Commit Graph

13841 Commits

Author SHA1 Message Date
Geeves
192df65db6 Square Shield (#9094) 2020-06-14 14:18:48 -03:00
Wowzewow (Wezzy)
36094ab834 fixes tool colors (#9129) 2020-06-14 18:47:02 +02:00
Alberyk
1ebc09e0d1 Fixes some issues with the latest xeno loadout update (#9130) 2020-06-14 11:42:09 +03:00
Geeves
6fbda4e5b3 AI Law Message Fix (#9120) 2020-06-14 10:25:47 +02:00
Geeves
60f6f8831b Kitchen Appliance Fix (#9126) 2020-06-14 00:53:01 -03:00
Alberyk
4e5d9432d4 Tajaran Update: A Clockwork Earthen-Root (#9086) 2020-06-14 02:35:07 +02:00
Matt Atlas
71fc63d2c7 Fixes an air damage runtime and whisper verb printing (#9110) 2020-06-13 11:50:41 +02:00
Matt Atlas
903db6d711 Cooking and combitool radials. (#9063) 2020-06-13 11:41:55 +02:00
Erki
dbc3e46b1b Fixes a runtime in windowdoor.dm (#9117)
src.allowed() assumes the argument is mob. The way the if-chain worked is that ANYTHING that's NOT small would get a valid pass in the eager-evaluation and then be fed into allowed. This results in no difference in behaviour, but runtimes.
2020-06-13 11:59:30 +03:00
Ron
7e81484d21 Fixes the rapid pipe fabricator (#9111)
Fixes the Rapid Pipe Fabricator so it can be used more than once.

Fixes #9045
2020-06-13 10:11:59 +03:00
Alberyk
eda76dcab1 Fixes personal shield icons (#9105) 2020-06-12 12:20:23 -03:00
Wowzewow (Wezzy)
8a5e14b1e8 Refactors tool colors + new sprites (#8786)
* Refactors tool sprites

* yeah

* sort the court

* changelog and worn_overlays

* fuck

* door

* waterloo

* waterloo

* skeeet

* fuck this shit

* stupid color prios

* there
2020-06-11 21:27:01 +02:00
Geeves
7e235396e1 Antag Autodrobe Shenanigans (#9095) 2020-06-11 21:25:41 +02:00
Geeves
d5b96b0fd9 Enlightening Update (#9042)
* Enlightening Update

* matt's requests
2020-06-11 21:24:00 +02:00
Geeves
dfc65d4f68 Heavy Armour (#9070) 2020-06-11 16:10:19 -03:00
Matt Atlas
20438f20b8 Fixes runes not having DNA. (#9081) 2020-06-11 11:48:59 +02:00
Geeves
90adc9f4be Stationbound RPDs (#9007)
Both classes of engineering stationbound and maintenance drone has been given rapid piping fabricators.
2020-06-10 09:03:54 +03:00
Geeves
1f213e48c0 Description Consolidation (#9038)
I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
2020-06-10 09:03:44 +03:00
Wowzewow (Wezzy)
f882fc0762 Fixes bodybag examine text (#9066)
It was incorrectly using closet examine code and it incorrectly kept displaying it as empty.

This should resolve that issue.

Also tides up code here and there and some cleanup.

PR'd again, in an attempt to stop travis cloning itself.

Also makes a proc out of the examine to make things cleaner I guess
2020-06-10 09:03:13 +03:00
aleksix
a8c777d042 A quick-fix for RFD-P to dispense bent pipes (#9074)
A quick and simple fix that makes it so RFD-P dispenses bent pipes correctly. Fixes #9034
2020-06-09 18:50:29 +03:00
Matt Atlas
59d6463235 Roller bed IVs, tea nerf, atropine removal. (#9029) 2020-06-08 11:32:25 +02:00
Matt Atlas
2cda98e2d0 Fixes the last wrong take_damage proc (#9060) 2020-06-07 14:20:04 +03:00
Matt Atlas
f47f0ce4b1 Fixes the fryer and shower looping sounds. (#9061) 2020-06-07 14:18:09 +03:00
Matt Atlas
7d41bae9a1 Fix changeling sting forensics + laser AB (#9057) 2020-06-07 13:04:06 +02:00
Geeves
f599f428db More Mech Equipment (#9005)
Fixes mech mounted autolathes.
    Adds a hand-mounted toolset that has: a wrench, a crowbar, and a screwdriver setting.
    Replaces the AI mech's drill with a hand-mounted toolset.

