellbooks, cryopods, soulstones, space heaters.
2020-07-18 00:10:28 +03:00
Geeves
7dd0bb2b56 Robot Cleanup (#9332) 2020-07-17 14:26:30 -03:00
Geeves
5300a20797 File Copying + Tech Support Buff (#9241) 2020-07-16 18:31:19 +02:00
Geeves
d647a567f4 Back-mounted Shields (#9301)
A shield worn on your back will now properly defend you from penetration in the rear.
2020-07-15 21:16:50 +03:00
Geeves
65901d9b63 Changeling Accent Mimicry (#9315) 2020-07-15 11:10:52 +02:00
Geeves
de8d14fbe8 No Zippo Spam (#9283)
Tweaked lighter activation messages to be less spammy. They appear smaller and only have a three tile range.
2020-07-14 22:43:55 +03:00
Geeves
a199fc346d Burglars Secret Addition (#9313)
Burglars and Conflict has been added to the secret rotation.
    The minimum players amount needed for Burglars has been removed.
    Burglars max player cap has been increased to 20.
2020-07-14 22:00:30 +03:00
Geeves
ae1768c636 Misc Mech Fixes (#9344)
Spiderbots now appear on the radio with the name of the one controlling them.
    Mechs can now operate windoors.
    Remote mechs can now use mounted health analyzers.
    Mech rechargers will now charge the mech on top of them if there is a power change and the power is back.

Fixes #9050
2020-07-14 21:56:55 +03:00
Matt Atlas
29205c5c84 Fixes ghosts phasing into reality. (#9361)
When leaving bluespace you would phase into reality despite being a ghost, breaking the fabric of time and space

This no longer happens
2020-07-14 21:56:30 +03:00
Matt Atlas
bfec5db235 Fixes talisman runes deleting themselves. (#9358) 2020-07-14 20:48:59 +02:00
Wowzewow (Wezzy)
7cdd4ec5e2 Cigarettes and chewables stay in your mouth/hands when they go out, and cigs no longer stay lit in storage (#9302) 2020-07-14 11:52:14 +02:00
mikomyazaki
d5a45c7f63 Cryo-storage will now properly delete items within storage items (#9349) 2020-07-14 11:49:18 +02:00
Matt Atlas
57da32a919 Revert "Fixes falling off the station making you float in perpetuity" (#9352)
Everyone falls onto the floor when they spawn and fucking die
2020-07-13 15:25:31 +03:00
fernerr
52477e8dc9 Fixes floating forever through space after falling off the station (#9350) 2020-07-13 12:36:46 +02:00
Geeves
4a3fcd288a No Lung Pop (#9337)
Drowning in the pool no longer causes your lungs to pop.
    You will no longer gasp for air when submerged, instead you will flail violently.
2020-07-12 17:19:04 +03:00
Geeves
1618c564a8 Turret QoL (#9285)
Tweaked the name of the 'check misc. lifeforms' turret option to 'Neutralize All Wildlife' to more accurately represent what it does.
    You no longer have to swipe on a turret or turret control panel to access it, as long as you have access. The option remains if you want to open it for others.
2020-07-12 17:18:54 +03:00
Geeves
c30a88d89b Mining Fixes (#9330) 2020-07-12 14:59:34 +02:00
mikomyazaki
63f3c0981d Fixes drop airlock bolts button state for traitor borgs. (#9333)
Fixes #9325

Traitor borgs could toggle state through the UI, but the greyed out button made it appear they could not.

Button now properly changes to blue/green instead of grey, if your borg character is an antag.
2020-07-12 15:59:01 +03:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves
01259dd3ac Cryogenics Fix (#9318)
Cryogenics no longer swallow the items that spawn in your hands if you spawn there.

Fixes #9280
2020-07-10 22:32:26 +03:00
Doxxmedearly
a058e947b2 What kind of a PR is Soap? (#9306) 2020-07-09 21:11:34 -03:00
Geeves
24844dd026 Spills Are Messy (#9136) 2020-07-09 11:16:16 +02:00
Geeves
fa97d4e97b Teleporting Suit Cyclers Fix (#9314) 2020-07-09 11:12:33 +02:00
Geeves
7f7d56a0a9 Bodypart and Slot fixes (#9319) 2020-07-09 11:10:46 +02:00
armrha
0fa5f77069 Fixes bug with circuit board name display (#9312) 2020-07-09 11:09:04 +02:00
Wowzewow (Wezzy)
82d78e14d6 Matches can be worn on mask slot, extinguish themselves in storage containers and can be lit by lighters. (#9295) 2020-07-09 11:08:37 +02:00
Geeves
7a4dc8f859 Removes Changeling Abilities Fix (#9316) 2020-07-08 13:51:16 -03:00
Geeves
6616048bcc Robot Code Overhaul (#9304) 2020-07-07 18:58:27 +02:00
Doxxmedearly
141b23f758 Warehouse Randomization Improvement (#9281) 2020-07-07 17:41:13 +02:00
Matt Atlas
60fc2e5339 Wall attacks are no longer able to be queued for massive damage. (#9273)
You could previously queue a lot of do_afters to stack damage. No longer possible. In exchange, the damage applied is less.
2020-07-06 18:57:37 +03:00