Removes RNG freezing beaming and CQC freeze beaming behavior from watchers/basilisks

This commit is contained in:
Ergovisavi
2016-08-09 19:04:36 -07:00
parent c7d9e403cd
commit 12be4a77ca
@@ -91,7 +91,7 @@
/mob/living/simple_animal/hostile/asteroid/basilisk/GiveTarget(new_target)
if(..()) //we have a target
if(isliving(target))
if(isliving(target) && !target.Adjacent(targets_from) && ranged_cooldown <= world.time)//No more being shot at point blank or spammed with RNG beams
OpenFire(target)
/mob/living/simple_animal/hostile/asteroid/basilisk/ex_act(severity, target)