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Xenos have their resist UI element again (#84995)
## About The Pull Request This restores the "resist" UI element for xenos. It's been there the whole time, even having the screen item get made every time a Xeno player occupies a body. It wouldn't render, however, since the actual screen element wouldn't be modified to use the xeno UI theme.  ## Why It's Good For The Game Xenos have plenty to be resisting from. Stop-drop-and-rolling, instantly breaking out of handcuffs or straitjackets, buckle-combat. The thing is, it's been here to whole time too, and even had a sprite already set up, so it leads me to believe that this was somehow just taken out by accident one day and went mostly unnoticed. ## Changelog 🆑 Rhials fix: Xenos have a "resist" ui element now. Cool! /🆑
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@@ -79,6 +79,7 @@
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using = new /atom/movable/screen/resist(null, src)
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using.icon = ui_style
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using.screen_loc = ui_above_movement
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using.update_appearance()
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hotkeybuttons += using
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throw_icon = new /atom/movable/screen/throw_catch(null, src)
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