Commit Graph

6565 Commits

Author SHA1 Message Date
Zuhayr
65e6a79946 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2014-01-10 21:26:47 +10:30
DJSnapshot
1e4abf785e Merge pull request #4237 from Mloc/bs12-tgstuff
[TG] Lots of small (and maybe not so small) changes from tg.
2014-01-09 22:33:28 -08:00
RKF45
16cc421e34 Tiny objects on ears 2014-01-09 23:45:08 +01:00
DJSnapshot
418a4b3631 Merge pull request #4247 from Zuhayr/master
Cryostorage fixes.
2014-01-09 14:39:08 -08:00
RKF45
c47be94b42 Removes braindeath as IC term 2014-01-09 21:49:21 +01:00
Mloc-Argent
dfe18845be Merge remote-tracking branch 'upstream/dev-freeze' into dev 2014-01-09 17:42:30 +00:00
LightningIron
2c1f721749 Fixes #4221. 2014-01-09 11:37:48 -06:00
LightningIron
8c26c23157 Merge remote-tracking branch 'upstream/master' 2014-01-09 11:15:26 -06:00
Zuhayr
f311177654 Changed world loop to all_objective loop in cryopod check. Added all_objective add/remove procs to datum/objective. 2014-01-10 01:24:24 +10:30
Zuhayr
bef27e5bac Dionaea (or anything using a holder) can now be microwaved. Mmm-mm. 2014-01-10 00:07:26 +10:30
Zuhayr
943554242a Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2014-01-09 23:53:34 +10:30
Zuhayr
a81fd94db1 Objectives will now updated when the target enters cryostorage. 2014-01-09 22:59:16 +10:30
Zuhayr
54015ccdf4 Fixes some items remaining after the pod procs. 2014-01-09 22:06:26 +10:30
Zuhayr
70fe0e02cd Merge pull request #4245 from SkyMarshal/airfixes
Lots of bugfixes.
2014-01-09 02:47:20 -08:00
SkyMarshal
8ecfd56540 Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
Fixes #2485
2014-01-08 21:36:03 -07:00
SkyMarshal
2308e71157 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed. 2014-01-08 21:33:17 -07:00
LightningIron
24be1d4a23 Fixed accidental change of ninja cell to super capacity. 2014-01-08 21:10:17 -06:00
LightningIron
7a37eac624 Miscellaneous ninja fixes and ability cost changes (because nearly all were inconsistent with listed/actual cost), e-net fix 2014-01-08 20:52:51 -06:00
Zuhayr
b2da52098a Removing my debug changes. 2014-01-09 13:07:02 +10:30
Zuhayr
68499b4ae2 Fixes #4151 2014-01-09 12:57:27 +10:30
SkyMarshal
d43b2fa492 RCDs no longer create plating with air on it.
Fixes #3545
2014-01-08 17:50:59 -07:00
Mloc-Argent
c337e5e5f3 More elegant solution to dirt getting in the way.
Who needs to click dirt anyway?

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-01-08 21:34:15 +00:00
Mloc-Argent
be153d14a3 Fixes for the tg cherrypicks.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-01-08 20:32:35 +00:00
Giacomand
363b8e82da Tweaked meteors to stop playing unnecessary sounds.
Made meteors shake the screen more if you're closer and shake the screen of everybody on the station a little (big meteors only).
2014-01-08 20:05:33 +00:00
Kyrah Abattoir
f91b44b47f correct paint can names and plural status, corrected pill box names, corrected lockbox names. 2014-01-08 19:56:03 +00:00
Kyrah Abattoir
98f02be5a6 code/game/object/items/weapons/* lowercase pass
code/game/object/structure/* lowercase pass (start)

Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
	code/game/objects/items/weapons/paint.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/vending_items.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/structures/bedsheet_bin.dm
	code/game/objects/structures/door_assembly.dm
2014-01-08 19:56:00 +00:00
Kyrah Abattoir
7315b75cca FIXED: inconsistencies with stack item names.
CHANGE: stacks are gender = PLURAL by default because it fits.

Conflicts:
	code/game/objects/items/stacks/stack.dm
2014-01-08 19:48:43 +00:00
Kyrah Abattoir
2f0a0243e9 code/game/objects/items/robot/* lowercase pass
NOTE: vision modes have to be proper.

