Fixes some parlyze nonsense. (#41314)

This commit is contained in:
AnturK
2018-11-06 08:27:45 -05:00
committed by Joan Lung
parent abc2d45044
commit 2d80976068
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -66,7 +66,7 @@
lose_text = "<span class='notice'>You can feel your limbs again!</span>"
/datum/brain_trauma/severe/paralysis/on_life()
owner.Paralyze(200, ignore_canknockdown = TRUE)
owner.Paralyze(200, ignore_canstun = TRUE)
..()
/datum/brain_trauma/severe/paralysis/on_lose()
+1 -1
View File
@@ -201,7 +201,7 @@
if(P)
P.duration = world.time + amount
else
P = apply_status_effect(STATUS_EFFECT_IMMOBILIZED, amount, updating)
P = apply_status_effect(STATUS_EFFECT_PARALYZED, amount, updating)
return P
/mob/living/proc/AdjustParalyzed(amount, updating = TRUE, ignore_canstun = FALSE) //Adds to remaining duration