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Fixes cyborg guns not recharging (#96121)
## About The Pull Request Apparently #95563 changed how energy guns recharged, and in doing so broke cyborg guns from recharging. This pr simply removes the return that is causing the problem, which fixes #96119 ## Why It's Good For The Game Bugs bad, kill bugs
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@@ -208,7 +208,6 @@
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var/obj/item/ammo_casing/energy/shot = ammo_type[select] //Necessary to find cost of shot
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if(robot.cell.use(shot.e_cost)) //Take power from the borg...
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cell.give(shot.e_cost) //... to recharge the shot
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return ..()
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if(!chambered)
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var/obj/item/ammo_casing/energy/AC = ammo_type[select]
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