Commit Graph

25534 Commits

Author SHA1 Message Date
fernerr
f797934a76 Fixes xenobotanists spawning with the wrong access (#7429) 2019-11-16 18:06:04 +01:00
fernerr
4de9fc33b9 Allows the service gripper to interact with cutlery (#7406) 2019-11-16 17:58:55 +01:00
JohnWildkins
68dd568359 fix belts again again v2 (#7424) 2019-11-15 23:07:00 +01:00
JohnWildkins
129cf25763 Microwave Overhaul, or: death to user << browse (#7180) 2019-11-15 23:05:51 +01:00
Geeves
fbffcdae19 Replaces BOB with a Baby Space carp + Adds Carp Slippers (#7392) 2019-11-15 22:53:04 +01:00
Erki
ff41b92e97 Langserver fixes, vol 2 (#7401) 2019-11-15 22:42:25 +01:00
JohnWildkins
b7a5370f3b Alt. tool-belt fix and cost tweak (#7368)
Alternate utility belts now start with tools
    They're now free since it's literally just a different sprite for the same thing and they're role-locked anyway
    apprentices no longer spawn with free tools they shouldn't have
    job outfit datums use belt_contents now instead of spawning utility/full
2019-11-15 15:43:10 +02:00
BotBOREALIS
66d5272422 Merge pull request #7407 from alsoandanswer/pumpkin_head
pumpkin fix and sprite improvement
2019-11-14 23:20:36 +01:00
BotBOREALIS
988d46307f Merge pull request #7414 from alsoandanswer/poster_pissmass 2019-11-14 23:14:42 +01:00
Geeves
2004f3e9dd Unathi Tongue Hotboxing (#7394) 2019-11-14 20:11:54 +01:00
alsoandanswer
8ec8f270cb ok travis 2019-11-14 14:26:04 +08:00
alsoandanswer
5acffc2e01 span 2019-11-14 13:04:17 +08:00
alsoandanswer
f6758082fd Merge branch 'master' into poster_pissmass 2019-11-14 11:26:27 +08:00
alsoandanswer
4295df82e2 moves examinate check up 2019-11-14 11:26:09 +08:00
alsoandanswer
4e755635c3 Merge branch 'master' into pumpkin_head 2019-11-14 10:49:30 +08:00
Geeves
a5e2c56669 Makes vamp a bit better (#7233) 2019-11-13 23:18:56 +01:00
fernerr
ada93c87f5 Some ghostspawner fixes (#7403) 2019-11-13 23:17:23 +01:00
Geeves
7f65c50ba6 Robotics Mechfab Update (#7359) 2019-11-13 21:45:27 +01:00
alsoandanswer
16c435c1b1 Merge branch 'pumpkin_head' of https://github.com/alsoandanswer/Aurora.3 into pumpkin_head 2019-11-14 04:24:14 +08:00
alsoandanswer
0a4b625fe3 fuck 2019-11-14 04:23:24 +08:00
alsoandanswer
235de471b8 Merge branch 'master' into pumpkin_head 2019-11-14 04:17:59 +08:00
alsoandanswer
17da42d377 ahh 2019-11-14 04:16:42 +08:00
Geeves
74efb98e02 crawl buffs (#7334) 2019-11-13 21:15:32 +01:00
alsoandanswer
609381e4f5 fixes depthscanner, and other tweaks 2019-11-14 04:06:04 +08:00
Alberyk
025febea72 Adds a new meat steak sprite (#7351) 2019-11-13 19:39:51 +01:00
fernerr
161b41c7e5 Makes Xenobotanists spawn with the right uniform (#7404) 2019-11-13 19:31:02 +01:00
fernerr
78c2dacbb9 Fixes the range and dropoff of some sounds (#7405) 2019-11-13 19:23:57 +01:00
alsoandanswer
c9d0421826 workaround because i cant be bothered 2019-11-14 00:57:07 +08:00
alsoandanswer
2698972eca changes 2019-11-13 23:46:27 +08:00
alsoandanswer
b425658bb7 pumpkin fix and sprite improvement 2019-11-13 20:56:37 +08:00
Doxxmedearly
84efb3fd82 Decompiler Tweaks (#7367)
Decompiler now plays a noise when used to decompile small pests. Cronch.

Also adjusted the decompiler to be used on more pests besides rats and lizards. It now handles simple mobs up to size 3 (which includes tindalos, diyaab, yithian, etc). This will help bots keep things clean.

