No more mindswapping with bosses

This commit is contained in:
KorPhaeron
2016-04-30 02:22:43 -05:00
parent 53fd10c54b
commit 1a18d00fe1
@@ -35,6 +35,10 @@ Also, you never added distance checking after target is selected. I've went ahea
user << "<span class='warning'>They are too far away!</span>"
return
if(istype(target, /mob/living/simple_animal/hostile/megafauna))
user << "<span class='warning'>This creature is too powerful to control!</span>"
return
if(target.stat == DEAD)
user << "<span class='warning'>You don't particularly want to be dead!</span>"
return