Commit Graph

13841 Commits

Author SHA1 Message Date
Hockaa
737c201738 Fixes compressed matter implants + allows items to be retrieved from them. (#9829) 2020-09-01 14:03:59 +02:00
Hockaa
6b08f4c2ac Fixes windoor opening spam (#9845) 2020-09-01 13:57:53 +02:00
TheStryker
05fdff8098 Flags and a new trenchcoat sprite. (#9810) 2020-08-31 15:57:06 -03:00
Hockaa
f76a758c08 Emagged airlocks can now be repaired + some other airlock code tidying. (#9819) 2020-08-30 16:55:12 +02:00
fernerr
285d9800a0 Stamp Bonanza (#9790) 2020-08-29 16:24:25 +02:00
Matt Atlas
5d875f9bb5 Matt's Bugfix Galore (#9816) 2020-08-29 16:24:10 +02:00
Wowzewow (Wezzy)
8999d90c44 Fixes broken drone hatches on doors (finally) (#9814) 2020-08-29 15:35:26 +02:00
TheGoret
6da513282a Re-add the butcher's cleaver in-hand sprite (#9817) 2020-08-29 11:19:56 +02:00
Matt Atlas
0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
mikomyazaki
34c6b3ed87 Pulling lockers, chairs, etc. now gives you a slowdown. (#9785) 2020-08-28 20:46:03 +02:00
Alberyk
7c632256a3 Adds dionae bites to the snack vending machine (#9782) 2020-08-28 17:39:02 +02:00
WilliamMurdoch
141a2faba0 Fixe Flag Burning (#9792)
* Fixes Flag Burning

* changelog
2020-08-27 07:35:12 +03:00
Erki
29a4cf7f8d Lowers roundstart strain on SStimers (#9794) 2020-08-26 20:33:55 -03:00
fernerr
a015493260 Fixes a problem with weapon_and_ammo (#9791) 2020-08-26 14:35:05 -03:00
mikomyazaki
828fd9eb61 Raider random vendors will spawn without their scan_id lights on (#9773) 2020-08-26 11:01:28 +02:00
Alberyk
a91816fb38 Fixes being unable to dismantle girders, tables and the like (#9787) 2020-08-26 10:32:53 +02:00
Matt Atlas
7bec3db5f4 Adds more quality of life for bartending. (#9630) 2020-08-26 02:36:15 +02:00
Geeves
052b65ae0d Material Deconstruction (#9377) 2020-08-25 11:52:35 +02:00
Doxxmedearly
07382593e7 Airlock safety first (#9571) 2020-08-25 11:51:39 +02:00
MarinaGryphon
87e071fce5 Replaces \gender to fix metagaming issues. (#9745) 2020-08-25 11:46:34 +02:00
fernerr
8cba382bbc Some additional shuttle/z-level 1 fixes (#9768) 2020-08-24 20:14:04 -03:00
Wowzewow (Wezzy)
772d1f3d5c Adds new push sounds, makes all punch sounds use the proper one in sound.dm (#9675) 2020-08-24 14:04:38 +02:00
Cyantime
1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Alberyk
cd55cfd7eb Makes so that vr chairs don't work without power (#9725) 2020-08-24 13:58:31 +02:00
Alberyk
13f303ce81 Removes mesons and material scanners from the station (#9726) 2020-08-24 13:58:14 +02:00
fernerr
45c14c2863 Tweaks some asteroid dungeons, adds a new one (#9732) 2020-08-24 13:57:40 +02:00
mikomyazaki
92c1907c72 Job datum blacklist gets reset properly if there is no blacklist (#9747) 2020-08-22 12:40:06 +02:00
Wowzewow (Wezzy)
4f3f929337 Adds new ambience sounds. (#9672) 2020-08-22 11:32:44 +02:00
mikomyazaki
8f9161d506 Sorts the who verb list by ckey (#9720) 2020-08-22 11:23:48 +02:00
Alberyk
59a3ed600b Bad Moon on the Rise: A Farewell to Arms edition (#9715) 2020-08-22 11:22:56 +02:00
mikomyazaki
2da2e50644 Players who are assigned restricted jobs will be removed from the antag candidate list (#9729) 2020-08-22 11:22:30 +02:00
Wowzewow (Wezzy)
e7350b3d70 new sounds for using bottle as a weapon (#9687) 2020-08-22 00:37:07 -03:00
Wowzewow (Wezzy)
baca20621f New generic pickup and drop sounds (#9701) 2020-08-21 22:33:00 -03:00
mikomyazaki
37225d23d4 Adds handling for sampling blood inside reagent containers with a swab. (#9739) 2020-08-21 20:28:47 +02:00
mikomyazaki
b0dd4454a2 Can now pass dislodged girders properly. (#9740) 2020-08-21 20:26:47 +02:00
mikomyazaki
e71b30a54a Destroyed canisters no longer produce light or process. (#9742) 2020-08-21 20:26:26 +02:00
mikomyazaki
accb8e5734 Fixes issue with CO2 defines in air alarms & internals. (#9738) 2020-08-21 17:41:22 +02:00
Wowzewow (Wezzy)
bf18696df3 Fixes mop not updating inhands when wet (#9724) 2020-08-21 14:42:44 +02:00
Alberyk
12d8ca9885 Fixes the canned fatshouters meat having the wrong trash (#9731) 2020-08-21 14:41:41 +02:00
mikomyazaki
4e0e08c447 Factions may now have their own specific job blacklists for species + some blacklists (#9532)
* Factions may now have their own specific job blacklists for species.

* Fixes CL blacklists for NT, EPMC, Heph, Idris, Zavod and Zeng-Hu

* Update changelog.

Co-authored-by: ParadoxSpace <takyahasu@gmail.com>
2020-08-20 22:27:15 +02:00
fernerr
b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
Chada-1
d5932b6e18 Rev changes v2 (#9615) 2020-08-19 10:23:24 +02:00
Matt Atlas
b1e6b99e8a No more G2 paramedics. (#9692) 2020-08-17 17:33:30 -03:00
Matt Atlas
0fcb95ea2e removes yoink debug log (#9712) 2020-08-17 15:45:31 +02:00
Erki
e5034aed01 VueUI ports: part 84.1 (#9568) 2020-08-17 11:25:09 +02:00
Geeves
f80f79dbb1 EMT Uniform (#9651) 2020-08-17 11:16:33 +02:00
TheStryker
4afd2cb88c Adds zippo lighters and a colorable trenchcoat to the loadout. (#9665)
* Fixes high skirt.

* Lighters and Trenchcoats

* Himeo Zippo, Cross Zippo

* Adds support for different lighter flames.

* Lighter in-hand sprites

* Merges .dmis with adds ninja hardsuit selection #9631

* More trenchcoat fixes

* The last iteration of the trenchcoat, I swear.

* Removes redundant code for lighter sounds.

* Decapitalization of ZIPPO LIGHTER

* Made a set_flame_light proc

* New zippo color system: variable edition

* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
mikomyazaki
98233171d7 Turrets create less unnecessary timers (#9685) 2020-08-13 20:36:39 +02:00
fernerr
d29a55b7a9 Fixes some things being layered under grilles and other objects (#9669) 2020-08-12 16:51:49 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00