Fixes ziptie pickup/drop sounds (#85630)

## About The Pull Request

This removes the pickup/drop sounds from zipties, inherited from
handcuffs.

I elected to keep the `cuffsuccesssound` the same, as I feel like the
sound is appropriate for conveying zipties being tightened off.
## Why It's Good For The Game

Closes #85616, I hope. The issue report wasn't very descriptive so I'm
not sure if I've missed anything here.
## Changelog
🆑 Rhials
sound: Zipties no longer make handcuff noises when picked up or dropped.
/🆑
This commit is contained in:
Rhials
2024-08-07 04:56:37 -04:00
committed by GitHub
parent 50db91835e
commit 0ff56a766e
+2
View File
@@ -200,6 +200,8 @@
custom_materials = list(/datum/material/iron= SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/glass= SMALL_MATERIAL_AMOUNT * 0.75)
breakouttime = 30 SECONDS
cuffsound = 'sound/weapons/cablecuff.ogg'
pickup_sound = null
drop_sound = null
restraint_strength = HANDCUFFS_TYPE_WEAK
/obj/item/restraints/handcuffs/cable/Initialize(mapload, new_color)