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synced 2026-08-30 16:47:13 +01:00
Removes extra lines, bad loot
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@@ -53,17 +53,14 @@
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layer = 6
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dir = SOUTH
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pixel_z = 500
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anchored = 1
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/obj/effect/overlay/temp/target
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icon = 'icons/mob/actions.dmi'
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icon_state = "sniper_zoom"
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layer = MOB_LAYER - 0.1
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anchored = 1
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luminosity = 2
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/obj/effect/temp/dragon_swoop
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mouse_opacity = 0
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name = "certain death"
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desc = "Don't just stand there, move!"
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icon = 'icons/effects/96x96.dmi'
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@@ -73,6 +70,7 @@
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pixel_x = -32
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pixel_y = -32
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color = "#FF0000"
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/obj/effect/overlay/temp/target/ex_act()
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return
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@@ -331,15 +329,11 @@
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/obj/structure/closet/crate/necropolis/dragon/New()
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..()
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var/loot = rand(1,4)
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var/loot = rand(1,3)
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switch(loot)
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if(1)
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for(var/i in 1 to 10)
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new /obj/item/weapon/ore/diamond(src)
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new /obj/item/weapon/ore/gold(src)
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if(2)
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new /obj/item/weapon/melee/ghost_sword(src)
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if(3)
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if(2)
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new /obj/item/weapon/dragons_blood(src)
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if(4)
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if(3)
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new /obj/item/weapon/lava_staff(src)
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