S.W.A.T part 2 (#3529)

## About The Pull Request
Removes the insane metrocop armor from vendors. This not only has full
protection unlike standard armor, but it also has a riot varient. Why
can you buy full prot armor (defeats the point of swat armor) and riot
armor (that should be in armory only) from a clothing vendor that's in
every outpost???
## Why It's Good For The Game
## Proof Of Testing
I didn't. It's removing two lines from a vendor.
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑 UvvU
del: Removed metro cop armor from the sec vendors
/🆑

Co-authored-by: Ian Yanik <Iwantpornspam@gmail.com>
This commit is contained in:
CatoChristopherMrow
2025-04-17 18:59:03 +03:00
committed by GitHub
co-authored by Ian Yanik
parent b6dbca4ef6
commit 20b4cdcda7
@@ -128,8 +128,6 @@
/obj/item/clothing/head/beret/sec/navyofficer = 6,
/obj/item/clothing/suit/jacket/officer/tan = 6,
/obj/item/clothing/head/helmet/metrocophelmet = 6,
/obj/item/clothing/suit/armor/metrocop = 6,
/obj/item/clothing/suit/armor/metrocopriot = 6,
/obj/item/clothing/accessory/badge/holo = 10, //I know there's a box of them but, why not have more, eh?
/obj/item/clothing/accessory/badge/holo/cord = 10,
/obj/item/clothing/head/helmet/blueshirt = 3,