Wildkins
3894a48aa9
Fix automatic waypoints duplicating the overmap level name ( #13793 )
2022-05-07 22:49:06 +02:00
SleepyGemmy
ec6c51e338
Deck 1 Research E.V.A. and Xenoarcheology QoL and Fixes Remap ( #13636 )
2022-05-01 21:47:09 +02:00
SleepyGemmy
48e88dadb2
Fixes Double Fuel Usage in Shuttles ( #13660 )
2022-04-25 21:37:06 +02:00
mikomyazaki
4886413375
Updates spaceman dmm to 1.7 ( #13603 )
2022-04-24 16:13:50 +02:00
mikomyazaki
692bef4a37
Shuttle unit test + bugfix ( #13578 )
2022-04-20 22:15:27 +02:00
mikomyazaki
0ec1e4cd27
Shuttles on longer play launch sound effect if they are out of fuel.
2022-02-12 16:17:08 +00:00
mikomyazaki
8ee5c9cf1f
Air and Gravity now properly update when the shuttle moves.
2022-02-12 16:17:08 +00:00
alberyk
ce96cbf3a9
stuff
2022-01-19 14:13:29 -03:00
alberyk
8cd6f9ca66
Merge branch 'master' into final_shuttle_touches_and_stuff
...
# Conflicts:
# icons/turf/shuttle.dmi
2022-01-17 22:20:15 -03:00
Matt Atlas
5bcf84cb23
Overmap exoplanet generation, ported from Bay. ( #12362 )
2022-01-17 22:16:48 -03:00
alberyk
1dc3bb2dd8
Merge branch 'master' into final_shuttle_touches_and_stuff
2022-01-14 21:04:38 -03:00
Matt Atlas
5234c0544a
Fixes evac shuttles being called as transfer shuttles, fixes shuttle arrive time announcement. ( #12876 )
2021-12-30 22:10:05 +01:00
alberyk
4b32268c1a
Merge branch 'master' into final_shuttle_touches_and_stuff
...
# Conflicts:
# code/game/objects/structures/window.dm
# code/modules/client/preference_setup/loadout/loadout_uniform.dm
2021-12-21 16:51:40 -03:00
Werner
ae58ffe264
Away Mission Events ( #12802 )
2021-12-04 02:23:24 +01:00
Werner
1dcd78f4a8
Reconstructible Research Shuttle Console ( #12736 )
2021-11-08 00:53:56 +01:00
alberyk
b4158fc08e
evil computer
2021-10-10 20:00:37 -03:00
alberyk
deb4a92282
console stuff
2021-10-10 15:08:16 -03:00
kyres1
b59fc11ecc
Adds rooftop event assets ( #12572 )
2021-10-06 19:21:15 -03:00
Matt Atlas
fdb83d2693
Fixes the duplicate announcement once the shuttle arrives at the Odin. ( #12523 )
2021-09-21 20:46:31 +02:00
Matt Atlas
b64224770c
Ports Bay's updated evacuation controller and bluespace jump. ( #12445 )
2021-09-07 17:12:10 +02:00
Geeves
e44c4c15eb
Overmap Pilot Helmets ( #12185 )
2021-07-21 14:10:33 +02:00
Geeves
9a2c292cf1
Flight Helmets ( #11834 )
2021-05-12 21:41:01 +02:00
Geeves
4951dd3a67
Magboot Shuttlerides Redux ( #11290 )
2021-03-01 23:43:09 +01:00
Sparky
bd4b88b045
You see me rollin' - Roller Bed Tweaks ( #11150 )
2021-02-16 19:41:55 +01:00
Matt Atlas
37e4a49da8
Dead mobs no longer hold up the arrivals shuttle. ( #11123 )
2021-02-04 15:45:53 +01:00
Wowzewow (Wezzy)
e8945fa626
Scrubs all mentions of Vox from the code ( I suck at Git edition ) ( #10423 )
2020-11-22 11:34:04 +01:00
Geeves
b3891901ea
Radiojammer Stationbound Blocking ( #10246 )
...
