Commit Graph

582 Commits

Author SHA1 Message Date
Matt Atlas
537419aae9 Fixes several runtimes. (#10551) 2020-11-14 16:36:18 +01:00
Geeves
b3891901ea Radiojammer Stationbound Blocking (#10246)
* AI Firedoor Rebalance

* Update geeves-because-the-question-is-incorrect.yml

* improve the implementation considerably

* Update geeves-because-the-question-is-incorrect.yml

* put this back

* jammer UI
2020-11-14 12:10:35 +01:00
Wowzewow (Wezzy)
a0c07fa6d5 Departmental Berets (#10391) 2020-11-04 11:22:39 +01:00
Wowzewow (Wezzy)
5a4a8c981e moar bugfixes (#10433) 2020-11-02 12:32:04 +01:00
JohnWildkins
616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
TheStryker
6280cfb72f Adds items to the loadout + Himeo voidsuit additions. (#10376) 2020-10-30 11:29:29 +01:00
Hockaa
1f1fe27f78 Lazarus injectors reset text on revived mobs (#10387) 2020-10-28 09:14:49 +01:00
Geeves
08938a93e4 C4 (Plastique) Improvements (#9327) 2020-10-20 13:46:18 +02:00
TheStryker
0a90282f62 Adds a Himeo voidsuit. (#10184)
Adds a Himeo voidsuit kit to the loadout that can be used to reskin a mining voidsuit into a Himeo voidsuit and back. Mechanically, it is identical to a mining suit.
2020-10-17 10:38:08 +03:00
JohnWildkins
0ed0cba6b7 Replace ID/PDA/Wallet checks with GetID() (#10204) 2020-10-10 12:58:41 +02:00
Werner
6003581ca6 Ghost Spawner: Better Integration for Atoms (#10160) 2020-10-09 18:24:01 +02:00
Geeves
eac305e39b Teleporter Safety (#9879)
* Teleporter Safety

* better keyword

* initialize can't handle skips
2020-10-06 14:30:53 +02:00
Geeves
d19cf6e3d6 KA Leftovers Fix (#10165)
KAs no longer leave behind phantom projectiles that injure people.
    KAs no longer recursively destroy rocks when one breaks, but still retain AoE effects.
    KAs now have at least one tile of AoE on all modules.

Also fixes a runtime with pin attackby.
2020-10-06 15:06:10 +03:00
Geeves
ba0d4cbd2b Mining Coin Fix (#10111) 2020-10-01 18:12:17 +02:00
Alberyk
8c873806c2 Makes so that lantern's light is no longer directional (#10086) 2020-09-28 20:41:15 -03:00
Matt Atlas
d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
Wowzewow (Wezzy)
ad9f3ab940 Adds departmental bandanas (#10013) 2020-09-24 11:05:52 +02:00
Geeves
5b87eb39d3 Browser Window Stuff (#9960) 2020-09-14 11:00:14 +02:00
Geeves
894b123f8a Borg Drill Fix (#9964) 2020-09-11 14:06:31 +02:00
Alberyk
af982b3dd9 Fixes the autochisel having no sprite (#9939) 2020-09-09 12:15:32 -03:00
Wowzewow (Wezzy)
307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
Geeves
d582622a54 Mining Coin (#9428) 2020-09-01 14:09:18 +02:00
Matt Atlas
0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
Geeves
052b65ae0d Material Deconstruction (#9377) 2020-08-25 11:52:35 +02:00
MarinaGryphon
87e071fce5 Replaces \gender to fix metagaming issues. (#9745) 2020-08-25 11:46:34 +02:00
Alberyk
13f303ce81 Removes mesons and material scanners from the station (#9726) 2020-08-24 13:58:14 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Geeves
08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
Hockaa
b0a7c56e6a Makes the Ore Redemption Console more liberal about ejecting the ID to inactive hand (#9623)
Removes an if directive specifying the active hand for the target of ejecting IDs to give miners a little more quality of life.
2020-08-09 13:24:33 +03:00
mikomyazaki
9af9ae468d Drones now get a timer for their self-destruct (#9511) 2020-08-01 18:33:37 +02:00
mikomyazaki
3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Wowzewow (Wezzy)
ab4911f0fa Fixes lazarus injectors. (#9419) 2020-07-21 18:00:00 +02:00
Geeves
7dd0bb2b56 Robot Cleanup (#9332) 2020-07-17 14:26:30 -03:00
Geeves
c30a88d89b Mining Fixes (#9330) 2020-07-12 14:59:34 +02:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Matt Atlas
94652d49e7 Phoron Scarcity Part 1: How I learnt to love scarcity arcs (#9298) 2020-07-09 11:07:29 +02:00
MarinaGryphon
37c80988ce Converts Reagents to Typepaths and Centralises Reagent Spawning (#9140)
Converts reagents to use typepaths instead of IDs.
    Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Geeves
a1d4e80c95 Mining Borg Buffs (#9218) 2020-07-02 19:49:03 +02:00
Geeves
972c0ae9db Various Tweaks and Changes (#9222) 2020-06-30 18:19:54 +02:00
Geeves
30bf2a8f02 Drill Fix (#9184) 2020-06-22 10:01:45 +02:00
Matt Atlas
3ff07313e8 Removes kitty ears from the game. (#9158) 2020-06-20 16:49:37 +02:00
Matt Atlas
c6d9cba325 Changes up a lot more messages to look like emotes. (#9133) 2020-06-18 10:29:47 +02:00
Geeves
35a0dff2dc Mining Mech Equipment (#9084) 2020-06-13 14:10:08 +02:00
Geeves
d5b96b0fd9 Enlightening Update (#9042)
* Enlightening Update

* matt's requests
2020-06-11 21:24:00 +02:00
aleksix
48ed8943c8 Hydrogen ore processing fix (#9083) 2020-06-11 16:10:47 -03:00
Geeves
0803eafe8e Drill Bracing Fix (#9003) 2020-06-03 11:11:00 +02:00
Wowzewow (Wezzy)
4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00
Wowzewow (Wezzy)
0bba540bd5 fixes invisible stacking machine console (#8967) 2020-05-27 23:10:28 +03:00
Geeves
52923bc322 More Ghostspawners (#8909)
Posibrains are now in the ghost spawner menu. Activating them is now a one-and-done deal, as they remain open in the ghost spawner until someone disables it or someone spawns in.
    Syndicate Cyborgs have been added to the ghost spawner menu, and will remain in a boot-up state until someone spawns into it.
    Syndicate Cyborg eye overlays have been fixed.
    Wizard Familiars have been added to the ghost spawner menu, same as above.
    Mining Drones have been added to the ghost spawner menu, one swipe is all you need, until someone joins in as them.
2020-05-25 19:22:53 +03:00
Wowzewow (Wezzy)
74a0f05ef2 Makes the ore redemption console use the new sprites (#8930)
title.

forgot to change the code in the previous PR
2020-05-25 19:22:04 +03:00