Fixes runtimes from cyborg "surgery" (#96536)

## About The Pull Request

Cyborgs do not have limbs or organs, why was this even set to TRUE in
the first place? Its only used in surgery code and for string
descriptions of where the mob was hit, which made zero sense for cyborgs
in the latter case as well.

## Changelog
🆑
fix: Fixed a bunch of runtimes caused when you try to perform surgery on
cyborgs (which cannot be done in the first place)
/🆑
This commit is contained in:
SmArtKar
2026-06-16 22:19:26 +02:00
committed by GitHub
parent 3f4f7ae63a
commit 2483d804fc
@@ -13,7 +13,6 @@
health = 100
bubble_icon = "robot"
designation = "Default" //used for displaying the prefix & getting the current model of cyborg
has_limbs = TRUE
hud_type = /datum/hud/robot
unique_name = TRUE
mouse_drop_zone = TRUE