Conflicts:
	code/game/objects/items/robot/robot_parts.dm
	code/game/objects/items/robot/robot_upgrades.dm
2014-01-08 19:47:48 +00:00
Razharas
691e15bb2f Fixes chameleon projector
Conflicts:
	code/game/objects/items/devices/chameleonproj.dm
2014-01-08 19:43:27 +00:00
Razharas
3b66f33d14 Fixes morgue trays used by ghosts and what not 2014-01-08 19:39:20 +00:00
Razharas
1f82a6b55a Fixes beepsky stunning people in things
Conflicts:
	code/game/machinery/bots/secbot.dm
2014-01-08 19:38:59 +00:00
Razharas
3e476a5507 Fixes mechs click through windows and what not
I ded plz fix
2014-01-08 19:36:10 +00:00
Cluwnes Honk
dda4403e21 Succesful fixes
Fixes instances of "succesful" and "succesfully".

Conflicts:
	code/game/machinery/computer/ai_core.dm
	code/game/mecha/mech_fabricator.dm
2014-01-08 19:30:28 +00:00
Cluwnes Honk
65ddc5c88e Adds ckey logging to canisters
Lets admins see the ckey as well as the name of those who toggle release valves on canisters.
2014-01-08 19:28:02 +00:00
Cluwnes Honk
2069a9e83c Personnelly, I feel this pull request was successfull.
Spelling fixes.

Conflicts:
	code/game/machinery/newscaster.dm
2014-01-08 19:26:10 +00:00
ChuckTheSheep
533600eaa5 Explosion Optimizations
Implements a trange that internally checks only turfs and thus less
intensive.

Conflicts:
	code/game/objects/explosion.dm
2014-01-08 19:21:47 +00:00
Mloc
794be2b31e Fix previous commit for BS12.
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-08 11:49:15 +00:00
YotaXP
68ae21fac3 Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.

Conflicts:
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/admin/verbs/debug.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/ai/say.dm
2014-01-08 11:41:51 +00:00
Ccomp5950
02d8093daa PDA NanoUI Optimizations.
Since we no longer have to send data on first UI view we can remove those
checks and only look at the data we need to send when we need to send it.

Also fixed a couple of the links on the status display function.
2014-01-08 02:20:14 -06:00
Ccomp5950
b5d025aec2 Cleanbot/dirt fix.
Now if a cleanbot cleans a tile, it will also set it's dirt value to 0
so a person walking back over the tile won't instantly create more dirt.
2014-01-07 21:35:53 -06:00
Zuhayr
1faf2ef25b Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-01-08 09:42:47 +10:30
Ccomp5950
1575db6320 Fixed placing ID's into PDA's that are on the ground.
Removed useless can_use check, no reason that is needed there.
2014-01-06 23:33:48 -06:00
Ccomp5950
0798c7f4c3 Cleanbots are now created unlocked.
Allows roboticist to set up cleanbots and if they patrol or not.  Requires janitor access to lock them (Captain, HoP, Janitor)

Should probably have a proc that checks you have either of the access listed but for now this fixes this minor problem.
2014-01-06 23:11:09 -06:00
Ccomp5950
e1365598e6 Merge pull request #4213 from Zuhayr/dev
Significant diona and species flag changes.
2014-01-06 20:25:12 -08:00
Zuhayr
b28592d707 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2014-01-06 13:42:23 +10:30
Mark Aherne (Faerdan)
f25052fd4c NanoUI updates.
* Simplified the code used in ui_interact procs and updated all current uses.
* Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender).
* Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).
2014-01-06 02:49:25 +00:00
Ccomp5950
c8beb39944 Dirt Fixes. Pass ALL the attack_by's to the floor. 2014-01-05 19:17:26 -06:00
Zuhayr
b05f81df3d Added NO_BLOOD checks to drips, syringes. 2014-01-05 14:13:58 +10:30
Mark Aherne (Faerdan)
909c873b2e Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-01-05 02:48:44 +00:00
Mark Aherne (Faerdan)
6d9368d949 Updated how NanoUI renders templates, using JSRender without the JSViews data-linking. This makes it much easier to create NanoUIs
as you don't need to provide the full data structure up-front, part of an effort to make NanoUI more accessible.

I have removed the carets (^) from all templates as they are not used any more.

For safety I moved the src_object and user checks from the master controller to the nanoui process proc.
2014-01-05 02:48:15 +00:00