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Automatic changelog for PR #28957 [ci skip]
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author: "SkyratBot"
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delete-after: True
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changes:
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- refactor: "Refactored parrying to be projectile-side and not user-side."
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- rscadd: "You can now parry crusher projectiles to give them some more range, add damage and make the mark always count as a backstab."
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- rscadd: "Projectile parrying has been significantly improved, making parrying and boosting projectiles actually possible. Includes a small grace period as lag compensation for players with higher pings."
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- balance: "Crusher marks can now be detonated by any crusher, not only the one that applied it, as to incentivise coop mining for crusher users."
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- balance: "Projectile boosting now gives a significantly bigger damage and speed increase"
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