Makes the reverse revolver better hidden. (#78660)

## About The Pull Request

Fixes #78639

Makes the name and description of the reverse revolver always equal
those of the Syndicate revolver.
## Why It's Good For The Game

The reverse revolver is supposed to look like a normal Syndicate
revolver until you shoot yourself in the face with it. Having an obvious
tell is bad.
## Changelog
🆑
fix: The reverse revolver now looks like a normal Syndicate revolver on
inspection.
/🆑
This commit is contained in:
lizardqueenlexi
2023-09-29 16:37:54 -04:00
committed by GitHub
parent e70b361077
commit 09bbc85ca8
@@ -275,10 +275,15 @@
user.visible_message(span_danger("[user.name]'s soul is captured by \the [src]!"), span_userdanger("You've lost the gamble! Your soul is forfeit!"))
/obj/item/gun/ballistic/revolver/reverse //Fires directly at its user... unless the user is a clown, of course.
name = "\improper Syndicate Revolver"
clumsy_check = FALSE
icon_state = "revolversyndie"
/obj/item/gun/ballistic/revolver/reverse/Initialize(mapload)
. = ..()
var/obj/item/gun/ballistic/revolver/syndicate/syndie_revolver = /obj/item/gun/ballistic/revolver/syndicate
name = initial(syndie_revolver.name)
desc = initial(syndie_revolver.desc)
/obj/item/gun/ballistic/revolver/reverse/can_trigger_gun(mob/living/user, akimbo_usage)
if(akimbo_usage)
return FALSE