I've excluded cats specifically (size 2.5) because we really don't need maint drones memeing around sucking up station pets. Dogs (even puppies) are excluded by default due to size.
2019-11-13 08:59:13 +02:00
Geeves
6e3b44f4b3 RnD now starts at level 3 with most station research. (#7188) 2019-11-12 20:30:22 +01:00
Geeves
d5fffae7c8 buffs fireaxe (#7363) 2019-11-12 20:29:20 +01:00
alsoandanswer
4fc0f1a0f0 Kills recent codersprites (#7360) 2019-11-12 20:28:53 +01:00
Geeves
6ee38007ba more fireaxe storage + CE hardsuit temperature buff (#7348) 2019-11-12 20:28:24 +01:00
JohnWildkins
03a2627df8 Stuttering markup fix with a side of refactor (#7344) 2019-11-12 20:27:46 +01:00
Matt Atlas
e669e5cb7f Fixes backpack preferences not working (#7391) 2019-11-11 22:54:15 +02:00
JohnWildkins
5e16af44c7 Fix ninjas spawning with backpacks instead of RIGs and similar issues (#7389)
Fix ninjas spawning with backpacks instead of RIGs and similar issues
2019-11-11 09:28:28 +02:00
JohnWildkins
c49a4f9c00 fix antags not spawning with chosen backpack (#7383)
title, fix no. 30492034 for the loadout refactor that totally didn't just make things worse (tm)
2019-11-10 20:56:22 +02:00
Matt Atlas
622e355698 Fixes skin preset not changing in antag selector (#7386) 2019-11-10 13:50:42 +02:00
ParadoxSpace
1a7fd112e0 Fourth Cargo Technician Slot (#7310)
Fourth Cargo Technician Slot
2019-11-10 12:42:09 +02:00
Alberyk
fb4dcd5d57 Changes ert and tcfl species selection (#7352)
This pr tweaks ert and tcfl species selection to better reflect lore restrictions in those roles.
2019-11-10 12:40:40 +02:00
Alberyk
2f96cbdbfb Adds a couple of new jacket options (#7353)
Adds the items suggested at this topic: https://forums.aurorastation.org/topic/12978-aurora-style-upgrade-jackets-jeans-etc
2019-11-10 12:40:25 +02:00
MarinaGryphon
9f2e752df9 Fixes lung reinflation (#7381)
Fixes a runtime making syringe lung reinflation not work properly on other people.
2019-11-10 12:33:18 +02:00
Matt Atlas
f23fd1a980 You can no longer RNG head KO anyone with a helmet (#7342)
What happens: You have a melee weapon. You hit someone with it while aiming for the head. There's always a chance to make them go to sleep for a ridicolous length - like 45 seconds.

But they have a helmet on! This is a pretty lame mechanic in that case.
2019-11-10 00:51:28 +02:00
Geeves
03f4f9fc92 BEGONE, CULTMAN (#7347) 2019-11-09 23:26:20 +01:00
Geeves
ebc3e94fd6 bash that door (#7362) 2019-11-09 23:18:13 +01:00
JohnWildkins
a45025b2a4 fix raiders and also (#7377) 2019-11-09 22:59:27 +01:00
Geeves
051d5130d8 Makes Ling a bit better (#7224)
Wew. It also separates ling stuff into sorted files and folders. For future developers to uh. Rework. And uh. Not remove.

    Improved sting descriptions.
    Fixed various typos, made some descriptions more clear.
    Stealthsuck now does toxins instead of genetic damage (randomly between 10 and 15).
    Hallucination sting occur 5 - 15 after stinging.
    Hallucinations last a smaller amount of time.
    Epinephrine sacs renamed to Adrenaline Sacs.
    Adrenaline Sacs cost 30 chemicals (was 45) previously.
    Adrenaline Sacs produce low amounts of oxycodone and hyperzine on activation.
    Faster chemical regeneration upgrade now regenerates 2.5 times faster (up from 2).
    Enhanced chemical storage now stores 50 extra (up from 25).
    Armblades now cost 4 genomes (up from 2).
    Rapid regeneration now heals genetic damage as well.
    Regenerative stasis now allows you to revive after 10 seconds (from randomly: between 8 and 20 seconds).
    Adds a text prompt confirmation if you want to go horrorform or not. Die misclicks, die.
    Adds a prompt to let ling know they need to wait a minute before they can stealthsucc again.
    Ling shield does more bashing damage.
2019-11-09 22:50:17 +02:00
JohnWildkins
b4901e0906 Sprite fixes and tweaks galore (#7374)
Fixes/tweaks:
        Wallets, lanyards, mining carts, Einstein Engines ID, and improvised sword missing sprites.
        Outlines / colors on engineering and cargo outfits, ore and sheet snatchers, atmos fire helmet and hardhats, and safety goggles.

Fixes #7371
2019-11-09 22:49:20 +02:00