Commit Graph

6565 Commits

Author SHA1 Message Date
Mloc
1967a17715 Merge pull request #4126 from Zuhayr/dev-freeze
Removal of corgi dressup, uncommenting of ninja block in Check Antags.
2013-12-27 06:59:14 -08:00
Zuhayr
6f186d6bac Possible fix for href exploit in uplinks, unable to test locally. 2013-12-27 18:12:46 +10:30
Chinsky
92f169a72c Merge pull request #4124 from DJSnapshot/hotfix
Nerf to shield blobs
2013-12-26 22:09:06 -08:00
Zuhayr
183afc61bf Reverts corgi dress-up due to being terrible and duplicating items. 2013-12-27 11:06:20 +10:30
DJSnapshot
4f4e9bb000 Fix for the nuke disarm menu not showing up. 2013-12-26 16:27:05 -08:00
Zuhayr
661593718f Using dev-freeze map. 2013-12-27 10:42:13 +10:30
DJSnapshot
efdeea5bab Nerf to shield blobs.
Now they take 2 hits instead of 3, that way they are a little easier to deal with and hopefully not as much meta will have to occur.
2013-12-26 13:20:38 -08:00
Chinsky
d920a4651f Fixed rainblowd 2013-12-26 18:16:29 +04:00
Chinsky
a097c235ed Made tracks use colors instead of icon procs too. 2013-12-26 18:12:01 +04:00
Chinsky
38a8b58ec8 Replaced weird ass space indenetation with tabs in tracks.dm 2013-12-26 16:27:09 +04:00
Chinsky
ff89532402 Sets right color for shoes overlay when stepping in blood. 2013-12-26 16:21:17 +04:00
Chinsky
57178dd251 Derp, forgot to change back from debug icon file 2013-12-26 15:36:25 +04:00
Chinsky
3ee2430425 Made blood overlays respect blood color 2013-12-26 15:28:03 +04:00
Chinsky
e5699fde0b Readded dirtying floors. 2013-12-26 15:23:21 +04:00
Chinsky
a4e2756134 Made blood coloring use color var instead of icon operations.
Updated icons to match (they need to be white instead of black to work)
Updated some colors to look fine on them.
2013-12-26 14:07:18 +04:00
Chinsky
9d9d6de78d Stopped robot chunks from drying up like meat ones. It's weird, and makes them pitch black. 2013-12-26 13:27:36 +04:00
Zuhayr
e89fe94af8 Merged binary files, adapted chinsky's blood painting procs to function with arbitrary colours. 2013-12-26 14:48:05 +10:30
Zuhayr
d97180239b Using chinsky's blood file. 2013-12-26 13:46:12 +10:30
Zuhayr
1311cf0300 Merge pull request #4117 from comma/bloodydoodle
Adds ability to write on floors and walls with blood.
2013-12-25 19:13:30 -08:00
Zuhayr
1888a4d956 Merge pull request #4116 from comma/showoff
Adds Show item verb
2013-12-25 19:13:21 -08:00
Zuhayr
d9a0f496c0 Removed debug strings/values. 2013-12-26 10:35:45 +10:30
Zuhayr
5b6ec6cd12 Added arbitrarily coloured blood decals. 2013-12-26 10:29:42 +10:30
Zuhayr
6b2bfbc38d Species-based blood colour support code. 2013-12-26 03:21:46 +10:30
Zuhayr
00a1462ad5 Updated turf procs for new blood system. 2013-12-26 01:56:55 +10:30
Zuhayr
8b0f778a83 Mass updates to paths for blood decals. 2013-12-26 01:56:06 +10:30
Zuhayr
80dc4f352f Added blood colour var for /vg/ blood system. 2013-12-26 01:47:07 +10:30
Zuhayr
2e0ff4cd87 Converting existing objects over to /vg/station blood setup. 2013-12-26 01:46:39 +10:30
Chinsky
716a901858 Made ash dirty floors 2013-12-25 15:10:10 +03:00
Chinsky
d166d3c992 Merge pull request #4100 from Zuhayr/dev
DNA2 EPISODE 2: Revenge of the Bugs
2013-12-25 03:49:58 -08:00
Zuhayr
7dfbcdae68 Switched some if(mutation) to if(sdisability) 2013-12-25 22:14:31 +10:30
Zuhayr
61e2a1c9b8 Merge pull request #4097 from Ccomp5950/nanoUI_pda
NANOUI PDA
2013-12-25 03:40:24 -08:00
Chinsky
022fdf1e19 Merge branch 'master' of https://github.com/comma/Baystation12 2013-12-25 02:47:26 +04:00
Chinsky
ab727aef11 Added link to examine shown item.
Removed grab handler because it's an abstract item.
2013-12-25 02:44:42 +04:00
Chinsky
0b670f611d Makes ash disappear on attack_hand to solve issue where paper burned inside containers would create immovable pile of ash.
I could swear that's how ash behaved at some point, but then again, I am drunk
2013-12-25 00:58:20 +04:00
Chinsky
ac1c24f35c Adds ability to write on floors and walls with blood.
Codersprites for now.
2013-12-25 00:11:50 +04:00
Chinsky
e3e569593d Fixed dried blood showin up as 'dried the blood' 2013-12-24 18:47:06 +03:00
Chinsky
4cb94fbf50 Small pefomance boost for drying blood.
Now using colors instead of icon procs.
2013-12-24 09:33:00 +03:00
Chinsky
ddcc5386eb Adds verb similar to ID showing capability for quick showing item in active hand. 2013-12-24 09:49:23 +04:00
Chinsky
bca1aa5bd4 Merge pull request #4096 from fauxki/dev
RD Closet Changes
2013-12-23 04:39:46 -08:00
Zuhayr
72727e58d5 Forgot a tilde. 2013-12-23 11:18:00 +10:30
Zuhayr
28df8b73b2 Added deactivate() for midget power. 2013-12-23 11:15:29 +10:30
Zuhayr
cc1c1e2973 Changed disability removal to bitmask operators rather than -= as per Chinsky's posts in the diff. 2013-12-23 10:36:36 +10:30
Ccomp5950
8e518cb4a9 Vending Machine PIN fix.
Removed requirement for PIN on vending machines with an easy way of adding it back in the future
or setting machines to not use it or use it depending on what we decide later on.

Someone attempted to make it where it would accept any PIN and this is just as annoying as typing in a PIN.

So...space communism, swipe your card and it spits out an item.  No PIN prompt at all.
2013-12-22 16:40:11 -06:00
Chinsky
94e94dfa5d Adds gun cabinets - special snowflake secure closets.
Specialness is that icon of closed cabinet depends on if there are guns in it, and their type.
2013-12-22 23:10:22 +04:00
Ccomp5950
fb78caf9a5 Fixes Power Grid checks killing the AI's SMES.
Added the turrent protected check to restore_power() that is already in power_failure()
2013-12-22 08:38:26 -06:00
Zuhayr
ff52920fab DNA2 fixes cherrypicked from N3X15. 2013-12-23 00:06:56 +10:30
Mloc
cd9c933111 Merge pull request #4088 from comma/signs
Adds signs pointing where department is.
2013-12-22 05:32:07 -08:00
Zuhayr
197d4993cf Merge pull request #4087 from comma/nostalgy
Revisiting my first commits.
2013-12-22 05:28:35 -08:00
Ccomp5950
befb623417 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into nanoUI_pda 2013-12-22 07:01:15 -06:00
Zuhayr
d783fd5043 Manual binary merge of head icons. 2013-12-22 23:23:25 +10:30