Automatic changelog for PR #28957 [ci skip]

This commit is contained in:
SkyratBot
2024-07-27 16:27:41 +02:00
parent 8b12def86c
commit 1e3262c668
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author: "SkyratBot"
delete-after: True
changes:
- refactor: "Refactored parrying to be projectile-side and not user-side."
- rscadd: "You can now parry crusher projectiles to give them some more range, add damage and make the mark always count as a backstab."
- rscadd: "Projectile parrying has been significantly improved, making parrying and boosting projectiles actually possible. Includes a small grace period as lag compensation for players with higher pings."
- balance: "Crusher marks can now be detonated by any crusher, not only the one that applied it, as to incentivise coop mining for crusher users."
- balance: "Projectile boosting now gives a significantly bigger damage and speed increase"