[Non modular] Small booze changes to make it more sensible (#795)

* am drunk

* Update alcohol_reagents.dm

* Update alcohol_reagents.dm

* Update life.dm
This commit is contained in:
Azarak
2020-09-20 00:56:15 +01:00
committed by GitHub
parent fe0e4fc474
commit 1fca3cafe6
2 changed files with 4 additions and 2 deletions
+2 -1
View File
@@ -509,7 +509,8 @@ All effects don't start immediately, but rather get worse over time; the rate is
handle_hallucinations()
if(drunkenness)
drunkenness = max(drunkenness - (drunkenness * 0.04) - 0.01, 0)
//drunkenness = max(drunkenness - (drunkenness * 0.04) - 0.01, 0) //ORIGINAL
drunkenness = max(drunkenness - (drunkenness * 0.01) - 0.01, 0) //SKYRAT EDIT CHANGE - booze
if(drunkenness >= 6)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "drunk", /datum/mood_event/drunk)
if(prob(25))