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S.W.A.T part 2 (#3529)
## About The Pull Request Removes the insane metrocop armor from vendors. This not only has full protection unlike standard armor, but it also has a riot varient. Why can you buy full prot armor (defeats the point of swat armor) and riot armor (that should be in armory only) from a clothing vendor that's in every outpost??? ## Why It's Good For The Game ## Proof Of Testing I didn't. It's removing two lines from a vendor. <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 UvvU del: Removed metro cop armor from the sec vendors /🆑 Co-authored-by: Ian Yanik <Iwantpornspam@gmail.com>
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Ian Yanik
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@@ -128,8 +128,6 @@
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/obj/item/clothing/head/beret/sec/navyofficer = 6,
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/obj/item/clothing/suit/jacket/officer/tan = 6,
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/obj/item/clothing/head/helmet/metrocophelmet = 6,
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/obj/item/clothing/suit/armor/metrocop = 6,
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/obj/item/clothing/suit/armor/metrocopriot = 6,
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/obj/item/clothing/accessory/badge/holo = 10, //I know there's a box of them but, why not have more, eh?
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/obj/item/clothing/accessory/badge/holo/cord = 10,
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/obj/item/clothing/head/helmet/blueshirt = 3,
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