Automatic changelog compile [ci skip]

This commit is contained in:
tgstation-ci[bot]
2025-11-11 00:31:07 +00:00
parent 4487f26ec3
commit 28fdbbb189
14 changed files with 39 additions and 59 deletions
@@ -1,7 +0,0 @@
author: "timothymtorres"
delete-after: True
changes:
- rscadd: "Add constructable floor lights by using a small light fixture on the floor. They are constructed the same way as other lights."
- qol: "Add `/burned` subtype to `/obj/machinery/light` for mapping shenanigans"
- image: "Add floor light construction sprites"
- map: "Converted the `/built` subtype for `/obj/machinery/light` to be `/empty` and added an UpdatePaths script."
@@ -1,5 +0,0 @@
author: "ArcaneMusic"
delete-after: True
changes:
- rscadd: "The House Edge sword has a new special attack, allowing you to charge up the blade for either a light (after the first cooldown) or heavy (after both cooldowns) explosive sword slash."
- balance: "The House Edge can only gain charges when fighting live opponents."
@@ -1,4 +0,0 @@
author: "Aliceee2ch"
delete-after: True
changes:
- bugfix: "Medbay office in Catwalk now connected to powernet."
@@ -1,4 +0,0 @@
author: "Aliceee2ch"
delete-after: True
changes:
- map: "Removed two over-strong turrets on interdyne pirate ship."
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- rscdel: "Caps \"Automated Announcement System\" messages to 168 characters (was: 1024 characters)"
@@ -1,5 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- qol: "Accounting console shows paycheck with a % rather than via a vague modifier"
- bugfix: "Accounting console can scroll again"
@@ -1,4 +0,0 @@
author: "Aliceee2ch"
delete-after: True
changes:
- admin: "EMP logs are improved, additionally chemical EMP reactions are now logged."
@@ -1,4 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- qol: "Operative lockers come with thermal regulator and plasma stabilizer modules."
@@ -1,5 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- balance: "The surplus energy sword and holy energy swords now require throw speed boosters to embed into people."
- balance: "The surplus energy sword now loses charge whenever it successfully blocks an attack."
@@ -1,4 +0,0 @@
author: "Rhials"
delete-after: True
changes:
- bugfix: "Regal rats can now attack FAKEDEATH species mobs, like zombies and skeletons."
@@ -1,4 +0,0 @@
author: "MintMetal"
delete-after: True
changes:
- map: "No more regular pipes in atmos under layer adaptors on DeltaStation"
@@ -1,5 +0,0 @@
author: "FalloutFalcon"
delete-after: True
changes:
- bugfix: "stuff like carpet and wood tiles dont use the 2x2 tiled sprite"
- bugfix: "similarly, floors that dont use the tiled sprite now can have permafrost sprites (as they are not tiled)"
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "internals/externals in humans now protect against all inhalation effects of reagents"
+39
View File
@@ -282,3 +282,42 @@
- bugfix: Grasp of Lock can no longer yank down your jumpsuit unless it is capable
of being adjusted.
- code_imp: Cleans up some leftover mentions of 'knock' in Lock code.
2025-11-11:
Aliceee2ch:
- map: Removed two over-strong turrets on interdyne pirate ship.
- admin: EMP logs are improved, additionally chemical EMP reactions are now logged.
- bugfix: Medbay office in Catwalk now connected to powernet.
ArcaneMusic:
- rscadd: The House Edge sword has a new special attack, allowing you to charge
up the blade for either a light (after the first cooldown) or heavy (after both
cooldowns) explosive sword slash.
- balance: The House Edge can only gain charges when fighting live opponents.
FalloutFalcon:
- bugfix: stuff like carpet and wood tiles dont use the 2x2 tiled sprite
- bugfix: similarly, floors that dont use the tiled sprite now can have permafrost
sprites (as they are not tiled)
Melbert:
- rscdel: 'Caps "Automated Announcement System" messages to 168 characters (was:
1024 characters)'
- qol: Accounting console shows paycheck with a % rather than via a vague modifier
- bugfix: Accounting console can scroll again
MintMetal:
- map: No more regular pipes in atmos under layer adaptors on DeltaStation
Rhials:
- bugfix: Regal rats can now attack FAKEDEATH species mobs, like zombies and skeletons.
SyncIt21:
- bugfix: internals/externals in humans now protect against all inhalation effects
of reagents
necromanceranne:
- balance: The surplus energy sword and holy energy swords now require throw speed
boosters to embed into people.
- balance: The surplus energy sword now loses charge whenever it successfully blocks
an attack.
- qol: Operative lockers come with thermal regulator and plasma stabilizer modules.
timothymtorres:
- rscadd: Add constructable floor lights by using a small light fixture on the floor.
They are constructed the same way as other lights.
- qol: Add `/burned` subtype to `/obj/machinery/light` for mapping shenanigans
- image: Add floor light construction sprites
- map: Converted the `/built` subtype for `/obj/machinery/light` to be `/empty`
and added an UpdatePaths script.