Merge pull request #18166 from ChangelingRain/clangRATVARclang

Clockwork walls are slightly quieter
This commit is contained in:
Jordie
2016-06-03 23:58:07 +10:00
@@ -26,10 +26,12 @@
..()
/turf/closed/wall/clockwork/process()
if(prob(2))
playsound(src, 'sound/magic/clockwork/fellowship_armory.ogg', rand(1,5), 1, -4, 1, 1)
for(var/obj/structure/clockwork/cache/C in range(1, src))
if(prob(5))
clockwork_component_cache[pick("belligerent_eye", "vanguard_cogwheel", "guvax_capacitor", "replicant_alloy", "hierophant_ansible")]++
playsound(src, 'sound/magic/clockwork/fellowship_armory.ogg', 20, 1)
playsound(src, 'sound/magic/clockwork/fellowship_armory.ogg', rand(15, 20), 1, -3, 1, 1)
/turf/closed/wall/clockwork/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/weapon/weldingtool))