Decreases Changeling Scaling Coefficient to 6

The same value as Traitor.

Requested by @Aranclanos
This commit is contained in:
ikarrus
2014-09-15 21:55:07 -06:00
parent d3e7e1b73d
commit 23d2aafc57
2 changed files with 2 additions and 2 deletions
+1 -1
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@@ -77,7 +77,7 @@
var/allow_ai = 0 // allow ai job
var/traitor_scaling_coeff = 6 //how much does the amount of players get divided by to determine traitors
var/changeling_scaling_coeff = 7 //how much does the amount of players get divided by to determine changelings
var/changeling_scaling_coeff = 6 //how much does the amount of players get divided by to determine changelings
var/security_scaling_coeff = 8 //how much does the amount of players get divided by to determine open security officer positions
var/traitor_objectives_amount = 2
+1 -1
View File
@@ -113,7 +113,7 @@ SHUTTLE_REFUEL_DELAY 12000
## Used as (Antagonists = Population / Coeff)
## Set to 0 to disable scaling and use default numbers instead.
TRAITOR_SCALING_COEFF 6
CHANGELING_SCALING_COEFF 7
CHANGELING_SCALING_COEFF 6
## Variables calculate how number of open security officer positions will scale to population.
## Used as (Officers = Population / Coeff)