I need icon and on-mech sprites for the back-mounted autolathe and the hand-mounted toolset. Neither have to have any special animations or anything, static images are fine. Toolset sprite doesn't have to change with tool change.
2020-06-07 10:07:46 +03:00
Matt Atlas
32278e1ad1 Cult backend rework + new features. (#8996)
Guess who the baton passes to.

Convert all runes to datums

Rework arcane tome mechanics, holy shit it's terrible

Convert rune effects to actually use rune datums

Add additional effects that are now possible because of non-shitcode code
2020-06-07 10:07:32 +03:00
Matt Atlas
dd9216037b Fixes flashbangs stunning people. (#9043) 2020-06-06 20:58:31 +02:00
Wowzewow (Wezzy)
f6ae4f144c Removes useless code for deleted uniform (#9035) 2020-06-06 12:06:46 +02:00
Matt Atlas
092435ef73 Removes spy vs. spy as a playable gamemode. (#9014) 2020-06-06 12:06:22 +02:00
Matt Atlas
76fec1fea2 Quite a few brainmed changes + fixes. (#9015) 2020-06-05 20:54:17 +02:00
ParadoxSpace
9c5288a521 Hephaestus CTs (#9011)
Readds this.
2020-06-05 21:29:09 +03:00
Kaedwuff
1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
Geeves
02dce3d333 Smokepops (#9008) 2020-06-05 15:12:57 +02:00
Geeves
d4c13b1248 Newscaster ID Grabbing (#9018)
Newscasters now tend to always get your ID if it's in your ID slot, hand, or glove slot.

Fixes #9006
2020-06-04 21:50:13 +03:00
Geeves
9dfc7a47cc Mechfab (and More) Changes (#9000)
The mechfab no longer has a useless null category that does nothing when clicked on.
    The exosuit category in the mechfab has now been split into body construction and equipment construction for ease of use.
    Radio, Diagnosis Unit, and Actuator construction has been added to the exosuit body category as well.
    Many RnD machineries have had their names changed to lowercase to match the style of the rest of the game.
2020-06-04 21:48:41 +03:00
Wowzewow (Wezzy)
d252656e4b RFD animations for building stuff (#8769) 2020-06-03 10:51:28 +02:00
Wowzewow (Wezzy)
4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00
Matt Atlas
0a00700401 Switches most common visible_messages to look like emotes, inc. surgery. (#8981) 2020-06-02 19:24:02 +02:00
Alberyk
66c8b4e52a Custom items 26/05 (#8958)
* Custom items 26/05

* tweaks this.

* Update code/modules/customitems/item_defines.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/objects/items/devices/megaphone.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* matt's suggestion.

* Fixes travis

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-06-02 19:07:32 +02:00
Matt Atlas
1869a24a29 Fixes blobs, vines and hacktool (#9010) 2020-06-02 19:07:17 +02:00
Geeves
7824a04975 Diona Cult Manifestation Tweak (#8986) 2020-06-02 11:55:19 +02:00
Geeves
3c432b16f1 Tape Deletion (#9001) 2020-06-01 18:41:04 -03:00
Wowzewow (Wezzy)
0acced7a6d Adds pickup animations (#8984) 2020-06-01 19:35:44 +02:00
Afya212
e5b424850d Fire Alarms (#8978)
Fire alarms now show the alert level on examine
2020-06-01 20:17:57 +03:00
Geeves
3ce3f2005c AI Mech Fix (#8997) 2020-05-31 17:58:51 -03:00
MarinaGryphon
dd09d18744 (Many) Emissive Lights Now Glow (#8952) 2020-05-31 13:05:35 +02:00
Kaedwuff
913d4c6407 The Great Visitor Unbinding (#8715)
The parametrization is gonna fuck us later
2020-05-31 11:31:44 +02:00
Wowzewow (Wezzy)
2b849a92e1 Fixes wrong colors in the health analyser (#8988) 2020-05-31 11:16:49 +02:00
Wowzewow (Wezzy)
1f754c759c re-adds radio sounds, properly this time (#8237)
they should have proper pauses and checks and shit, and should actually be properly balanced because I ported these from Bay
2020-05-30 17:36:42 +03:00
Geeves
bdeab68218 pAI Bot Piloting (#8840)
pAI can now pilot farmbots, cleanbots, floorbots and medbots.
    Floating messages now appear even if you're inside an object or another mob.
2020-05-30 16:24:29 +03:00