* AI Firedoor Rebalance
* Update geeves-because-the-question-is-incorrect.yml
* improve the implementation considerably
* Update geeves-because-the-question-is-incorrect.yml
* put this back
* jammer UI
2020-11-14 12:10:35 +01:00
fernerr
60ad7e40e4
Fixes away mission ghostspawners not activating automatically ( #10481 )
2020-11-07 19:28:40 +01:00
fernerr
5d495e7a34
Makes the research shuttle also able to dock at yellow ( #10346 )
2020-10-31 11:51:43 -03:00
fernerr
39d4f81e82
Tweaks shuttle transition time if both the source and destination are on station z-levels ( #10298 )
2020-10-22 20:29:40 +02:00
fernerr
653a48dd21
Makes being thrown by sudden acceleration also make you fall over ( #10297 )
2020-10-22 17:40:30 +02:00
fernerr
d9f2307c91
Makes antag shuttles warn the user that they cannot return to Aurora if they go back to base ( #9920 )
2020-09-11 03:02:06 -03:00
Werner
dddd452ed8
Cargo Order Logging ( #9797 )
2020-08-31 21:15:51 +02:00
fernerr
8cba382bbc
Some additional shuttle/z-level 1 fixes ( #9768 )
2020-08-24 20:14:04 -03:00
fernerr
b9db49aded
CC-zlevel flattening, Antag base refurbishment, bugfixes and more ( #9686 )
2020-08-19 10:24:25 +02:00
fernerr
f9bf5aefb0
Ports some lift stuff from Bay ( #9257 )
2020-07-19 15:59:45 -03:00
Geeves
33ad8096fb
The Great Spanning ( #9320 )
...
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves
05f6e81c60
Lowpop Antag: Burglar ( #9193 )
...
Added a lowpop gamemode called 'Burglars', featuring a new type of antagonist, a mix between a heister and a traitor. Neutered for lowpop fun.
Added a mixed gamemode, 'Conflict', which is heisters and burglars.
2020-06-29 09:35:18 +03:00
Matt Atlas
f59e35e77c
Ports Overmap from Baystation. ( #8800 )
2020-05-23 23:14:08 +03:00
Alberyk
05f1fe663c
Adds new shuttle sprites ( #8770 )
2020-04-30 21:56:40 +02:00
Matt Atlas
4b97822bb4
Bump dreamchecker version to 1.4 ( #8711 )
2020-04-28 15:41:32 +02:00
fernerr
3bb076f38b
Misc shuttle fixes ( #8640 )
2020-04-11 00:59:56 -03:00
fernerr
86f0f50d79
Fixes the research shuttle having the wrong console tag ( #8610 )
2020-04-05 23:41:24 +03:00
Matt Atlas
2e5fdf970c
Landmark Shuttles ( #8512 )
...
The lifeless live again. Or in this case, what never actually lived here.
Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.
I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.
Changes:
"Shuttle code has been completely reworked."
"Shuttles can now be modified to have more than one destination."
"Shuttles now have a takeoff sound."
"You can now throw mobs against walls to damage them. A lot."
"You now need a neckgrab to throw mobs."
"BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
"Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
mikomyazaki
2cd59d7154
Arrivals computer will no longer announce afk MMIs ( #8312 )
2020-02-20 15:14:42 +01:00
Werner
19fff25c80
CCIA Shuttle Autoreturn ( #8223 )
...
The CCIA-Shuttle automatically returns to CentCom after some time.
2020-02-12 20:34:29 +01:00
Alberyk
73f600a698
Adds new space ruin content and changes how space ruin away roles works ( #8058 )
...
This pr adds a new cool space ruin made by kyres, replacing the listening outpost and the sol corvette, that were lame. This space ruin has two ghost roles.
This pr also makes so that space ruin sites only open if the research shuttle is launched to an away site, they will be closed otherwise. The research shuttle also has a transit time and area now.
2020-01-24 19:36:30 -03:00
Karolis
204b1614e3
Prevents shuttle from moving if there is no destination. ( #7991 )
2020-01-12 11:36:47 +01:00
Alberyk
0fcb64d38f
Adds basic research access restriction to the away site shuttle ( #7731 )
2019-12-22 02:37:10 +01:00
fernerr
aa2e02c1a6
Shuttle update: Part Two: The Legion Protects ( #7457 )
2019-11-23 18:50:19 +01:00