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Fixes broken light floor having wrong icon_state
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@@ -8,7 +8,7 @@
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luminosity = 5
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icon_state = "light_on"
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floor_tile = /obj/item/stack/tile/light
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broken_states = list("light-broken")
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broken_states = list("light_broken")
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var/on = 1
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var/state //0 = fine, 1 = flickering, 2 = breaking, 3 = broken
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