Matt Atlas
31c73ead85
Ports the radiation subsystem and cleans up damage flags. ( #15715 )
2023-02-07 13:22:47 +01:00
Matt Atlas
dd482c63af
Update the codebase to 515. ( #15553 )
...
* Update the codebase to 515.
* edit that
* WHOOPS
* maor
* maybe works
* libcall and shit
* do that too
* remove that
* auxtools isnt updated so get rid of it
* actually remove auxtools lol
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2023-01-23 21:21:37 +01:00
SleepyGemmy
03de7644c8
Projectile Duplicate Variable Fix ( #15638 )
2023-01-23 20:49:46 +01:00
Matt Atlas
f9d8fc6f04
Security weaponry and balance tweaks. ( #15297 )
2023-01-23 15:05:40 +01:00
Wildkins
a77539ee65
Unify flash handling under flash_act ( #15563 )
2023-01-18 21:14:43 +01:00
Fluffy
04d89f212a
Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ ( #15519 )
2023-01-10 19:22:14 +01:00
Matt Atlas
b1869884c1
Revert "Singletons + refactor of /datum/observ ( #15487 )" ( #15515 )
2023-01-05 19:21:22 +01:00
Fluffy
0ddcf0817a
Singletons + refactor of /datum/observ ( #15487 )
2023-01-05 18:41:40 +01:00
TheDanseMacabre
c158207328
Gyrojet/Railgun uplink removal, minor changes ( #15262 )
2022-12-09 12:32:55 +01:00
Matt Atlas
4d3fb12c64
Nerfs 762, 556, midlasers, specialised armour, personal shields and stims. ( #15002 )
2022-12-01 14:30:28 +01:00
RustingWithYou
c7deeb930e
Floral Somatoray Gene Targeting ( #15111 )
2022-11-23 22:32:09 +01:00
SleepyGemmy
2d06230cd1
Deck 3 Security Mapping Oversights Fixes ( #15080 )
2022-11-12 22:56:29 +01:00
SleepyGemmy
241350481c
Combat Robot Tweaks ( #14955 )
2022-10-30 11:47:32 +01:00
Matt Atlas
75eb4c32e3
Buffs plasma projectiles. ( #14811 )
2022-09-18 13:52:29 +02:00
Matt Atlas
24e733588c
Adds some Skrell weapons/armour/uniforms for the Skrell team. ( #14490 )
2022-09-07 13:42:13 +02:00
Matt Atlas
f768a9022d
Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. ( #14371 )
2022-08-02 17:59:51 +02:00
TheDanseMacabre
278f0d23b9
Antag Rebalances, Armory Restock ( #13830 )
2022-06-29 20:45:58 +02:00
Matt Atlas
0973d9b6bc
Fixes leftover usage of the deprecated flick("flash"). ( #14339 )
2022-06-19 02:25:11 +02:00
connorjg1
b714794eb9
Vaurca Blaster buff and Vaurca merchant changes. ( #14247 )
2022-06-11 16:12:13 +02:00
KingOfThePing
54de8f7254
Adds the super heavy pistol ( #13829 )
2022-06-11 16:11:33 +02:00
TheDanseMacabre
a3b4e1db26
Minor protolathe removal ( #14134 )
2022-06-09 12:42:26 +02:00
Benedict
12ecc934f1
Implements PASSRAILING as a new pass flag ( #14009 )
2022-05-23 12:46:59 +02:00
alberyk
7f16fb5dde
gunfix
2022-01-31 00:52:26 -03:00
alberyk
8bd145478d
gun tweak
2022-01-31 00:52:06 -03:00
Geeves
431d0def40
Thermal Drill Tweaks ( #12770 )
2021-11-21 21:03:47 +01:00
nerocavalier
86002def14
Icelance capacity + laser change ( #12494 )
2021-09-25 21:27:52 +02:00
connorjg1
afb3843257
Adjusts Plasma Pistol and Bolter ( #12449 )
2021-09-07 23:00:08 -03:00
Geeves
15aaa4e873
Powerful Mechs ( #12193 )
2021-08-31 18:05:09 +02:00
Alberyk
e0a44e7a19
Give me the peac gun ( #12295 )
2021-08-17 17:08:42 +02:00
Alberyk
2134a4ca69
Adds a new mining dungeon ( #12272 )
2021-08-05 18:08:34 +02:00
Geeves
216bd9c2bb
Skrell Stuff ( #12095 )
...
I made some tweaks and changes here and there, mostly bugfixes. I have absolutely no idea who added what, it happened too long ago, so if you want changelog credits, post here or DM me.
2021-06-25 19:01:22 +03:00
WickedCybs
5e624743b0
Weapon Tweaks - Ballistic Penetration & X-Ray Firing Speed ( #11917 )
2021-05-25 14:32:57 +02:00
Matt Atlas
a1c25ba1f9
Ports Technomancer from Polaris. ( #11595 )
2021-05-08 16:08:53 +02:00
WickedCybs
9e25b529cc
Some TCFL Projectile Rebalances ( #11818 )
2021-05-08 12:03:44 +02:00
WickedCybs
679d81440b
Adds a Ballistic Carbine ( #11695 )
2021-04-22 12:01:46 +02:00
WickedCybs
57504d5020
Gatling Laser Buff ( #11669 )
2021-04-19 13:09:39 +02:00
Matt Atlas
1e1c25baa5
Nerfs most armor across the board, shuffles guns values around. ( #11467 )
2021-03-25 16:02:40 +01:00
MarinaGryphon
00d6879aff
Enforces TRUE/FALSE for edge ( #11495 )
2021-03-24 00:20:12 -03:00
Geeves
5960c2f2be
SCC Things ( #11330 )
2021-03-18 17:10:36 +01:00
Alberyk
456ff8be37
Reduces the laser rifle armor penetration ( #11370 )
2021-03-08 17:47:33 +01:00
Geeves
b819c7878f
Laser Tag Gear ( #11193 )
2021-03-07 17:14:26 +01:00
Alberyk
78c815af87
Reduces the radiation damage caused by uranium golems ( #11356 )
2021-03-05 18:55:51 -03:00
Matt Atlas
36df63f1ff
Correctly flags blaster bolts as laser damage. ( #11366 )
2021-03-04 16:02:25 +01:00
Matt Atlas
d1a30fc4a0
Unnerf security's non-lethals, revert pain decay changes. ( #11305 )
2021-03-02 20:40:03 +01:00
Alberyk
bd2f466f57
Reduces the damage of medium bullets ( #11263 )
2021-02-23 19:40:41 -03:00
Matt Atlas
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Alberyk
1a98599edd
Adds a freeze ray gun ( #11114 )
...
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
MarinaGryphon
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Geeves
6587585f97
Disruptor Counter-nerf ( #10934 )
2021-01-11 11:04:00 +01:00
Geeves
114224e094
Disruptor Nerf ( #10698 )
2021-01-02 13:56:22 +01:00